| Search | About | Preferences | Interact | Help | |
| 150 million books. 1 search engine. | ||
› Find signed collectible books: 'The Algorithmic Beauty of Plants'
This book explores mathematical models of developmental processes and structures of plants, and illustrates them using state-of-the-art computer-generated images. Plant models which grow, interact with the environment, produce flowers and fruits, and finally die, have an immense intuitive appeal of "bringing life into the computer". In front of a graphics monitor it is easy to forget the underlying mathematical formulae and simply look at plants growing, self-replicating, responding to external factors, even mutating. Without compromising the mathematical rigor of presentation the authors have tried to preserve this area in their research. The following areas receive particular attention: methods for the modelling and rendering of plants which are suitable for realistic image synthesis; the scientific potential of computer graphics in the visualization of biological structures and processes; the relationship between control mechanisms employed by living plants and the resulting complex developmental sequences and structures; and the relationship between developmental processes, self-similarity and fractals. The formalism of L-systems are adopted as the primary mathematical vehicle used to express developmental processes. The notion of L-systems was conceived in 1968 by Aristid Lindenmayer as a formal model of plant development. Its elegance was promptly recognized by mathematicians, who soon developed a comprehensive theory of L-systems. However, only recently has computer graphics revealed the full potential of L-systems applied to plant modeling. Although the focus is on the results of joint research led by the authors, a survey of alternative methods for plant modelling is also included. [via]
More editions of The Algorithmic Beauty of Plants:

› Find signed collectible books: 'Anatomy of Lisp'
More editions of Anatomy of Lisp:

› Find signed collectible books: 'The Annotated ANSI C Standard: American National Standard for Programming Languages-C Ansi/Iso 9899-1990'
More editions of The Annotated ANSI C Standard: American National Standard for Programming Languages-C Ansi/Iso 9899-1990:

› Find signed collectible books: 'Aspectj in Action: Practical Aspect-Oriented Programming'
More editions of Aspectj in Action: Practical Aspect-Oriented Programming:

› Find signed collectible books: 'Assembly Language for the IBM-PC'
More editions of Assembly Language for the IBM-PC:

› Find signed collectible books: 'Bitter Java'
More editions of Bitter Java:

› Find signed collectible books: 'Building Websites With Joomla!: A step by step tutorial to getting your Joomla! CMS website up fast'
More editions of Building Websites With Joomla!: A step by step tutorial to getting your Joomla! CMS website up fast:

› Find signed collectible books: 'C Primer'
More editions of C Primer:

› Find signed collectible books: 'The C Puzzle Book'

› Find signed collectible books: 'The C Trainer'
More editions of The C Trainer:

› Find signed collectible books: 'C++: An Introduction to Computing/Book and Disk'
More editions of C++: An Introduction to Computing:

› Find signed collectible books: 'C++: An Introduction to Computing'
More editions of C++: An Introduction to Computing:
› Find signed collectible books: 'C++ Gems'
Stan Lippman, former C++ Report Editor (and best-selling author), brings you pearls of wisdom for getting the most out of C++. This carefully selected collection covers the first seven years of the C++ Report, from January 1989 through December 1995. It presents the pinnacle of writing on C++ by renowned experts in the field, and is a must-read for today's C++ programmer. It contains tips, tricks, proven strategies, easy-to-follow techniques, and usable source code. [via]
More editions of C++ Gems:

› Find signed collectible books: 'A C++ Tool Kit'
More editions of A C++ Tool Kit:

› Find signed collectible books: 'Cascading Style Sheets 2.0 Programmer's Reference: Programmer's Reference'
More editions of Cascading Style Sheets 2.0 Programmer's Reference: Programmer's Reference:

› Find signed collectible books: 'Compiler Construction: 13th International Conference, Cc 2004, Held As Part of the Joint European Conferences on Theory and Practice of Software, Etaps 2004, Barcelona'
More editions of Compiler Construction: 13th International Conference, Cc 2004, Held As Part of the Joint European Conferences on Theory and Practice of Software, Etaps 2004, Barcelona:

› Find signed collectible books: 'Compiler Construction: 12th International Conference, Cc 2003 Held As Part of the Joint European Conferences on Theory and Practice of Software, Etaps 2003, Warsaw, Poland,'
More editions of Compiler Construction: 12th International Conference, Cc 2003 Held As Part of the Joint European Conferences on Theory and Practice of Software, Etaps 2003, Warsaw, Poland,:
› Find signed collectible books: 'Computer Graphics: Using Open Gl'
Combines the principles and major techniques in computer graphics with state-of-the-art examples that relate to things students and professionals see every day on the Internet and in computer-generated movies. DLC: Computer graphics. [via]
More editions of Computer Graphics: Using Open Gl:

› Find signed collectible books: 'Constructing Accessible Websites'
More editions of Constructing Accessible Websites:
› Find signed collectible books: 'Core Servlets and Javaserver Pages: Advanced Technologies'
Aimed at those with some previous Java experience, Core Servlets and JavaServer Pages covers all you need to know to create effective Web applications using server-side Java. Combining plenty of practical advice with detailed information on these APIs, this book provides both the necessary background on Web programming and guidance on using Java effectively to power your Web site.
Similar in spirit to the author's previous title, Core Web Programming, which covered the disparate tools and technologies for successful Web development centered on Java/CGI/JavaScript, this book covers all the APIs and standards you'll need to work with today's Java 2 standard. This means a solid tour of servlets and JavaServer Pages (JSPs) as well as related standards such as HTML forms and JDBC for database programming. The book takes a hands-on approach and includes tips for installing and configuring today's Java platforms (including Apache's free Tomcat servlet package).
For sample programs, this text shows off an e-commerce online travel Web application, as well as more theoretical (but still interesting) examples using large prime numbers. The author--a physicist and accomplished teacher--uses many of his skills in this lively and effective presentation.
The second half of the book explains JSPs (they make it easier to use servlets with embedded Java statements in HTML). A standout chapter here explains how to combine servlets with JSPs to create maintainable Web sites with plenty of dynamic content. Sections on database programming with JDBC are supplemented by a discussion of connection pooling (including a custom class for better performance).
With its tour of the essential APIs and design techniques, Core Servlets and JavaServer Pages delivers what every programmer needs to know to use Java effectively for the Internet. It's a great choice for anyone who wants to take advantage of the latest standards from Sun for serious Java Web development. --Richard Dragan
Topics covered: Overview of Java servlets and JavaServer Pages (JSPs), servlets vs. CGI and ASPs, survey of servlet products, installation and configuration hints, using packages with servlets, the servlet life cycle, initialization parameters, debugging tips, HTML form basics, submitting and processing form variables, HTTP request and response headers, standard CGI variables, HTTP status codes, using cookies, session tracking with servlets, e-commerce example, JSP scripting elements and attributes, including files, using applets, JavaBeans and tag libraries with JSPs, strategies for combining servlets and JSPs effectively, database and JDBC tutorial, and connecting pooling. [via]
More editions of Core Servlets and Javaserver Pages: Advanced Technologies:
› Find signed collectible books: 'Core Servlets and Javaserver Pages: Core Technologies'
In the Java universe, the interface layer of the ubiquitous model-view-controller (MVC) software design paradigm is handled by either servlets of JavaServer Pages (JSP). The second edition of Core Servlets and JavaServer Pages, like its predecessor, documents these handy technologies fully and practically. Far more than a straight API reference, this book presents examples--complete with code and a listing or screen shot showing results--wherever possible. It's a fantastic strategy for communicating to programmers what they need to do in order to achieve the effects and behaviors they desire. What's new in the second edition? Lots, in terms of its eponymous software development environments: The book covers servlets 2.4 and JSP 2.0. The examples are more refined, too, and more attention is paid to supporting technologies like Web and database servers.
The didactic approach of authors Marty Hall and Larry Brown is recipe-like. They typically begin with a statement of a problem to be solved, then discuss relevant aspects of the servlet or JSP API. A series of code listings follows, and screen shots showing results bring up the rear. The net effect is that it's easy to spot relevant sections in the table of contents, it's clear how implementation works (thanks to the extensive listings) and there's no doubt about what the results are supposed to be. More elaborate examples show how servlets and JSP work in shopping cart, auction, and other applications. This is a significant and worthwhile update to an important Java book. --David Wall
Topics covered: Java servlets 2.4, JavaServer Pages (JSP) 2.0 (including the new expression language), HTML forms, JDBC database connectivity, and the details of how servlets and JSP are implemented in Apache Tomcat, Caucho Resin, and Macromedia JRun. [via]
More editions of Core Servlets and Javaserver Pages: Core Technologies:
› Find signed collectible books: 'Data Structures Using C and C++'
This introduction to the fundamentals of data structures explores abstract concepts, considers how those concepts are useful in problem solving, explains how the abstractions can be made concrete by using a programming language, and shows how to use the C language for advanced programming and how to develop the advanced features of C++. Covers the C++ language, featuring a wealth of tested and debugged working programs in C and C++. Explains and analyzes algorithms showing step- by-step solutions to real problems. Presents algorithms as intermediaries between English language descriptions and C programs. Covers classes in C++, including function members, inheritance and object orientation, an example of implementing abstract data types in C++, as well as polymorphism.
[via]More editions of Data Structures Using C:
› Find signed collectible books: 'Data Structures and Program Design in C++'
In a surprisingly lively textbook-style treatment, Data Structures and Program Design in C++ delivers expertise and plenty of sample programs for the working C++ programmer or computer science student.
While some books on data structures stress theory and mathematical concepts over real-world sample code, this guide illustrates its tour of data structures--such as stacks, lists, queues, trees, and graphs--with clear, engaging samples. Throughout, the authors make use of built-in C++ features (such as the Standard Template Library [STL] and templates) where appropriate.
Early chapters use such interesting examples as Conway's Game of Life, chess and game programming, a simple calculator, and an airport simulation. Along the way, the reader will learn about lists, stacks, and queues.
In later chapters, covering thornier topics such as sorting algorithms, trees, and graphs, the authors do not skimp on the mathematical underpinnings for measuring efficiency. Instead, they take extreme care to introduce everything required to understand such conventions as the "Big O" notation and principles of logarithms.
The book closes with a case study that combines several data structures and strategies. (The example, a Polish notation expression parser, is a difficult and common real-world sample.) -- Richard Dragan [via]
More editions of Data Structures and Program Design in C++:
› Find signed collectible books: 'Data Structures and Program Design in C++'
In a surprisingly lively textbook-style treatment, Data Structures and Program Design in C++ delivers expertise and plenty of sample programs for the working C++ programmer or computer science student.
While some books on data structures stress theory and mathematical concepts over real-world sample code, this guide illustrates its tour of data structures--such as stacks, lists, queues, trees, and graphs--with clear, engaging samples. Throughout, the authors make use of built-in C++ features (such as the Standard Template Library [STL] and templates) where appropriate.
Early chapters use such interesting examples as Conway's Game of Life, chess and game programming, a simple calculator, and an airport simulation. Along the way, the reader will learn about lists, stacks, and queues.
In later chapters, covering thornier topics such as sorting algorithms, trees, and graphs, the authors do not skimp on the mathematical underpinnings for measuring efficiency. Instead, they take extreme care to introduce everything required to understand such conventions as the "Big O" notation and principles of logarithms.
The book closes with a case study that combines several data structures and strategies. (The example, a Polish notation expression parser, is a difficult and common real-world sample.) -- Richard Dragan [via]
More editions of Data Structures and Program Design in C++:
› Find signed collectible books: 'Debugging Perl: Troubleshooting for Programmers'
-- Debugging Perl explains how to best use the features of Perl to create functions and re-use existing code to develop applications that eliminate the problems before they start.
-- Unique approach in Perl market with no direct competitor.
-- 24x7 - Boxed elements that focus on specific coding techniques for writing applications that don't break
-- Design Tip - Logical or optimization technique for building solid code
-- Error Watch - Warnings and cautions against common or easy-to-make programming errors [via]
More editions of Debugging Perl: Troubleshooting for Programmers:

› Find signed collectible books: 'Designing Object-Oriented Software'
More editions of Designing Object-Oriented Software:

› Find signed collectible books: 'Essential JNI : Java Native Interface'
More editions of Essential JNI : Java Native Interface:
› Find signed collectible books: 'Flash Math Creativity'
Also featuring: Keith Peters, David Hirmes, Lifaros, Paul Prudence, Pavel Kaluzhny, Ken Jokol
Forget school math class, Flash math is about fun. it's what you do in your spare time - messing around with little ideas until the design takes over and you end up with something beautiful, bizarre, or just downright brilliant.
It's a book of iterative experiments, generative design; a book of inspiration, beautiful enough to leave on the coffee table, but addictive enough to keep by your computer and sneak out while no-one's looking so you can go back to that Flash movie that you were tinkering with 'til 3 o'clock this morning.
In New Masters of Flash the designers told us about themselves and deconstructed their finest effects. Well this time we've gathered the best in one book and simply asked them to go away and do what they do best: play. We give you the code and explain the essence, then you take your inspiration and run with it. [via]
More editions of Flash Math Creativity:

› Find signed collectible books: 'Foundation Php for Flash'
More editions of Foundation Php for Flash:

› Find signed collectible books: 'Game Coding Complete'
› Find signed collectible books: 'Game Programming All in One'
When combined with Visual C++, Game Programming All in One provides everything you need to get started as a game developer. Divided into increasingly advanced sections, it covers the most important elements of game development. Less experienced developers can start with the basics of C++ programming and can test their skills by developing two simple text games. After that, you're ready to move on to Windows programming and the main components of DirectX: DirectGraphics, DirectSounds, and DirectInput. Enhance your game design skills as you build a game library that you will use throughout the remainder of the book. The final sections cover advanced programming topics including mathematics, physics, and artificial intelligence. Put your new skills to the test as you conclude by building a full game. [via]
More editions of Game Programming All in One:

› Find signed collectible books: 'Graphics Gems'
More editions of Graphics Gems:
› Find signed collectible books: 'How Not to Program in C++: 111 Broken Programs and 3 Working Ones, or Why Does 2+2 = 5986?'
Find the bugs in these broken programs and become a better programmer. Based on real-world errors, the puzzles range from easy (one wrong character) to mind twisting (errors with multiple threads). Match your wits against the author's and polish your language skills as you try to fix broken programs. Clues help along the way, and answers are provided at the back of the book.
More editions of How Not to Program in C++: 111 Broken Programs and 3 Working Ones, or Why Does 2+2 = 5986?:

› Find signed collectible books: 'Html & Xhtml: The Complete Reference'
More editions of Html & Xhtml: The Complete Reference:

› Find signed collectible books: 'The Icon Programming Language'
More editions of The Icon Programming Language:

› Find signed collectible books: 'Inside Smalltalk'
› Find signed collectible books: 'Internet Programming/Book and Disk'
This book assists users in writing programs that access the Internet from Windows; creating their own ftp, finger, ping, mail programs and more; understanding the Winsock API; mastering TCP/IP programming and Internet protocols; and programming the Internet using C, C++, Visual C++, and Visual Basic. [via]
More editions of Internet Programming/Book and Disk:
› Find signed collectible books: 'An Introduction To Object-Oriented Programming With Java'
Wu's book provides a gentle introduction to programming using java as the implementation language. With many jobs available in computer programming, people are eager to learn, and this book gives them the handles they will need. Wu's use of what he calls "object diagrams" to explain the basics of programming, make his visual approach far superior to that of the competition. [via]
More editions of An Introduction To Object-Oriented Programming With Java:
› Find signed collectible books: 'Java 2: The Complete Reference'
In this completely up-to-date volume, Herb Schildt, the world's leading programming author, shows you everything you need to know to develop, compile, debug, and run Java applications and applets. You'll get complete details on the Java language, its class libraries, and its development environment along with hundreds of examples and expert techniques. [via]
More editions of Java 2: The Complete Reference:
› Find signed collectible books: 'Java 3D Programming'
More editions of Java 3D Programming:

› Find signed collectible books: 'Java Demystified'
More editions of Java Demystified:
› Find signed collectible books: 'Java Network Programming : A Complete Guide to Networking, Streams, and Distributed Computing'
More editions of Java Network Programming : A Complete Guide to Networking, Streams, and Distributed Computing:

› Find signed collectible books: 'Java Persistence With Hibernate'
More editions of Java Persistence With Hibernate:

› Find signed collectible books: 'Java Reflection in Action'
More editions of Java Reflection in Action:

› Find signed collectible books: 'Java Structures: Data Structures in Java for the Principled Programmer'
More editions of Java Structures: Data Structures in Java for the Principled Programmer:

› Find signed collectible books: 'JavaServer Faces in Action'
More editions of JavaServer Faces in Action:
› Find signed collectible books: 'Kylix: The Professional Developer's Guide and Reference'
Kylix: The Professional Developer's Guide and Reference is a comprehensive guide for developers wishing to make quick inroads into developing native applications for the Linux platform. Consisting of 14 chapters divided into five sections, author Jon Shemitz's book covers a wide-ranging gamut of topics relevant to both novices and experts alike.
Learn more about the author and Kylix: The Professional Developer's Guide and Reference at MidnightBeach.com/Kylix/.
[via]More editions of Kylix: The Professional Developer's Guide and Reference:
› Find signed collectible books: 'Linux Programming by Example'
Anyone who's done programming work knows that you spend half your coding time looking for other people's solutions to the problems you're facing in your project. Particularly when you're dealing with times, dates, standard calculations, and other common problems, you find yourself saying, "Someone must have solved this before." And, indeed, someone usually has. Linux Programming by Example is a dense compendium of Linux software solutions--tools, algorithms, and procedures that solve data-processing challenges of the sort that crop up in all sorts of software projects. Though it does not address X11 user-interface programming or network communications much, this book does a great job of communicating recommended practices for command-line interfaces, filesystem manipulation, internationalization and localization, and inter-process communications. Taken together with The Art of Unix Programming, this book will help you solve difficult Linux programming problems quickly.
Unlike a lot of code-oriented books, this one manages to keep its samples concise, and devote more space to discussions of why things are done than to the code that actually does them. This promotes understanding: You can always mess around with the code yourself on your own. Overall, Arnold Robbins does an excellent job of stripping away some of the hacker mystique to reveal the code behind the curtain. This book shows how to work Linux magic. --David Wall
Topics covered: Linux programming in C, mostly at a level concerned with user input from the command line, file I/O, interprocess signalling, and memory management. [via]
More editions of Linux Programming by Example:
› Find signed collectible books: 'Lucene In Action'
More editions of Lucene In Action:
› Find signed collectible books: 'Machine Learning'
This exciting addition to the McGraw-Hill Series in Computer Science focuses on the concepts and techniques that contribute to the rapidly changing field of machine learning--including probability and statistics, artificial intelligence, and neural networks--unifying them all in a logical and coherent manner. Machine Learning serves as a useful reference tool for software developers and researchers, as well as an outstanding text for college students. [via]
More editions of Machine Learning:
› Find signed collectible books: 'Michael Abrash's Zen of Graphics Programming/Book and Disk'
Includes easy-to-follow techniques for programming leading-edge graphics including texture mapping, 3D animation, hidden surface removal, antialiasing, 3D shading, color modeling, and much more. Features a complete 3D, 256-color animation library you can use today to create amazing applications from games to virtual worlds to anything else your imagination will lead you to. Provides thousands of lines of C and assembly source code ready to drop into applications. Gives you the best high-level and low-level graphics programming advice and tips from the acknowledged master of PC graphics. Includes secrets of VGA programming you won't find anywhere else--ModeX, page flipping, color DACs, memory maps, palette animation, and 256-color modes. [via]
More editions of Michael Abrash's Zen of Graphics Programming/Book and Disk:
› Find signed collectible books: 'Modern Programming Languages: A Practical Introduction'
More editions of Modern Programming Languages: A Practical Introduction:

› Find signed collectible books: 'Murach's Visual Basic 6'
More editions of Murach's Visual Basic 6:
› Find signed collectible books: 'Oop Demystified'
Learn object-oriented programming in no time with help from this easy-to-understand guide, ideal for novice and expert programmers alike. Discover why objects are so successful as the model for this type of programming and how objects are classified. Distinguish between how people see the world and how computers see it. Learn about attributes and methods, inheritance, polymorphism, real-world and case modeling, object-oriented programming languages, and much more. Each chapter ends with a quiz, culminating in a final exam at the end of the book so you can test your knowledge. [via]
More editions of Oop Demystified:
› Find signed collectible books: 'Operating Systems: Internals and Design Principles'
Providing a comprehensive introduction to operating systems, this book emphasizes the fundamentals of the key mechanisms of modern operating systems, and the types of design tradeoffs and decisions involved in operating system design. It presents recent developments in operating system design, and uses three running examples of operating systems to illustrate the material--Windows NT, UNIX, and IBM MVS. [via]
More editions of Operating Systems: Internals and Design Principles:
› Find signed collectible books: 'Operating Systems: Internals and Design Principles'
New, ship fast, delivered in 5 days in Germany No PO Box. [via]
More editions of Operating Systems: Internals and Design Principles:

› Find signed collectible books: 'Perl Core Language Little Black Book'
More editions of Perl Core Language: Little Black Book:
› Find signed collectible books: 'Perl: The Complete Reference'
With millions of users worldwide, Perl is increasingly the language of choice for Web development. This title is updated to include coverage of Perl 5.6 - a major new release which is not covered by most competing books. Written by a Perl expert - Martin Brown is the author of the well-received first-edition, as well as "Perl: Programmer's Reference". It includes comprehensive coverage appropriate for developers of every level. [via]
More editions of Perl: The Complete Reference:
› Find signed collectible books: 'Principles of Interactive Computer Graphics'
More editions of Principles of Interactive Computer Graphics:
› Find signed collectible books: 'Programming and Customizing the Basic Stamp Computer'
Based on the authors popular monthly column in Nuts & Volts magazine, this is the first complete English-language guide to BASIC Stamp -- the easy-to-use, single-board computer that runs a PIC microcontroller. It walks hobbyists through 12 complete projects, from traffic light simulators to robot runabouts, that illustrate how to program Stamp applications on DOS or Windows PCs. True novices will find plenty of background material, such as how to read schematics and identify components. [via]
More editions of Programming and Customizing the Basic Stamp Computer:

› Find signed collectible books: 'Programming With Threads'
More editions of Programming With Threads:

› Find signed collectible books: 'Rss and Atom in Action: Web 2.0 Building Blocks'
More editions of Rss and Atom in Action: Web 2.0 Building Blocks:

› Find signed collectible books: 'Schaum's Outline of Theory and Problems of Programming With C++'
Including hundreds of solved problems, this book covers such topics as: variables and data types; operators and expressions; functions; input and output; control statements; references and pointers; text processing; classes; operator overloading; deprived classes; and exception handling. [via]
More editions of Schaum's Outline of Theory and Problems of Programming With C++:
› Find signed collectible books: 'The Scheme Programming Language: ANSI Scheme'
45464-5 Scheme is a general purpose programming language descended from Algol and Lisp. Because it is conceptually clean and simple, it is an easy language to learn. At the same time, it is a powerful language, and full mastery of its power requires careful study and practice. Scheme is used widely in computing education and research as well as for a broad spectrum of industrial applications ranging from graphical user interfaces and language compilers to virtual reality engines, web navigators, and enterprise computing solutions. This revised edition of The Scheme Programming Language provides an introduction to the language for readers with some programming experience. Beginning with a gentle introduction for novice Scheme programmers, it leads the reader through a series of progressively more difficult examples that introduce each of the major features of the language. Advanced concepts and features are thoroughly covered with examples and exercises appropriate even for more experienced programmers. The introduction is followed by a set of reference chapters that cover Scheme's binding forms, control structures, operations on objects, input and output operations, and syntactic extension facilities. A final chapter is devoted to a collection of sample programs or packages and includes an overview of each package with additional examples and exercises. [via]
More editions of The Scheme Programming Language: ANSI Scheme:
Wem kann man heute noch trauen? Bruce Schneier ist sicher einen Versuch wert -- seine Fähigkeit, den gesunden Menschenverstand anzusprechen, macht sein Buch Secrets & Lies. IT-Sicherheit in einer vernetzten Welt sowohl zu einer Offenbarung als auch zu einem praktischen Ratgeber. Schon seit Jahren arbeitet er im Bereich der Kryptographie und der elektronischen Sicherheit, und kam dabei zu der ernüchternden Erkenntnis, dass selbst die intelligenteste Programmierung und die sicherste Hardware keinen Schutz vor Angriffen darstellt, die auf menschliche Schwächen zielen.
Das Buch ist übersichtlich in drei Teile gegliedert: am Anfang ein Überblick über aktuelle Systeme und Bedrohungen, es folgen Techniken mit denen Daten geschützt und abgefangen werden können und zuletzt Strategien für die optimale Einrichtung von Sicherheitssystemen. Ohne sich blind auf vorbeugende Sicherheitsmaßnahmen zu verlassen, befürwortet Schneier Vorgehensweisen zur schnellen Aufdeckung und Reaktion auf einen Angriff, während man sich Amateure mit Firewalls und anderen Gateways vom Leib hält.
Neueinsteiger in die Welt von Schneier werden erstaunt sein, wie unterhaltsam er vor allem bei Themen sein kann, die allgemein als trocken und langweilig betrachtet werden. Egal ob er das Sicherheitsproblem von Rebellen und Todesstern in Star Wars analysiert oder sich über die großen Software- und E-Commerce-Unternehmen lustig macht, die ständig die Sicherheit ihrer Systeme für neue Modeanwendungen aufs Spiel setzen -- Schneier ist einer der wenigen Technik-Autoren, die den Leser unentwegt zum Lachen bringen.
Zwar ist er was die Zukunft der Systemsicherheit betrifft einigermaßen pessimistisch, aber er nimmt dem Leser die Angst, indem er unsere Welt der Elektronik mit der uns vertrauten, ebenso unsicheren Welt des Papiers vergleicht. Was macht da schon ein kleiner Kreditkartenbetrug aus. Trotz einer unglücklich platzierten (wenn auch kurzen) Schleichwerbung für seine Beratungsfirma im Nachwort des Buches, kann man sich darauf verlassen, dass Schneier in Secrets & Lies. IT-Sicherheit in einer vernetzten Welt" gute Arbeit leistet. --Rob Lightner [via]
More editions of Secrets and Lies:
› Find signed collectible books: 'Self-Organizing Maps'
This book deals with the most popular artificial neural network algorithm in the unsupervised-learning category, viz. the self-organizing map (SOM). As this book is the main monograph on the subject, it discusses all the relevant aspects ranging from the history, motivation, fundamentals, theory, variants, advances, and applications, to the hardware of the SOMs. An extensive literature survey of over 2000 contemporary studies is also included. Thus, answers to the most frequently asked questions relating to this topic can be found in this volume. [via]
More editions of Self-Organizing Maps:

› Find signed collectible books: 'Spring Into PHP 5'
More editions of Spring Into PHP 5:
› Find signed collectible books: 'Structure and Interpretation of Computer Programs'
Abelson and Sussman's classic Structure and Interpretation of Computer Programs teaches readers how to program by employing the tools of abstraction and modularity. The authors' central philosophy is that programming is the task of breaking large problems into small ones. The book spends a great deal of time considering both this decomposition and the process of knitting the smaller pieces back together.
The authors employ this philosophy in their writing technique. The text asks the broad question "What is programming?" Having come to the conclusion that programming consists of procedures and data, the authors set off to explore the related questions of "What is data?" and "What is a procedure?"
The authors build up the simple notion of a procedure to dizzying complexity. The discussion culminates in the description of the code behind the programming language Scheme. The authors finish with examples of how to implement some of the book's concepts on a register machine. Through this journey, the reader not only learns how to program, but also how to think about programming. [via]
More editions of Structure and Interpretation of Computer Programs:

› Find signed collectible books: 'Struts in Action: Building Web Applications With the Leading Java Framework'
More editions of Struts in Action: Building Web Applications With the Leading Java Framework:
› Find signed collectible books: 'Struts Recipes'
More editions of Struts Recipes:

› Find signed collectible books: 'Tapestry in Action'
More editions of Tapestry in Action:
› Find signed collectible books: 'Unix for Programmers and Users: A Complete Guide'
A current and complete introduction to UNIX. This new edition provides complete up-to-date coverage of UNIX, including basic concepts, popular utilities, shells, networking, systems programming, internals, and system administration. A must for anyone who uses UNIX. [via]
More editions of Unix: For Programmers and Users:

› Find signed collectible books: 'Web Development With Java Server Pages: A Practical Guide to Designing and Building Dynamic Web Services With Jsp'
More editions of Web Development With Java Server Pages: A Practical Guide to Designing and Building Dynamic Web Services With Jsp:

› Find signed collectible books: 'Webwork in Action'
More editions of Webwork in Action:

› Find signed collectible books: 'Windows Admin Scripting: Little Black Book'
More editions of Windows Admin Scripting: Little Black Book:

› Find signed collectible books: 'The Working Programmers Guide to Serial Protocols'
More editions of The Working Programmers Guide to Serial Protocols:
› Find signed collectible books: 'La Era Del Diamante/The Diamond Age'
More editions of La Era Del Diamante/The Diamond Age:
