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› Find signed collectible books: 'Addison-Wesley's Review for the Computer Science Ap Exam in C++'
For five years, Susan Horwitz was the chair of the Advanced Placement Computer Science Development Committee, which sets the AP Computer Science curriculum and writes the exams. She has written this review with a first-hand knowledge of what students need to prepare for the exam. This updated version of the market-leader contains two new practice exams, one for the A exam and one for the AB exam, and features updated discussions of C++ concepts that are relevant to the exam. [via]
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› Find signed collectible books: 'Adobe Master Class : Web Site Redesigns'
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› Find signed collectible books: 'Advanced Linux Networking'
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› Find signed collectible books: 'Agile Software Development'
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› Find signed collectible books: 'Agile Software Development Ecosystems: Problems, Practices, and Principles'
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› Find signed collectible books: 'Algorithms in Java: Fundamentals, Data Structures, Sorting, Searching, and Graph Algorithms'
Software developers and computer scientists have eagerly awaited this Java version of Robert Sedgewick's landmark text on algorithms. All five parts are completely revamped, illuminating today's best algorithms for an exceptionally wide range of tasks. This is a shrink-wrapped bundle of Algorithms in Java, 3/e, Parts 1-4 and Algorithms in Java, 3/e, Part 5. The price of the bundle is $10 off the cost of buying the volumes individually. [via]
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› Find signed collectible books: 'Applied Numerical Analysis'
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› Find signed collectible books: 'Applying Use Case Driven Object Modeling With Uml: An Annotated E-Commerce Example'
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› Find signed collectible books: 'The Art Of Computer Programming, Fascicle 1: MMIX -- A RISC Computer For The New Millennium'
Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually.
The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e
ISBN: 0321751043
Art of Computer Programming, Volume 1, Fascicle 1, The: MMIX -- A RISC Computer for the New Millennium
This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science. The three complete volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his "cookbook" solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books.
To begin the fourth and later volumes of the set, and to update parts of the existing three, Knuth has created a series of small books called fascicles, which will be published t regular intervals. Each fascicle will encompass a section or more of wholly new or evised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete.
Volume 1, Fascicle 1
This first fascicle updates The Art of Computer Programming, Volume 1, Third Edition: Fundamental Algorithms, and ultimately will become part of the fourth edition of that book. Specifically, it provides a programmer's introduction to the long-awaited MMIX, a RISC-based computer that replaces the original MIX, and describes the MMIX assembly language. The fascicle also presents new material on subroutines, coroutines, and interpretive routines.
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› Find signed collectible books: 'Atl Internals'
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› Find signed collectible books: 'Building Secure Software: How to Avoid Security Problems the Right Way'
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› Find signed collectible books: 'Business Rules and Information Systems: Aligning It With Business Goals'
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› Find signed collectible books: 'C++ Network Programming: Systematic Reuse With Ace and Frameworks'
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› Find signed collectible books: 'Classic Data Structures in Java'
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› Find signed collectible books: 'Component Software: Beyond Object-Oriented Programming'
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› Find signed collectible books: 'Computers and Typesetting'
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› Find signed collectible books: 'Data Abstraction and Problem Solving With C++: Walls and Mirrors'
Focusing on data abstraction and data structures, the second edition of this very successful books continues to emphasize the needs of both the instructor and the student. The book illustrates the role of classes and abstract data types (ADTs) in the problem-solving process as the foundation for an object-oriented approach. Throughout the text, the distinction between specification and implementation is continually stressed. The text covers major applications of ADTs, such as searching a flight map and performing an event-driven simulation. It also offers early, extensive coverage of recursion and uses this technique in many examples and exercises. Overall, the lucid writing style, widespread use of examples, and flexible coverage of the materia have helped make this a leading book in the field. New in this Edition *Uses recent enhancements to C++, such as data type bool and C++ strings *States ADT operations in English, specifies them in pseudocode, and finally implements them in C++. Students can see more clearly the progression from an informal statement of an operation to a more formal specification.* Offers new and revised examples of ADTs that clarify their relationships to classes as well as new coverage of dynamically allocated arrays and circuits *Provides more balance between numeric and nonnumeric examples of recursion *Contains many new exercises and programming problems ** Instructor's materials are available from your sales rep. If you do not know your local sales representative, please call 1-800-552-2499 for assistance, or use the Addison Wesley Longman rep-locator at http://hepg.awl.com/rep-locator. 0201874024B04062001 [via]
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› Find signed collectible books: 'Delphi 6'
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› Find signed collectible books: 'Designing the User Interface: Strategies for Effective Human-Computer Interaction'
In revising this well-known book, Ben Shneiderman again provides a complete, current, and authoritative introduction to user-interface design. Students will learn practical techniques and guidelines needed to develop good systems designs - systems with interfaces the typical user can understand, predict, and control. This third edition features new chapters on the World Wide Web, information visualization, and computer-supported cooperative work. It contains expanded and earlier coverage of development methodologies, evaluation techniques, and user-interface building tools. The author provides provocative discussion of speech input/output, natural-language interaction, anthropomorphic design, virtual environments, and intelligent (software) agents. An associated booksite on the World Wide Web provides students with additional resources: http://www.aw.com/DTUI [via]
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› Find signed collectible books: 'Designing Enterprise Applications: With the Java 2 Platform, Enterprise Edition'
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› Find signed collectible books: 'Developing Applications With Exchange 2000: A Programmer's Reference'
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› Find signed collectible books: 'Developing Windows NT Device Drivers Vol. 1 : A Programmer's Handbook'
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› Find signed collectible books: 'Dreamweaver 3 for Windows and Macintosh: Visual Quickstart Guide'
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› Find signed collectible books: 'Dreamweaver 4 for Windows and Macintosh'
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› Find signed collectible books: 'Effective Software Testing: 50 Specific Ways to Improve Your Testing'
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› Find signed collectible books: 'Essential C++ for Engineers and Scientists'
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› Find signed collectible books: 'Essentials of the Java Programming Language: A Hands-On Guide'
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› Find signed collectible books: 'Exploiting Software: How to Break Code'
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› Find signed collectible books: 'Extreme Programming Examined'
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› Find signed collectible books: 'Extreme Programming for Web Projects'
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› Find signed collectible books: 'File Structures: An Object-Oriented Approach With C++'
This best-selling book provides the conceptual tools to build file structures that can be quickly and efficiently accessed. It teaches good design judgment through an approach that puts the "hands-on" work of constructing and running programs at the center of the learning process. This third edition presents the practice of object-oriented design and programming with complete implementations in C++ of many of the file structures techniques, including direct access I/O, buffer packing and unpacking, indexing, cosequential processing, B-trees, and external hashing. By following the examples, students will gain a significant understanding of file structure techniques, and see how C++ can be made an effective software development tool. Every line of code in the book has been tested on a variety of C++ systems. In addition, the class definitions and bodies are collected together in appendices. [via]
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› Find signed collectible books: 'Flash and Xml: A Developer's Guide'
Instead of just "gee-whiz" animation or cool user interfaces, Flash pros need to build truly useful sites that are viable for the long-term. That means interfacing Flash with dynamic content, backend databases, server-based applications, and even with other live users. The key to all these is XML. Now, there's a book that shows you exactly how to build enterprise Flash applications that integrate XML -- and leverage its full power. Flash and XML is structured in 19 progressive lessons. In each lesson, the authors teach a key principle of Flash enterprise integration by first explaining it, and then demonstrating it with working code. The book begins with an introduction to Flash and ActionScript that's ideal for working developers, and also serves as a useful refresher for Flash professionals. Next, the authors introduce XML, review the role of HTTP in Web development, and start writing PHP-based server code for accessing back-end data. Next, they show how to extend Flash and server-side systems to a third-tier, connecting with back-end databases via SQL.Every chapter's code samples build on what's come before, constructing a robust application that encompasses client-side Flash code, server-side XML, back-end remote database access, and even emulated "peer-to-peer" connections. For both Flash professionals (with or without XML experience) and software engineers involved in Web development (with or without Flash experience). [via]
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› Find signed collectible books: 'Fundamentals of Object-Oriented Design in Uml'
Object technology is increasingly recognized as a valuable tool in application development, but what is not yet recognized is the importance of design in the construction of robust and adaptable object-oriented (OO) applications. With the recent introduction and widespread adoption of the Unified Modeling Language (UML), programmers are now equipped with a powerful tool for expressing software designs. Fundamentals of Object-Oriented Design in UML shows aspiring and experienced programmers alike how to apply design concepts, the UML, and the best practices in OO development to improve both their code and their success rates with object-based projects. In the first two chapters, best-selling author Meilir Page-Jones introduces novices to key concepts and terminology, demystifying the jargon, and providing a context in which to view object orientation. Part II is a practical and well-illustrated guide to UML notation and to building the most useful UML diagrams. Part III grapples with advanced topics in the testing and improvement of design quality, including connascence, level-2 encapsulation, and the use of state-space and behavior to assess class hierarchies. These design principles are explained and demonstrated without reference to any one design methodology so that they are easily accessible and applicable in a variety of contexts. Programmers and designers learn how to assess and enhance their work as the author walks them through the evaluation of designs taken from actual projects and the realistic example that ends the book. Readers will come away with a better understanding of object-oriented concepts and of how to design and develop the high-quality software their clients need. 020169946XB04062001 [via]
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› Find signed collectible books: 'How to Run Successful Projects III: The Silver Bullet'
Many project managers -- especially in software -- go their entire professional lives in ignorance of the factors behind the success or failure of their projects. Permanently, in a state of agitation and worry they just can't explain why some projects work out and others don't. It doesn't have to be like this. There is a method underlying all successful projects, and if you follow this method, your project is guaranteed to succeed. We have called this method Structured Project Management. And the cornerstone of Structured Project Management is the 'Ten Steps' - the first five steps are to do with planning your project and the other five with implementing the plan and achieving the goal. How to Run Successful Projects III -- The Silver Bullet builds on the success of the first and second editions and reminds us all, in the post dot com era, just how important good project management practices are. Third Edition *This new edition now compares the 'Ten Steps' of structured project management with any other methodology (including PRINCE). *How to do the least amount of project management possible and still be sure of a successful outcome.* How to identify and monitor your projects 'vital signs'. *Has a quick and easy way to assess project plans and proposals ensuring that you catch potential disasters before they happen. *Includes daily, weekly, and monthly routines for any project manager to seamlessly incorporate Structured Project Management into their working lives. *There is a new comprehensive self-study course in MS Project 2000. How to Run Successful Projects III -- The Silver Bullet covers the essential elements of project success packaged in an easy to apply and common sense approach which thousands of readers will attest works. What readers said about the old editions: 'I can't thank you enough for taking the mystique and the terror out of project management. You have improved the quality of my life'. Laura King, Bumblebee Software, USA 'Project Management is often portrayed as a risky and dull subject. O'Connell convinces the reader that it is instead an exciting and enjoyable experience; confidence and satisfaction coming from knowledge that the goal of the project is clear and that you know what to do to achieve it. Project managers who are not so confident or enthusiastic should read this book.It will radically change your attitude to your job'. Computer Weekly, Ireland. [via]
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› Find signed collectible books: 'An Introduction to Object-Oriented Design in C Plus Plus'
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› Find signed collectible books: 'Introduction to Parallel Computing: Design and Analysis of Algorithms'
Introducation to Parallel Computing is a complete end-to-end source of information on almost all aspects of parallel computing from introduction to architectures to programming paradigms to algorithms to programming standards. It is the only book to have complete coverage of traditional Computer Science algorithms (sorting, graph and matrix algorithms), scientific computing algorithms (FFT, sparse matrix computations, N-body methods), and data intensive algorithms (search, dynamic programming, data-mining).
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› Find signed collectible books: 'Introduction to the Design & Analysis of Algorithms'
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› Find signed collectible books: 'Inventor Mentor : Programming Object-Oriented 3D Graphics with Open Inventor Release 2'
Silicon Graphics, Inc., has developed two important software standards for graphics programmers. OpenGL is a powerful software interface for graphics hardware that allows graphics programmers to produce high-quality color images of 3D objects. The functions in the OpenGL library enable programmers to build geometric models, view models interactively in 3D space, control color and lighting, manipulate pixels, and perform such tasks as alpha blending, anti-aliasing, creating atmospheric effects, and texture mapping. Open Inventor is an object-oriented 3D toolkit built on OpenGL that provides a 3D scene database, a built-in event model for user interaction, and the ability to print objects and exchange data with other graphics formats. The OpenGL Technical Library provides tutorial and reference books for OpenGL and Open Inventor. The library enables programmers to gain a practical understanding of these important software standards and shows how to unlock their full potential. 0201624958B04062001 [via]
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› Find signed collectible books: 'The Inventor Toolmaker: Extending Open Inventor, Release 2'
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› Find signed collectible books: 'The Java Class Libraries: An Annotated Reference'
This is one big book--the heaviest in our Java library! But it's a quick and easy guide to the class libraries that constitute the Java programmer's fundamental resource. The first section gives an overview of the various Java packages and descriptions of the classes included in each. The second section alphabetically lists the Java class libraries and includes a chapter on each class. The package name is listed with each class; however, it is the classes rather than the packages that are listed alphabetically. This is very helpful if you're not sure what package contains the class you're searching for. You'll find a pictorial class hierarchy and examples and descriptions for every member of the class. The many examples are helpful and, although the book does not include a CD-ROM with the example code, you can access most of the examples online. The Java Class Libraries, An Annotated Reference, is decidedly not a Java tutorial, but if you already know Java and are facing some serious programming tasks, you'll benefit from having this solid guide at your elbow. [via]
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› Find signed collectible books: 'Java Gently'
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› Find signed collectible books: 'Java Gently: Programming Principles Explained'
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› Find signed collectible books: 'Java Network Programming and Distributed Computing'
Java's rich, comprehensive networking interfaces make it an ideal platform for building today's networked, Internet-centered applications, components, and Web services. Now, two Java networking experts demystify Java's complex networking API, giving developers practical insight into the key techniques of network development, and providing extensive code examples that show exactly how it's done. David and Michael Reilly begin by reviewing fundamental Internet architecture and TCP/IP protocol concepts all network programmers need to understand, as well as general Java features and techniques that are especially important in network programming, such as exception handling and input/output. Using practical examples, they show how to write clients and servers using UDP and TCP; how to build multithreaded network applications; and how to utilize HTTP and access the Web using Java. The book includes detailed coverage of server-side application development; distributed computing development with RMI and CORBA; and email-enabling applications with the powerful JavaMail API. For all beginning to intermediate Java programmers, network programmers who need to learn to work with Java. [via]
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› Find signed collectible books: 'Java Performance and Scalability: Server-Side Programming Techniques'
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› Find signed collectible books: 'The Java Tutorial: A Short Course on the Basics'
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› Find signed collectible books: 'The Java Virtual Machine Specification'
Second Edition now available! The nucleus of the Java programming language, the Java Virtual Machine is the technology responsible for Java's cross-platform delivery, the small size of its compiled code, and its security capabilities. Written by its designers and implementors, this book represents the complete and definitive specification for the Java Virtual Machine. It is an essential reference for compiler writers and Java Virtual Machine implementors. For all Java programmers, the book offers a unique and fascinating internal view of how Java really works. In this book, you will find comprehensive coverage of the Java Virtual Machine class file format and instruction set. In addition, directions for compiling for the Java Virtual Machine with numerous practical examples clarify how the Java Virtual Machine operates in practice. The book also demonstrates the Java Virtual Machine's powerful verification techniques. In all, the book provides sufficient detail to enable you to implement your own fully-compatible Java Virtual Machine. 020163452XB04062001 [via]
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› Find signed collectible books: 'Javascript for the World Wide Web'
JavaScript is great, but at best it is a complementary language for Web development. JavaScript for the World Wide Web offers a productive, how-to style that lets you solve a problem or pick up a trick and then move on with the rest of your work.
Consistent with other members of Peachpit's Visual QuickStart Guide series, this title makes wise use of side-by-side explanations and screen shots, as well as code snippets and their analysis. This approach gives readers the feeling that the authors are sitting by their side and showing them how to code scripts. Most subjects are handled with numbered steps, such as "Validating Zip Codes", and useful tips punctuate the text.
The book introduces the whole concept of JavaScript in a fast-moving but readable chapter and then moves into solving real-world challenges. The authors do a good job of covering JavaScript's capabilities, from eye-catching graphics tricks to data-entry form processing and cookie management. Particularly enjoyable is the way the book spells out many of the differences between Netscape and Microsoft dynamic HTML approaches.
The JavaScript object model is laid out in an appendix, along with object compatibility between various browser flavours. To complement the book, the publisher offers a Web site that makes all of the example code easily downloadable for your use. This is a great little guide for both busy coders and JavaScript novices. --Stephen W. Plain [via]
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› Find signed collectible books: 'Languages And Machines: An Introduction To The Theory Of Computer Science'
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› Find signed collectible books: 'The Latex Companions: Slipcased'
LaTeX is the world's leading tool for typesetting written scientific and academic documents. Now, four of the world's most authoritative guides to LaTeX are available together for the first time, in an attractive, specially priced gift box. The Essential LaTeX Library Boxed Set is the definitive LaTeX resource -- and an outstanding gift to serious scientific and academic computer users. This set begins with LaTeX: A Document Preparation System, Second Edition, the definitive introduction to LaTeX by its original architect, Leslie Lamport. It also contains three outstanding LaTeX companion guides. You get The LaTeX Companion, the perfect complement to Lamport's guide. The LaTeX Graphics Companion provides the first full description of the standard LaTeX color and graphics packages. Finally, the set includes The LaTeX Web Companion, the complete guide to publishing LaTeX documents on the Web. For anyone working with LaTeX, the #1 computer typesetting software for academic and scientific professionals. [via]
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› Find signed collectible books: 'Linux and Unix Shell Programming'
Learn how to create and develop shell scripts in a step-by-step manner increasing your knowledge as you progress through the book. Learn how to work the shell commands so you can be more productive and save you time. [via]
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Since 1985, Apple and Addison-Wesley have been publishing authoritative books about Apple technologies. The Apple Technical Library provides Macintosh developers with the official treatment of all the major new technologies that Apple releases. Timely, accurate, and clear, this collection of books is the essential resource for anyone developing software for the Macintosh. You'll find definitive coverage of the newest and most important technologies, such as QuickDraw 3D and Apple Guide. You'll also find the classic cornerstones of Macintosh development, like Macintosh Human Interface Guidelines, MacsBug Reference and Debugging Guide, and Planning and Managing AppleTalk Networks. Care has been taken to provide the information using the most appropriate medium. From the multimedia presentations of Electronic Guide to Macintosh Human Interface Design to the electronic reference included with Advanced Color Imaging on the Mac OS, the material is presented in the way that allows you to access it most effectively. 0201622165B04062001 [via]
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› Find signed collectible books: 'Macromedia Flash 5 for Windows and Macintosh'
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› Find signed collectible books: 'Nextstep General Reference, Release 3'
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› Find signed collectible books: 'Nitty Gritty Xml'
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› Find signed collectible books: 'Object Modeling User Interface Design'
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› Find signed collectible books: 'Object Oriented Software Development Using Java: Principles, Patterns, and Frameworks'
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› Find signed collectible books: 'Object-Oriented Software Engineering: The Professional Developer's Guide'
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› Find signed collectible books: 'Open Source Web Development With Lamp: Using Linux, Apache, Mysql, Perl, and Php'
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› Find signed collectible books: 'Operating Systems'
Operating Systems provides an understanding of contemporary operating system concepts by integrating the principles behind the design of all operating systems with how they are put into practice in the real world. Throughout, Gary Nutt provides a complete discussion of operating concepts and supplements this with real code examples, algorithms, and discussions about implementation issues. The book also includes many lab exercises that provide students with the opportunity to practice with Linux, UNIX, and Windows. [via]

› Find signed collectible books: 'PC Interrupts : A Programmer's Reference to BIOS, DOS and Third-Party Calls'
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› Find signed collectible books: 'Perl and Cgi for the World Wide Web: Visual Quickstart Guide'
One of the best things about Perl and CGI for the World Wide Web is the seamless way the author incorporates terminology into her explanations. Elizabeth Castro, author of HTML 4 for the World Wide Web, understands the intermediate user: someone who would be bored by a beginner's guide, but isn't ready to step up to heavy-hitting programming texts either.
In Perl and CGI, she explains basic concepts--such as the difference between a compiled and an interpreted script--within the text, so there's no need to keep flipping back to the glossary. Readers should be familiar with HTML and comfortable with technical explanations, diagrams, and general vocabulary.
Anyone trying to get a grasp on something as complex and powerful as Perl will appreciate Castro's relatively straightforward technique. For example, in the first chapter, Castro explains some basic Perl concepts sensibly: that the $ stands for the s in scalar; the @ sign stands for the a in array; and that the % that labels a hash or associative array indicates two circles on each side of the slash as parts of a pair. This granular, logical way of building Perl knowledge will get new Perl users started. More experienced users will want to use this book as a workbook and refresher. --Jennifer Buckendorff [via]
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› Find signed collectible books: 'Photoshop 4 Windows'
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› Find signed collectible books: 'Php for the World Wide Web: Visual Quickstart Guide'
PHP for the Word Wide Web is a well-presented introduction to this popular server-side scripting language. Aimed at beginners, the 14 chapters cover programming basics such as using variables, performing numeric calculations, creating user-defined functions and reading or writing to files. There are also chapters on HTML forms, databases, cookies and use of regular expressions.
Like other books in the Visual Quickstart series, it uses wide margins and plentiful illustrations, although it has to be said that simple browser screens and code examples do not score highly on visual appeal. Even so, the combination of short, carefully explained topics, numbered steps and illustrations of the output makes for a clear, easy to follow tutorial. An appendix covers installation on both Linux and Windows.
This is a slim title, and does not pretend to cover advanced use of PHP. The database coverage, in just one short chapter, is particularly thin. If you already have a little programming knowledge, you might prefer one of the more detailed PHP books, such as , from Wrox, or Leon Atkinson's Core PHP Programming. On the other hand, those looking for a keenly priced guide to PHP fundamentals will find PHP for the World Wide Web an ideal starting point. --Tim Anderson [via]
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› Find signed collectible books: 'The Power of Events: An Introduction to Complex Event Processing in Distributed Enterprise Systems'
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› Find signed collectible books: 'Practical Web Technologies'
This book covers ALL aspects of web technologies. From HTML to security, in a practical hands-on guide. It is about Web technology as a whole from a practical point of view, providing an instant course and a reference for Web beginners, enthusiasts as well as industry professionals. More than 400 full working examples, arranging into five different categories, covering all aspects of modern Web technologies. It ranges from HTML, JavaScripts, VBScripts, JAVA, ActiveX, CGI for Web businesses, Perl, ASP and DHTML to more dedicated topics like database ADO, ODBC, XML and WAP. We provide a practical picture on why you should and how to use them. This book provides practical approaches to successful Web development and a full picture on modern Web technologies. It begins by focussing on how to build a functional instant Web on Internet with ISP (Internet Service Provider) and take nothing for granted. Further topics are mainly applications driven. Technologies and techniques are introduced only when needed. [via]
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› Find signed collectible books: 'Problem Solving With Java'
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› Find signed collectible books: 'Processing Xml With Java: A Guide to Sax, Dom, Jdom, Jaxp, and Trax'
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› Find signed collectible books: 'Program Development in Java: Abstraction, Specification, and Object-Oriented Design'
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› Find signed collectible books: 'Programmer's Guide to the Ega, Vga, and Super Vga Cards'
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› Find signed collectible books: 'Programming Language Essentials'
A concise guide through the bewildering variety of modern programming languages, this book focuses on essential concepts to provide a firm foundation for comparative study. [via]
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› Find signed collectible books: 'Project-Based Software Engineering: An Object-Oriented Approach'
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› Find signed collectible books: 'Real-Time Systems and Programming Languages: Ada 95, Real-Time Java and Real-Time Posix'
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› Find signed collectible books: 'Ssl and Tls: Designing and Building Secure Systems'
SSL is Secure Sockets Layer, the most common security protocol used in networks around the world. TLS is Transport Layer Security, its more modern counterpart. Although its primary use is securing Web traffic, SSL (along with TLS) is suitable for and widely used to secure other services, including LDAP (directory access) and e-mail. Securing all this traffic has highlighted sophisticated security problems and their solutions, and so a thorough understanding of SSL and TLS is essential for the construction of secure systems.
SSL and TLS: Designing and Building Secure Systems offers clear and comprehensive descriptions of these security protocols and their implementation, and also provides "designs"--tried and true templates that suit various scenarios. Armed with this book, you can become well versed in the importance of SSL and TLS, be able to work with them to provide solutions, and furthermore identify an appropriate tested "design" that will solve the security problems of a proposed new network installation.
The book starts with an excellent summary of cryptography, and clarifies what the threat to security is. The next five chapters introduce and elucidate SSL itself, in detail but with great care to carry even the neophyte along, keeping comprehension high. Diagrams and examples are plentiful. The author provides information about how to obtain free tools, including his own helpful "ssldump" which significantly aids the person who wishes to learn how to use, interpret, program and plan implementation of this protocol.
Though SSL and TLS is aimed at the professional who expects to be in constant use of network equipment, this book can be used as a good introduction to security issues confronting computer users, even if you never plan to touch a coax cable. --Wilf Hey [via]
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› Find signed collectible books: 'Tcp/Ip Illustrated: The Implementation'
TCP/IP Illustrated , an ongoing series covering the many facets of TCP/IP, brings a highly-effective visual approach to learning about this networking protocol suite. TCP/IP Illustrated, Volume 2 contains a thorough explanation of how TCP/IP protocols are implemented. There isn't a more practical or up-to-date bookothis volume is the only one to cover the de facto standard implementation from the 4.4BSD-Lite release, the foundation for TCP/IP implementations run daily on hundreds of thousands of systems worldwide. Combining 500 illustrations with 15,000 lines of real, working code, TCP/IP Illustrated, Volume 2 uses a teach-by-example approach to help you master TCP/IP implementation. You will learn about such topics as the relationship between the sockets API and the protocol suite, and the differences between a host implementation and a router. In addition, the book covers the newest features of the 4.4BSD-Lite release, including multicasting, long fat pipe support, window scale, timestamp options, and protection against wrapped sequence numbers, and many other topics. Comprehensive in scope, based on a working standard, and thoroughly illustrated, this book is an indispensable resource for anyone working with TCP/IP. [via]
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› Find signed collectible books: 'Tcp/Ip Illustrated: The Protocols'
TCP/IP Illustrated, Volume 1: The Protocols is an excellent text that provides encyclopedic coverage of the TCP/IP protocol suite. What sets this book apart from others on this subject is the fact that the author supplements all of the discussion with data collected via diagnostic programs; thus, it is possible to "watch" the protocols in action in a real situation. Also, the diagnostic tools involved are publicly available; the reader has the opportunity to play along at home. This offers the reader an unparalleled opportunity to really get a feel for the behavior of the protocols in day-to-day operation. TCP/IP Illustrated, Volume 1: The Protocols features clear discussions and well-designed figures.
Volume two of this series, TCP/IP Illustrated, Volume 2: The Implementation, covers the implementation of TCP/IP. Volume three explores TCP for Transactions, HTTP, NNTP, and the Unix Domain Protocols. [via]
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