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› Find signed collectible books: '60 Minute Guide to Cgi Programming With Perl 5'
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› Find signed collectible books: 'About Face: The Essentials of User Interface Design'
An excellent book for anyone who wants to understand why so much software is so poorly designed -- and an even better book for anyone who wants to DO something about the problem. Must reading (and doing!) for programmers of any level. [via]
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› Find signed collectible books: 'Advanced Global Illumination'
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› Find signed collectible books: 'Ai for Games and Animation: A Cognitive Modeling Approach'
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› Find signed collectible books: 'Apache: Pocket Reference'
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› Find signed collectible books: 'Applying Rcs and Sccs: From Source Control to Project Control'
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› Find signed collectible books: 'Arcview Gis/Avenue Programmer's Reference: Class Hierarchy Quick Reference and 100+ Scripts'
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› Find signed collectible books: 'Assembly Language for the Pc/Book and Disk'
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› Find signed collectible books: 'Black Art of Visual Basic Game Programming : The Newest and Easiest Way to Create Games with Visual Basic'
The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with example code given with each topic. Part 2 covers in-depth everything that game developers should know to create addicting action games. Part 3 contains several game projects. [via]
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› Find signed collectible books: 'Borland C++ 4.X Tips, Tricks, and Traps/Book and Disk'
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› Find signed collectible books: 'Borland C++ for Dummies'
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› Find signed collectible books: 'Building Internet Firewalls'
In the vast and varied universe of computer books, only a few stand out as the best in their subject areas. Building Internet Firewalls is one of those. It's deep, yet carefully focused, so that almost anything you might want to know about firewall strategies for protecting networks is here. In addition, there's lots of information on the reasons that we build firewalls in the first place, which is to say the security risks that come with Internet connectivity. You'll learn a great deal about Internet services and the protocols that provide them as you follow this book's recommendations for stifling attacks.
If there's a shortcoming to this book, it's its lack of coverage of the turnkey firewall products that are becoming popular among home and small-office users. Emphasis here is on more complicated network defenses that require careful design and setup--both design and implementation are the order of the day here. The authors carefully enumerate the threats they see in various situations, go into some detail on how those threats manifest themselves, and explain what configuration changes you can make to your perimeter defenses to repulse those threats. Plenty of illustrations make points about good and bad security strategies (you want to put the routers here and here, not here or here). You'll learn a lot by reading this book from cover to cover, no matter how much experience you have. --David Wall
Topics covered: Means of protecting private networks from external security threats. The authors go into detail on attackers' means of exploiting security holes in common Internet services, and show how to plug those holes or at least limit the damage that can be done through them. With coverage of Unix, Linux, and Windows NT, the authors detail their philosophies of firewall design and general security policy. [via]
› Find signed collectible books: 'C# for Dummies'
C++ for Dummies, like all of the Dummies books, is an exercise in edutainment. The book is littered with cartoons, one-liners, cute symbols, checklists, and hints. Beneath all of the fun, author Stephen Davis provides a handy road map of C++ complete with warning signs to help beginners avoid stylistic and conceptual mistakes. The book contains useful pointers for programmers who use Microsoft and Borland C++ compilers and highlights some of the nonstandard features of these compilers. C++ for Dummies is full of apt metaphors that bring some of the more difficult-to-grasp concepts to life. [via]
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› Find signed collectible books: 'C++: The Core Language'
C++ is an object-oriented enhancement of the C programming language and is becoming the language of choice for serious software development.
C++ has crossed the Single Book Complexity Barrier. The individual features are not all that complex, but when put together in a program they interact in highly non-intuitive ways. Many books discuss each of the features separately, giving readers the illusion that they understand the language. But when they try to program, they're in for a painful surprise (even people who already know C).
C++: The Core Language is for C programmers transitioning to C++. It's designed to get readers up to speed quickly by covering an essential subset of the language.
The subset consists of features without which it's just not C++, and a handful of others that make it a reasonably useful language. You can actually use this subset (using any compiler) to get familiar with the basics of the language.
Once you really understand that much, it's time to do some programming and learn more from other books. After reading this book, you'll be far better equipped to get something useful out of a reference manual, a graphical user interface programming book, and maybe a book on the specific libraries you'll be using. (Take a look at our companion book, Practical C++ Programming.)
C++: The Core Language includes sidebars that give overviews of all the advanced features not covered, so that readers know they exist and how they fit in. It covers features common to all C++ compilers, including those on UNIX, Windows NT, Windows, DOS, and Macintosh.
Comparison: C++: The Core Language vs. Practical C++ Programming
O'Reilly's policy is not to publish two books on the same topic for the same audience. We'd rather spend twice the time on making one book the industry's best. So why do we have two C++ tutorials? Which one should you get?
The answer is they're very different. Steve Oualline, author of the successful book Practical C Programming, came to us with the idea of doing a C++ edition. Thus was born Practical C++ Programming. It's a comprehensive tutorial to C++, starting from the ground up. It also covers the programming process, style, and other important real-world issues. By providing exercises and problems with answers, the book helps you make sure you understand before you move on.
While that book was under development, we received the proposal for C++: The Core Language. Its innovative approach is to cover only a subset of the language -- the part that's most important to learn first -- and to assume readers already know C. The idea is that C++ is just too complicated to learn all at once. So, you learn the basics solidly from this short book, which prepares you to understand some of the 200+ other C++ books and to start programming.
These two books are based on different philosophies and are for different audiences. But there is one way in which they work together. If you are a C programmer, we recommend you start with C++: The Core Language, then read about advanced topics and real-world problems in Practical C++ Programming.
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› Find signed collectible books: 'Cdo and Mapi Programming With Visual Basic'
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› Find signed collectible books: 'A Clockwork Orange'
The only American edition of the cult classic novel.
A vicious fifteen-year-old "droog" is the central character of this 1963 classic, whose stark terror was captured in Stanley Kubrick's magnificent film of the same title. In Anthony Burgess's nightmare vision of the future, where criminals take over after dark, the story is told by the central character, Alex, who talks in a brutal invented slang that brilliantly renders his and his friends' social pathology. A Clockwork Orange is a frightening fable about good and evil, and the meaning of human freedom. When the state undertakes to reform Alex to "redeem" him the novel asks, "At what cost?" This edition includes the controversial last chapter not published in the first edition and Burgess's introduction "A Clockwork Orange Resucked." [via]More editions of A Clockwork Orange:
› Find signed collectible books: 'Cloth Modeling and Animation'
Written by leaders in the field of computer clothing design and simulation, Cloth Modeling and Animation is a vital resource for researchers and developers of cloth simulation software as well as computer animators and graphics programmers. Readers will learn about cloth's nature and structure, scientific approaches to understanding its behavior and look, and the latest modeling and simulation techniques for automatically animating cloth on the computer. [via]
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› Find signed collectible books: 'Creating Cool Web Applets With Java'
The friendly guide to learning the basics of programming Java, this hands-on instruction gives an overview of programming with Java and explores how Java provides the best method of supercharging Web pages. Readers learn how to use Java development tools and how to make interactive information available on the Web. [via]
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› Find signed collectible books: 'Creating Effective Javahelp'
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› Find signed collectible books: 'Creating Killer Web Sites: The Art of Third-Generation Site Design'
David Siegel's classic guide to good taste in Web design has been completely overhauled in this second edition. Every chapter has been reworked, repurposed, and rewritten with over 100 new pages and 150 new illustrations, new information on 4.0 browser design, and a comprehensive guide to Style Sheet implementations for both Netscape Navigator and Internet Explorer. Those who enjoyed Creating Killer Web Sites the first time around will doubtlessly benefit from this new edition, which is meant as a continuation of the first book rather than a simple update. At the same time, anyone who has never read the first edition will be able to pick up this new edition without having missed a beat. Siegel's accompanying Web site (www.killersites.com) contains supplemental information as well as chapters from the first edition that didn't make the 2.0 cut.
More of a style guide than an HTML guide, Creating Killer Web Sites is concerned with the building of Third-Generation sites, Web sites that are conceived by design and not by technological ability. Siegel and his helpers at Studio Verso overview a wide variety of topics, including a history of browsers, how to use specific HTML tags, how to select software tools, and advice on pure aesthetic design. Like the first edition, the second edition of the book contains an attractive design, a graphic on every page, and screen shots of successful Web pages that will set any designer's wheels in motion.
There is a great deal of information to absorb here and whether you agree with all, some, or none of the advice, you'll still be left with plenty to think about. If you're brand new to Web site creation, this is an excellent introduction to the ideas involved with site design. However, because Creating Killer Web Sites is not a tutorial or HTML reference, you will need to supplement it with one. [via]
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› Find signed collectible books: 'Dce Security Programming'
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› Find signed collectible books: 'Delphi 32-Bit Programming Secrets'
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› Find signed collectible books: 'Designing With Javascript: Creating Dynamic Web Pages'
Designing with JavaScript opens up a whole new world to Web-design artists, especially those making the leap from a print design background. Many people liken Web design to print design, but there is nothing interactive about a printed page. Web pages, however, can be completely dynamic, different from moment to moment and responsive to the reader. The best way to take advantage of this is through JavaScript.
Eleven chapters and four appendices cover the basic to the complex, from extracting and validating information using forms, to creating rotating images, to using DHTML for animation. The first half covers basic yet important issues such as an introduction to the syntax of the language, browser detection, setting up forms and controlling frames and windows. Filled with examples, screenshots and links to more examples and info, these chapters build a solid foundation for the second half of the book.
Dynamic images, rollovers, using cookies and creating interactive features using DHTML are some of the features covered later in the book, with numerous practical examples. These chapters are invaluable for the learning designer, as nearly each feature is practically required on a contemporary Web site. The appendices include a handy JavaScript guide to the language, including syntax, handlers, an object guide and style properties.
Not everything can be handled (yet) through the available WYSIWYG editors, making this book an invaluable reference and one to keep at your fingertips. --Mike Caputo [via]
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› Find signed collectible books: 'Foundations of World Wide Web Programming With Html & Cgi/Book and Cd-Rom'
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› Find signed collectible books: 'Http Pocket Reference'
The HyperText Transfer Protocol, or HTTP, is the backbone of the World Wide Web. HTTP is the language that each web browser (or other web client) uses to communicate with servers around the world. All web programmers, administrators, and application developers need to be familiar with HTTP in order to work effectively.
The HTTP Pocket Reference not only provides a solid conceptual foundation of HTTP, it also serves as a quick reference to each of the headers and status codes that comprise an HTTP transaction. The book starts with a tutorial of HTTP, but then explains the client request and server responses in more detail, and gives a thorough technical explanation of more advanced features of HTTP (such as persistent connections and caching).
Most people use the Web every day without knowing anything about HTTP, but for those who need to get "beyond the browser," this book is the place to start.
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› Find signed collectible books: 'Illustrator 7 Complete'
Illustrator 7 Complete addresses both Windows and Macintosh versions of the products and covers everything from interface basics to Web output. First you learn about customizing the interface; creating, importing, and exporting files; using templates; and using Illustrator's drawing and path-creating tools. Then the authors discuss how to paint, create patterns, edit graphics, work with raster objects and layers, drag artwork into Photoshop, use type tools and create text effects, create masks and blends, work with special effects, and use built-in and third-party filters. Finally, you learn about outputting your work, whether it's bound for a printer or the Web. You get an excellent combination of step-by-step instructions and explanations of features, and the book is well-illustrated throughout. [via]
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› Find signed collectible books: 'Information Architecture for the World Wide Web : Designing Large-Scale Web Sites'
In Chapter 6 of Information Architecture for the World Wide Web, the authors discuss the details of good search-engine design. In a bitingly humorous segment, they analyze a Web site's search-page results: "Let's say you're interested in knowing what the New Jersey sales tax is.... So you go to the State of New Jersey web site and search on sales tax. The 20 results are scored at either 84% or 82% relevant. Why does each document receive only one of two scores?... And what the heck makes a document 2% more relevant than another?"
With a swift and convincing stroke, the authors of Information Architecture for the World Wide Web tear down many entrenched ideas about Web design. Flashy animations are cool, they agree, as long as they don't aggravate the viewer. Nifty clickable icons are nice, but are their meanings universal? Is the search engine providing results that are useful and relevant? This book acts as a mirror and with careful questioning causes the reader to think through all the elements and decisions required for well-crafted Web design. --Jennifer Buckendorff [via]
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› Find signed collectible books: 'Inside Arcview Gis 8.3'
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› Find signed collectible books: 'Inside the Windows 95 File System'
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› Find signed collectible books: 'Java Awt Reference'
Java AWT Reference provides a solid introduction to programming with the Abstract Window Toolkit (AWT) in Java. AWT programming is something of an endangered species with JavaBeans and new interface class libraries just over the horizon. However, until these new technologies arrive, the AWT is still the bread and butter for today's Java user interfaces.
The author carefully introduces all the basics here, starting with graphics programming and continuing with new JDK 1.1 features, such as the new event model, and information on working with individual AWT components like labels, buttons, and text controls. Along the way, the author highlights features that are new to JDK 1.1 (for instance, clipboard and printing capabilities, which are described in separate chapters). Although the book is primarily a reference for the AWT (a look-up section contains over 450 pages of the AWT class APIs), it also includes some short, clear programming examples on how to use the main features of AWT. Clearly written, this book is a good candidate for the library of any Java developer who needs to learn the nuts and bolts of AWT programming, including JDK 1.1-specific features. [via]
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› Find signed collectible books: 'Java Enterprise in a Nutshell: A Desktop Quick Reference'
Java Enterprise in a Nutshell gives advanced Java developers a one-stop resource for programming with the disparate APIs required for today's enterprise development, including JDBC, RMI, servlets and EJBs. Beginning with JDBC database programming, the book gives a chapter-by-chapter tour of various enterprise development APIs, including program strategies for each API. For JDBC, the book includes new Java 2 JDBC enhancements like batch and recordsets.
Next comes Java's Remote Method Invocation (RMI) classes for calling remote code. Then it's on to using Java IDL and CORBA basics. A chapter on Java servlets will get you started delivering dynamically generated HTML using Java on Web servers, including useful material on cookies and session management. After coverage of the Java Naming and Directory Interface (JNDI) comes a solid exploration of EJBs with material on both session and entity beans. Specifics here include home and remote interfaces, EJB containers, stateless vs stateful session beans, and entity beans for accessing corporate databases.
Overall, this handy and readable guide to the latest in Java APIs can be truly invaluable to the developer bringing Java to the corporate enterprise for the first time. --Richard Dragan [via]
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› Find signed collectible books: 'Java for Dummies'
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› Find signed collectible books: 'Java Foundation Classes in a Nutshell: A Desktop Quick Reference'
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› Find signed collectible books: 'Java Fundamental Classes Reference'
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› Find signed collectible books: 'Java Language Reference'
The Java Language Reference is an indispensable tool for Java programmers. Part of O'Reilly's new Java documentation series, this book details every aspect of the Java programming language, from the definition of data types to the syntax of expressions and control structures. Using numerous examples to illustrate various fine points of the language, this book helps you understand all of the subtle nuances of Java so you can ensure that your programs run exactly as expected.
This edition describes Version 1.0.2 of the Java language. It includes:
The Java Language Reference and the forthcoming Java Fundamental Classes Reference and Java AWT Reference provide a complete set of reference material on the Java language and the Java Core API. These manuals comprise the definitive set of Java documentation that you need to do serious programming with Java.
O'Reilly & Associates also publishes a tutorial, Exploring Java, if you need to get up to speed with this exciting new technology. For advanced Java programming topics, look for upcoming books from O'Reilly on network programming, distributed computing, and database programming.

› Find signed collectible books: 'Java Threads'
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› Find signed collectible books: 'Java Virtual Machine'
This book is a comprehensive programming guide for the Java Virtual Machine (JVM). It gives the reader a strong overview and reference of the JVM so that they may create their own implementations of the JVM or write their own compilers that create Java object code.
Perhaps the most important reason for learning about the Java Virtual Machine is that it gives you additional tools for solving programming problems in Java. The Java architecture is very open -- its easy to add programatic extensions to Java, once you have learned the basic rules of the Java Virtual Machine. And the Java Virtual Machine is portable, so you only have to write the extension once.
So if you don't like how a particular feature of the Java language works, why not create an extension library which operates in the way you need it to? Its not as hard as you might think, and this book gives you all the details you need. [via]
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› Find signed collectible books: 'Javascript: The Definitive Guide'
Provides a rapid and thorough exposition of the JavaScript programming language, as well as an in-depth reference section covering each JavaScript function, object, method, and even handler. Experienced programmers will quickly find the information they need to start writing JavaScript programs. [via]
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› Find signed collectible books: 'Jini in a Nutshell: A Desktop Quick Reference'
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› Find signed collectible books: 'Ldap System Administration'
Be more productive and make your life easier. That's what LDAP System Administration is all about.
System administrators often spend a great deal of time managing configuration information located on many different machines: usernames, passwords, printer configurations, email client configurations, and network filesystem configurations, to name a few. LDAPv3 provides tools for centralizing all of the configuration information and placing it under your control. Rather than maintaining several administrative databases (NIS, Active Directory, Samba, and NFS configuration files), you can make changes in only one place and have all your systems immediately "see" the updated information.
Practically platform independent, this book uses the widely available, open source OpenLDAP 2 directory server as a premise for examples, showing you how to use it to help you manage your configuration information effectively and securely. OpenLDAP 2 ships with most Linux® distributions and Mac OS® X, and can be easily downloaded for most Unix-based systems. After introducing the workings of a directory service and the LDAP protocol, all aspects of building and installing OpenLDAP, plus key ancillary packages like SASL and OpenSSL, this book discusses:
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› Find signed collectible books: 'Lean & Mean Borland C++'
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› Find signed collectible books: 'Learning the Bash Shell'
The first thing users of the Linux operating system come face to face with is the shell. "Shell" is the UNIX term for a user interface to the system -- something that lets you communicate with the computer via the keyboard and display. Bash, the Free Software Foundation's "Bourne Again Shell," is the default shell for Linux, the popular free UNIX-like operating system. It's also a replacement for the standard UNIX Bourne shell, which serves both as a user interface and as a programming language. Like the FSF's other tools, bash is more than a mere replacement: it extends the Bourne shell in many ways. New features include command line editing, key bindings, integrated programming features, command completion, control structures (especially the select construct, which enables you to create menus easily) and new ways to customize your environment.
Whether you want to use bash for its user interface or its programming features you will find Learning the bash Shell a valuable guide. The book covers all of bash's features, both for interactive use and programming. If you are new to shell programming, Learning the bash Shell provides an excellent introduction, covering everything from the most basic to the most advanced features, like signal handling and command line processing. If you've been writing shell scripts for years, it offers a great way to find out what the new shell offers. The book is full of examples of shell commands and programs that are designed to be useful in your everyday life as a user, not just to illustrate the feature being explained. All of these examples are freely available to you online on the Internet.
With this book you'll learn:
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› Find signed collectible books: 'Learning the Unix Operating System'
Part basic primer, part reference guide, this slim volume will make your life with UNIX much simpler. This book is specifically designed for those who are new to UNIX and contains neither introductory-level condescension nor advanced-level gibberish. Well-indexed and clearly mapped, Learning the UNIX Operating System will show you how to use and manage files and get your e-mail as well as how to perform more advanced tasks, such as redirecting standard input/output and multitasking your processes. Those new to the UNIX world will appreciate its concise presentation, and those reasonably familiar with UNIX will learn many new shortcuts, tricks, and tools. --Jennifer Buckendorff [via]
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› Find signed collectible books: 'Learning Word Programming'
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› Find signed collectible books: 'Malicious Mobile Code: Virus Protection for Windows'
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› Find signed collectible books: 'Managing Mailing Lists'
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› Find signed collectible books: 'Mastering Algorithms With Perl'
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› Find signed collectible books: 'Mastering Regular Expressions: Powerful Techniques for Perl and Other Tools'
Regular expressions are a central element of UNIX utilities like egrep and programming languages such as Perl. But whether you're a UNIX user or not, you can benefit from a better understanding of regular expressions since they work with applications ranging from validating data-entry fields to manipulating information in multimegabyte text files. Mastering Regular Expressions quickly covers the basics of regular-expression syntax, then delves into the mechanics of expression-processing, common pitfalls, performance issues, and implementation-specific differences. Written in an engaging style and sprinkled with solutions to complex real-world problems, Mastering Regular Expressions offers a wealth information that you can put to immediate use. [via]
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› Find signed collectible books: 'Metaprogramming GPUs with Sh'
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› Find signed collectible books: 'The Microsoft Foundation Class Library Programming'
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› Find signed collectible books: 'Microsoft Rpc Programming Guide'
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› Find signed collectible books: 'Mobile Robots: Inspiration to Implementation'
Revised and updated, the second edition includes several new chapters with projects and applications. The authors keep pace with the ever-growing and rapidly expanding field of robotics. The new edition reflects technological developments and includes programs and activities for robot enthusiasts. Using photographs, illustrations, and informative text, Mobile Robots guides the reader through the step-by-step process of constructing two different and inexpensive yet fully functional robots. [via]
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› Find signed collectible books: 'More Html for Dummies'
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› Find signed collectible books: 'Motif Reference Manual for Motif 2.1: For Motif 2.1'
Volume 6B, Motif Reference Manual, is a complete programmer's reference for the Motif toolkit. The Motif toolkit provides a complete set of widgets, such as buttons, scroll bars, menus, and dialog boxes, for developing graphical user interfaces. It also includes a library of functions for creating and manipulating those widgets. The second edition of the Motif Reference Manual covers Motif 2.1, the latest release of Motif. The contents of this book include:
This book is designed to be used with Volume 6A, Motif Programming Manual, which describes how to build applications using the Motif toolkit and provides a complete tutorial with programming examples. Both of these books are an integral part of the X Window System series from O'Reilly.
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› Find signed collectible books: 'Motif Tools: Streamlined Gui Design and Programming With the Xmt Library/Book and Cd-Rom'
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› Find signed collectible books: 'Multi-Platform Code Management/Book and 2 Disks'
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› Find signed collectible books: 'Mysql and Msql'
MySQL and mSQL provides the essentials to programming with these two popular Unix freeware database packages in C/C++, Perl, Python, and Java. The book begins with a fine introduction to databases that covers tables, fields, indexes, and normalization. Then it explains the history of the freeware mSQL and MySQL packages (which offer better performance than commercial relational database management system (RDBMS) packages, though they don't support transactions or other features). Next the authors look at SQL as used within MySQL and mSQL and clarify where to download these packages and how to install them. Examples of how to program with MySQL/mSQL in C/C++ follow.
One of the best parts of this book is its introduction to using Common Gateway Interface (CGI) and Perl to power a Web site with a MySQL/mSQL database. This section offers complete information on using mSQL Perl (and the emerging Database Independent [DBI] standard) for developing CGI database scripts in Perl, and it includes clear examples (including a student database). The book then moves from Perl on to other programming languages--Python and Java. Reference material to all the relevant APIs is featured for each language.
Whatever programming API you choose, MySQL and mSQL are ready to meet the needs of the small to moderate-size Web site. This book delivers essential information on these packages and will help both Web masters and programmers get the most out of these powerful freeware database tools. --Richard Dragan [via]
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› Find signed collectible books: 'Netscape Ifc in a Nutshell: A Desktop Quick Reference for Java Programmers'
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› Find signed collectible books: 'Neuromancer'
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› Find signed collectible books: 'Nonphotorealistic Rendering'
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› Find signed collectible books: 'Nurb Curves and Surfaces: From Projective Geometry to Practical Use'
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› Find signed collectible books: 'Oracle Built-In Packages'
Oracle is the most popular database management system in use today, and PL/SQL plays a pivotal role in current and projected Oracle products and applications. PL/SQL is a programming language providing procedural extensions to the SQL relational database language and to an ever-growing number of oracle development tools. originally a rather limited tool, PL/SQL became with Oracle7 a mature and effective language for developers. now, with the introduction of Oracle8, PL/SQL has taken the next step towards becoming a fully realized programming language providing sophisticated object-oriented capabilities. Steven Feuerstein's Oracle PL/SQL Programming is a comprehensive guide to building applications with PL/SQL. That book has become the bible for PL/SQL developers who have raved about its completeness, readability, and practicality.
Built-in packages are collections of PL/SQL objects built by Oracle Corporation and stored directly in the Oracle database. The functionality of these packages is available from any programming environment that can call PL/SQL stored procedures, including Visual Basic, Oracle Developer/2000, Oracle Application Server (for web-based development), and, of course, the Oracle database itself. Built-in packages extend the capabilities and power of PL/SQL in many significant ways. for example:
The first edition of Oracle PL/SQL Programming contained a chapter on Oracle's built-in packages. but there is much more to say about the basic PL/SQL packages than Feuerstein could fit in his first book. In addition, now that Oracle8 has been released, there are many new Oracle8 built-in packages not described in the PL/SQL book. There are also packages extensions for specific oracle environments such as distributed database. hence this book.
Oracle Built-in Packages pulls together information about how to use the calling interface (API) to Oracle's Built-in Packages, and provides extensive examples on using the built-in packages effectively.
The windows diskette included with the book contains the companion guide, an online tool developed by RevealNet, Inc., that provides point-and-click access to the many files of source code and online documentation developed by the authors.
The table of contents follows:
Preface
Part I: Overview
Part II: Application Development Packages
Part IV: Distributed Database Packages
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› Find signed collectible books: 'Oracle Essentials: Oracle8 and Oracle8I'
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› Find signed collectible books: 'Oracle Pl/SQL Language: Pocket Reference'
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› Find signed collectible books: 'Oracle SQL Loader'
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› Find signed collectible books: 'Oracle SQL Plus: Pocket Reference'
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› Find signed collectible books: 'Oracle SQL: The Essential Reference'
For those who like to know the background and context of a subject, the 17-page foreword in Oracle SQL: The Essential Reference by Ken Jacobs, an Oracle Corporation Vice Principal, is a treat. It traces the development of SQL from its first highly mathematical beginnings as defined by Codd nearly 30 years ago to the current SQL-1999 standard.
The book proper is a self-confessed reference book, presenting the topic as concisely as possible. Users are expected to be developers and database administrators who are "somewhat familiar" with the relational model and SQL. Strangely the author appears to be less familiar than he should be with some aspects of the model, stating as he does that the relational model is so called because tables can be "related". Codd would despair: a relation is simply a mathematical term for a table. Furthermore, Kreines describes an outer join without covering the two flavours--left outer and right outer. The distinction may be trivial but it is likely that both terms will be encountered by anyone working with SQL for any length of time.
Happily things improve dramatically when we reach the nitty gritty of SQL and PL/SQL statements. Contents include chapters on two subsets of SQL, Data Definition Language (DDL) and Data Manipulation Language (DML): the first is for manipulating the data structure--removing tables, adding columns and so on--and the latter manipulates data--inserting, changing and retrieving it. The highly useful aggregate functions for summarising data get a chapter too, as do the Oracle tools for optimising queries, EXPLAIN PLAN and SQL Trace.
Ultimately this is a highly useful reference to Oracle's implementation of SQL and, since this is an O'Reilly book with a trademark "animal" cover, I now also know that scorpions fluoresce in ultra violet light. --Mark Whitehorn [via]
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› Find signed collectible books: 'Oracle Web Applications: Pl/SQL Developer's Introduction'
Oracle databases sit behind a large number of Web servers. The latest release, Oracle 8i, is sold as an Internet database and gives developers tools to build Web applications. Oracle Web Applications is a guide for using Oracle 8i for content management, application development, and application integration. You'll learn about its support for the latest Internet technologies, including XML and Oracle's WebDB application development tools. There's also an overview of the InternetLite technologies that allow you to deliver Oracle databases to handhelds like the Palm organizer.
The real meat of the book begins with two chapters that cover building Web applications in WebDB and Oracle's Application Server. The rest of the book goes into plenty of detail and provides lots of code on how to use Oracle's PL/SQL programming language to generate HTML and XML. When you've worked your way through this, you should be ready to start working with Oracle 8i and the Web--and you should be ready to begin linking Oracle databases to the Internet. Code samples and plenty of tips make this an excellent developer's reference. --Simon Bisson, Amazon.co.uk [via]
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› Find signed collectible books: 'Palm OS Programming: The Developer's Guide'
Written for the more experienced C/C++ developer moving to Palm development, Palm OS Programming, 2nd Edition sets an admirable standard as a programming tutorial that will let anyone get onboard with the best techniques and APIs used to build state-of-the-art Palm applications.
Few programming titles are as well written as this one. The authors consistently engage the reader with a tone that's smart and surprisingly personable given that this is actually a technical book. They first develop what is special about the Palm platform, including the best way to build user interfaces, plus dos and don'ts for new software. Early sections dissect real software (DateBk4 from Pimlico Software) with commentary from one of its inventors. After surveying the wide array of Palm development options (including CodeWarrior and the Palm OS Emulator, POSE), it's on to a simple Palm program.
While many programming texts use samples that grow in complexity, this title is anchored by a single case study--a sales application. As the authors cover the basics of Palm development, from event-handling basics, APIs for memory management, and form-control programming, they give the APIs you'll need to know. Then they show how their case study makes use of these features. (This approach is effective, though it assumes a bit of programming knowledge on the part of the reader.)
Standout sections here look at what makes Palm development special, including memory management techniques, plus a fascinating look at automated testing tools (called Gremlins), which can find bugs by executing thousands of simulated user actions. Later sections delve into what it takes to create HotSync capabilities for your Palm applications. These modules, called Conduits, clearly present a programming challenge and the coverage here will benefit developers of all levels of experience on the Palm platform.
The Palm platform has been a real success story, and Palm OS Programming: The Developer's Guide shows why. It shows you how to think like a real Palm developer as well as give you the specific APIs and programming techniques you need to know in order to write professional quality Palm applications in C/C++. --Richard Dragan [via]
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› Find signed collectible books: 'Perl in a Nutshell: A Desktop Quick Reference'
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› Find signed collectible books: 'Peter Norton's Visual Basic for Windows: Covering Release 3.0'
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› Find signed collectible books: 'POSIX 4 Programming for the Real World'
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› Find signed collectible books: 'Powerbuilder 4 Programming for Dummies'
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› Find signed collectible books: 'Practical Parallel Rendering'
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› Find signed collectible books: 'Programming the Be Operating System'
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› Find signed collectible books: 'Programming With Qt'
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› Find signed collectible books: 'Real-time Volume Graphics'
Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics. [via]
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› Find signed collectible books: 'Tricks of the Mac Game Programming Gurus'
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› Find signed collectible books: 'Unauthorized Windows 95: A Developer's Guide to Exploring the Foundations of Windows "Chicago"'
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› Find signed collectible books: 'Using CSH and TCSH'
If you use UNIX, you probably use csh to type commands even if you've never heard of it. It's the standard shell (command line) on most UNIX systems. tcsh is an enhanced version that's freely available and highly recommended.
Using csh & tcsh describes from the beginning how to use these shells interactively. More important, it shows how to get your work done faster with less typing. Even if you've used UNIX for years, techniques described in this book can make you more efficient.
You'll learn how to:
This book does not cover programming or script writing in csh or tcsh because the tasks are better done with a different shell, such as sh (the Bourne shell) or a language like Perl.
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› Find signed collectible books: 'Virtual Worlds & Simulation Conference: Vwsim '99'
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› Find signed collectible books: 'Visual Basic 3 for Dummies'
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› Find signed collectible books: 'Visual Basic 4 for Windows for Dummies'
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› Find signed collectible books: 'The Visual Guide to Visual Basic for Applications: The Pictorial Companion to Customizing Windows Applications/Book and Disk'
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› Find signed collectible books: 'The Visual Guide to Visual C++: The Pictorial Encyclopedia of the Windows Programming Language'
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› Find signed collectible books: 'The Web'
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› Find signed collectible books: 'Web Caching'
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› Find signed collectible books: 'Web Performance Tuning'
Whether you're administering a Web site, managing an intranet, or just browsing the Web, performance should be a chief concern. In Web Performance Tuning, author Patrick Killelea tackles this challenging topic with a methodical string of problems and possible solutions. This title is most beneficial for those maintaining Web sites but offers several browser-related tips and solid technical background for users of any level.
The first part of this book discusses the basic performance challenges for the browser and server sides of the equation and advises on an overall approach for identifying and attacking performance bottlenecks. The author offers many important questions for you to keep in mind and some useful techniques for measuring Web performance. This section wraps up with a few case studies that exhibit common problems.
The meat of the book is an in-depth look at all of the aspects of Web performance. The author begins with the client browser and operating-system software, discusses network hardware and protocols and finally addresses the complex nature of server configurations. He concludes with a discussion of Common Gateway Interface (CGI) and Java scripts and some quick coverage of tuning Web databases.
Throughout the book, Killelea addresses popular application software titles, though with an emphasis on UNIX servers. While Web Performance Tuning is a helpful tool for tweaking your Web connections, it also serves as an excellent primer on the technical details of the Web. --Stephen Plain [via]
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› Find signed collectible books: 'Web Security & Commerce'
Attacks on government Web sites, break-ins at Internet service providers, electronic credit card fraud, invasion of personal privacy by merchants as well as hackers--is this what the World Wide Web is really all about?
Web Security & Commerce cuts through the hype and the front page stories. It tells you what the real risks are and explains how you can minimize them. Whether you're a casual (but concerned) Web surfer or a system administrator responsible for the security of a critical Web server, this book will tell you what you need to know. Entertaining as well as illuminating, it looks behind the headlines at the technologies, risks, and benefits of the Web. Whatever browser or server you are using, you and your system will benefit from this book.
Topics include:
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› Find signed collectible books: 'What You Need to Know When You Can't Find Your Unix System Administrator'
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› Find signed collectible books: 'Windows 95 System Programming Secrets'
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› Find signed collectible books: 'X Toolkit Intrinsics Programming Manual for X11, Release 5'
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› Find signed collectible books: 'X Window System User's Guide: For X11 Release 5'
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