| Search | About | Preferences | Interact | Help | |
| 150 million books. 1 search engine. | ||

› Find signed collectible books: 'Advanced Assembly Language'
More editions of Advanced Assembly Language:

› Find signed collectible books: 'Asp in a Nutshell: A Desktop Quick Reference'
More editions of Asp in a Nutshell: A Desktop Quick Reference:

› Find signed collectible books: 'Building Internet Firewalls'
More editions of Building Internet Firewalls:
› Find signed collectible books: 'C++: The Core Language'
C++ is an object-oriented enhancement of the C programming language and is becoming the language of choice for serious software development.
C++ has crossed the Single Book Complexity Barrier. The individual features are not all that complex, but when put together in a program they interact in highly non-intuitive ways. Many books discuss each of the features separately, giving readers the illusion that they understand the language. But when they try to program, they're in for a painful surprise (even people who already know C).
C++: The Core Language is for C programmers transitioning to C++. It's designed to get readers up to speed quickly by covering an essential subset of the language.
The subset consists of features without which it's just not C++, and a handful of others that make it a reasonably useful language. You can actually use this subset (using any compiler) to get familiar with the basics of the language.
Once you really understand that much, it's time to do some programming and learn more from other books. After reading this book, you'll be far better equipped to get something useful out of a reference manual, a graphical user interface programming book, and maybe a book on the specific libraries you'll be using. (Take a look at our companion book, Practical C++ Programming.)
C++: The Core Language includes sidebars that give overviews of all the advanced features not covered, so that readers know they exist and how they fit in. It covers features common to all C++ compilers, including those on UNIX, Windows NT, Windows, DOS, and Macintosh.
Comparison: C++: The Core Language vs. Practical C++ Programming
O'Reilly's policy is not to publish two books on the same topic for the same audience. We'd rather spend twice the time on making one book the industry's best. So why do we have two C++ tutorials? Which one should you get?
The answer is they're very different. Steve Oualline, author of the successful book Practical C Programming, came to us with the idea of doing a C++ edition. Thus was born Practical C++ Programming. It's a comprehensive tutorial to C++, starting from the ground up. It also covers the programming process, style, and other important real-world issues. By providing exercises and problems with answers, the book helps you make sure you understand before you move on.
While that book was under development, we received the proposal for C++: The Core Language. Its innovative approach is to cover only a subset of the language -- the part that's most important to learn first -- and to assume readers already know C. The idea is that C++ is just too complicated to learn all at once. So, you learn the basics solidly from this short book, which prepares you to understand some of the 200+ other C++ books and to start programming.
These two books are based on different philosophies and are for different audiences. But there is one way in which they work together. If you are a C programmer, we recommend you start with C++: The Core Language, then read about advanced topics and real-world problems in Practical C++ Programming.
More editions of C++: The Core Language:

› Find signed collectible books: 'Cgi Manual of Style'
More editions of Cgi Manual of Style:
› Find signed collectible books: 'Cgi Programming on the World Wide Web'
O'Reilly has done it again! This is my favorite book yet on writing CGI scripts with Perl (5.0). The extensive use of real world applications you can try while learning, and the great examples of how to have CGI interact with databases are especially useful. I suspect I shall order several copies for some of our staff who are new to CGI. Although the book has a UNIX bias, it has much to offer scripters on all platforms.
Note that many competitors cram a CD-ROM into their books to give greater "shelf appeal". Don't be fooled. O'Reilly continues its economically and ecologically sensible approach of pointing you to their FTP site to obtain the example code used in the book. (Thanks, Tim!) Highly Recommended. [via]
More editions of Cgi Programming on the World Wide Web:
› Find signed collectible books: 'CGI Programming with Perl'
The appearance of the second edition of CGI Programming with Perl heralds the beginning of the neoclassical era of Web service. CGI--or common gateway interface--is the original back end for client-driven, dynamic Web-page service and deserves consideration as the Romulus of the Internet Empire. But, where first-edition author Gundavaram described the lonely Romulus laying the brick foundation of dynamic Web-page service in 1996, second-edition collaborators Guelich and Birznieks have pitched in to resurrect Romulus amid the crowded streets of modern Rome. Why bother? Surely four years have brought technological revolutions (Java, PHP, ASP, ColdFusion) that render CGI's original brick-by-brick approach as obsolete as, say, Roman mythology--or bricks and mortar.
And yet not. It is an ambiguous blessing that the original CGI persists, adhering to the underside of Web service by the duct tape that is Perl. This point is not missed by Guelich, Gundavaram, and Birznieks, whose advocacy of CGI is both bolstered by the growing applications module base of Perl and tempered by their awareness of CGI's structural limitations. Both new and returning readers of CGI Programming with Perl should browse the last chapter first in order to appreciate the proposed solutions to CGI's greatest sin: its impractical slowness in a world of a million-hits-per-day Web service. The chapter describes CGI-compatible FastCGI and mod_perl technologies that circumvent the process-spawning slowness of the simple CGI. Advanced users might want to skip directly to O'Reilly's fine mod_perl tome, Writing Apache Modules with Perl and C, by Lincoln Stein and Doug MacEachern.
The authors' second pass at CGI pedagogy is a lucid, honest, and expanded account that develops functionality of dynamic Web pages in a rational progression--from HTML client-server and CGI syntax basics to general input/output, forms, e-mail, graphics, and simple database applications, including maintaining client state and data persistence under the otherwise stateless HTTP protocol. The authors offer synopses of cookies, JavaScripting, server security, and XML, all of which are described in detail in other books.
Whether or not neoclassical CGI is fast enough for your purposes--perhaps for guarded intranets--bear in mind that CGI is the standard to which every other Web server has had to respond. The second edition of CGI Programming with Perl is still the best introduction to the classics. --Peter Leopold, Amazon.com [via]
More editions of CGI Programming with Perl:

› Find signed collectible books: 'Cracking Des: Secrets of Encryption Research, Wiretap Politics & Chip Design'
More editions of Cracking Des: Secrets of Encryption Research, Wiretap Politics & Chip Design:

› Find signed collectible books: 'Deconstructing Web Graphics'
In this handsome, full-color book for Web designers, Web expert Lynda Weinman and artist Jon Warren Lentz team up to present you with case studies of successfully designed Web sites. The authors interview the artists and programmers who produced each site and dissect the problems and solutions behind each site. The companies whose sites are highlighted include Qaswa, a Web-design company; Cooper-Hewitt National Design Museum; Bosch Power Tools, a manufacturer of powered hand tools; National Geographic Society; Akimbo, a Web-design company; and @tlas, a Web magazine. The case studies offer a wide variety of advice: you get tips on using Adobe Photoshop, Illustrator, Acrobat, Macromedia Flash, DreamWeaver, Shockwave, RealAudio, BBEdit, and GifBuilder; moving from CD-ROM to Web design; understanding tables, frames, Dynamic HTML, cascading style sheets, and JavaScript; and working with information architecture, navigation, and color. An appendix provides brief information on Web color, hexadecimal color, image compression, and Web file formats, and another offers contact information for the book's contributors. The glossary contains computer and design terms. --Kathleen Caster [via]
More editions of Deconstructing Web Graphics:

› Find signed collectible books: 'Designing Web Graphics'
More editions of Designing Web Graphics:
› Find signed collectible books: 'Designing Web Graphics.3'
This update to Lynda Weinman's highly successful Designing Web Graphics series addresses the new technologies related to Web site design, such as dynamic HTML (DHTML), the Portable Network Graphics (PNG) format, and standardized red-green-blue (sRGB). It also discusses the new software programs that help you create and optimize Web graphics, such as Adobe ImageReady and Macromedia Fireworks. Weinman also deals with the old favorites, such as Photoshop and Paintshop Pro, and continues to focus on creating good-looking, compact graphics, as opposed to writing HTML, say, or setting up a server.
Weinman helps you develop your career in the area of Web graphics by setting goals, building a portfolio, and making your work and talent known. She helps you optimize graphics and work with the best file formats and color palettes for your purpose. You'll learn color-related concepts such as spectrum, hue, and saturation; choose effective color schemes; create links, buttons, image maps, tables, frames, animated GIFs, and JavaScript rollovers; work with type and DHTML; fine-tune HTML to alter text, tables, links, and more; and work with plug-ins and QuickTime 3.0.
The book has many large, useful illustrations and screen shots, and the text is simple, straightforward, and geared successfully for relative newcomers. --Kathleen Caster [via]
More editions of Designing Web Graphics.3:
› Find signed collectible books: 'Designing With Javascript: Creating Dynamic Web Pages'
Designing with JavaScript is an excellent learn-by-example tutorial that helps you create dynamic content for your Web site. Each chapter tackles a single topic with a relaxed and conversational tone. The thoroughly explained examples in each chapter are blocked off in green for quick reference and included on the accompanying CD-ROM. Whiz-kid author Nick Heinle--author of the JavaScript Tip of the Week Web site and closet high school student--covers a lot of ground, from dynamic frames, forms, and cookies to the latest in both 4.0 browsers' versions of Dynamic HTML. One excellent chapter demonstrates how to easily include multiple versions of your scripts to work with versions of Netscape Navigator or Internet Explorer, depending on which browser views the page.
This is one the best titles available for relative newcomers or Web designers who want to get waist-deep in scripting as quickly as possible. However, Heinle's examples will also be useful to anyone with an interest in JavaScript. [via]
More editions of Designing With Javascript: Creating Dynamic Web Pages:
› Find signed collectible books: 'Direct3D: Professional Reference'
A programmer's desk-top resource, this book is a reference text that provides accessible explanations of the functions in the Microsoft Direct3D API. Each component is covered: what the function is; what the function is used for; how the function works; and example code in actual use. [via]
More editions of Direct3D: Professional Reference:
› Find signed collectible books: 'Director in a Nutshell: A Desktop Quick Reference'
Director in a Nutshell: A Desktop Quick Reference helps Director users uncover little-known but vitally important details about using Macromedia's multimedia program effectively. It supplies ample guidance on troubleshooting common difficulties and insight on avoiding the most common problems.
This is a well-organized book--progressing from developing your understanding of how Director works, which should enrich your productivity, to showing you how to best handle audio and video. In particular, you learn how to use the Score and create animations tools as well as work with Cast members, libraries, and the Stage. You get to set up coordinates, alignment, and registration points; tackle cross-platform delivery issues; and create projectors and runtime files. Those out to optimize their system performance will find sections on managing memory.
You get plenty of help using Lingo and Director's scripting tool, as well as in working with limitations in the various versions of Director. (The book covers versions 6, 6.5, and 7 for both Windows and Macintosh.) Users of every level should be able to glean a lot of useful tips from this book, though most parts are of a technical level best suited to proficient users rather than newcomers to the program. --Kathleen Caster [via]
More editions of Director in a Nutshell: A Desktop Quick Reference:
› Find signed collectible books: 'DOS Programmer's Reference'
More editions of DOS Programmer's Reference:

› Find signed collectible books: 'Ender's Game'
More editions of Ender's Game:

› Find signed collectible books: 'Exploring Java'
The first book in O'Reilly's new Java documentation series, Exploring Java introduces the basics of Java, the new object-oriented programming language for networked applications. This book shows you how to get up to speed writing Java applets and other applications In this book, you will learn about:

› Find signed collectible books: 'Getting Connected: The Internet at 56K and Up'
More editions of Getting Connected: The Internet at 56K and Up:

› Find signed collectible books: 'High Performance Computing'
The computing power that's available on the average desktop has exploded in the past few years. A typical PC has performance exceeding that of a multi-million dollar supercomputer a mere decade ago. To some people, that might mean that it's time to sit back and watch computers get faster: performance is no longer an issue, we'll let hardware do the work. But if you're looking at this book, you're not one of them. Performance is always an issue. Even with the fastest computers, there's a need to harness the processing power and get more work done in a limited amount of time.
If you're a software developer, you probably know that getting the most out of a modern workstation or PC can be tricky. Paying closer attention to memory reference patterns and loop structure can have a huge payoff. High Performance Computing discusses how modern workstations get their performance and how you can write code that makes optimal use of your hardware. You'll learn what the newest buzzwords really mean, how caching and other memory design features affect the way your software behaves, and where the newest "post-RISC" architectures are headed.
If you're involved with purchasing or evaluating workstations, this book will help you make intelligent comparisons. You'll learn how to interpret the commonly quoted industry benchmarks, what vendors do to show their machines in the best possible light, and how to run your own benchmarks.
Whether you're using the latest Pentium PC or a highly specialized multiprocessor, you'll find High Performance Computing an indispensable guide. Topics covered include:

› Find signed collectible books: 'How Computers Work'
How Computers Work is a sort of picture encyclopedia illustrating the various technologies that make up the computer on your desk. It will appeal to anyone who's curious about how a disk drive stores a word processing document, what is actually happening when your PC runs through its lengthy startup process, how a modem transmits data, or how a sound card turns your voice into a data file.
You could of course lead a long and productive computing life without ever knowing how data moves across the Internet, what happens when a computer is connected to a network, or what RAM is. You might have no interest in how fonts work, what's laser about a laser printer, or how e-mail moves your messages around the globe. You could still have a computer and not know what SCSI is, how a scanner scans, or how your graphics adapter creates accelerated 3-D graphics. And sure, you may have been blasting away at tanks without knowing how that force-feedback joystick works. But where's the fun in that?
How Computers Work focuses primarily on the IBM-compatible PC and its peripheral products. Because much of this technology exists on the Mac and other platforms, Mac users might be a little unsatisfied at being excluded. Otherwise, this handsomely illustrated book of PC technology has something for every computer user. [via]
› Find signed collectible books: 'How Computers Work: Includes Interactive Cd-Rom'
How Computers Work is a sort of picture encyclopedia illustrating the various technologies that make up the computer on your desk. It will appeal to anyone who's curious about how a disk drive stores a word processing document, what is actually happening when your PC runs through its lengthy startup process, how a modem transmits data, or how a sound card turns your voice into a data file.
You could of course lead a long and productive computing life without ever knowing how data moves across the Internet, what happens when a computer is connected to a network, or what RAM is. You might have no interest in how fonts work, what's laser about a laser printer, or how e-mail moves your messages around the globe. You could still have a computer and not know what SCSI is, how a scanner scans, or how your graphics adapter creates accelerated 3-D graphics. And sure, you may have been blasting away at tanks without knowing how that force-feedback joystick works. But where's the fun in that?
How Computers Work focuses primarily on the IBM-compatible PC and its peripheral products. Because much of this technology exists on the Mac and other platforms, Mac users might be a little unsatisfied at being excluded. Otherwise, this handsomely illustrated book of PC technology has something for every computer user. [via]
More editions of How Computers Work: Includes Interactive Cd-Rom:
› Find signed collectible books: 'How Computers Work/Book and Cd-Rom'
Think you know your computer? You've only scratched the surface until you've experienced this CD-ROM-equipped version of PC/Computing's How Computers Work. One of the bestselling computer books of all time, it features two valuable educational and entertainment resources in one affordable package--a CD-ROM and a colorfully illustrated book. [via]
More editions of How Computers Work/Book and Cd-Rom:
› Find signed collectible books: 'Html Pocket Reference'
In this pocket reference, Jennifer Niederst, the author of the best-selling Web Design in a Nutshell, delivers a concise guide to every HTML tag.
Each tag entry includes:
In addition to tag-by-tag descriptions, you'll find useful charts on such topics as:
Niederst also provides context for the tags, indicating which tags are grouped together and bare-bones examples of how standard web page elements are constructed.
This pocket reference is targeted at web designers and web authors and is likely to be the most dog-eared book on every web professional's desk.
More editions of Html Pocket Reference:
› Find signed collectible books: 'Html: The Definitive Guide'
For those with some HTML knowledge, HTML: The Definitive Guide is a practical text that covers HTML 3.2 syntax, semantics, and elements of style and explains each tag in detail. Using this guide, you can learn how HTML elements interact with each other, how browsers have limitations and differences, and how to create documents that look good on a variety of browsers. HTML: The Definitive Guide also details cascading style sheets, tables, frames, forms, inserting images, sound files, video, applets, JavaScript programs, and layers.
This guide will teach you the most effective use of HTML to accomplish a variety of tasks, from simple to complex. You'll become fluent in the language and learn to distinguish between good and bad HTML usage. [via]

› Find signed collectible books: 'Html3 Manual of Style'
More editions of Html3 Manual of Style:

› Find signed collectible books: 'Http: The Definitive Guide'
More editions of Http: The Definitive Guide:
› Find signed collectible books: 'In Code: A Mathematical Journey'
In January 1999, Sarah Flannery, a sports-loving teenager from Blarney in County Cork, Ireland, was awarded Ireland's Young Scientist of the Year for her extraordinary research and discoveries in Internet cryptography. The following day, her story began appearing in Irish papers and soon after was splashed across the front page of the London Times, complete with a photo of Sarah and a caption calling her "brilliant." Just sixteen, she was a mathematician with an international reputation.
IN CODE is a heartwarming story that will have readers cheering Sarah on. Originally published in England and cowritten with her mathematician father, David Flannery, IN CODE is "a wonderfully moving story about the thrill of the mathematical chase" (Nature) and "a paean to intellectual adventure" (Times Educational Supplement). A memoir in mathematics, it is all about how a girl next door, nurtured by her family, moved from the simple math puzzles that were the staple of dinnertime conversation to prime numbers, the Sieve of Eratosthenes, Fermat's Little Theorem, googols-and finally into her breathtaking algorithm. Parallel with each step is a modest girl's own self-discovery-her values, her burning curiosity, the joy of persistence, and, above all, her love for her family. [via]
More editions of In Code: A Mathematical Journey:
› Find signed collectible books: 'Information Warfare: Chaos on the Electronic Superhighway'
Will the electronic superhighway open the doors to an electronic cold war, or will it be the dawn of an information revolution? This book examines both these possibilities in a serious and inviting manner, outlining almost every kind of information disaster imaginable, and asserting that it is a simple matter of awareness and attention that can be our salvation. [via]
More editions of Information Warfare: Chaos on the Electronic Superhighway:

› Find signed collectible books: 'Inside Adobe Photoshop 5: Limited Edition'
More editions of Inside Adobe Photoshop 5: Limited Edition:

› Find signed collectible books: 'Insider's Guide to Windows 95 Programming'
More editions of Insider's Guide to Windows 95 Programming:
› Find signed collectible books: 'Java Enterprise in a Nutshell: A Desktop Quick Reference'
Java Enterprise in a Nutshell gives advanced Java developers a one-stop resource for programming with the disparate APIs required for today's enterprise development, including JDBC, RMI, servlets and EJBs. Beginning with JDBC database programming, the book gives a chapter-by-chapter tour of various enterprise development APIs, including program strategies for each API. For JDBC, the book includes new Java 2 JDBC enhancements like batch and recordsets.
Next comes Java's Remote Method Invocation (RMI) classes for calling remote code. Then it's on to using Java IDL and CORBA basics. A chapter on Java servlets will get you started delivering dynamically generated HTML using Java on Web servers, including useful material on cookies and session management. After coverage of the Java Naming and Directory Interface (JNDI) comes a solid exploration of EJBs with material on both session and entity beans. Specifics here include home and remote interfaces, EJB containers, stateless vs stateful session beans, and entity beans for accessing corporate databases.
Overall, this handy and readable guide to the latest in Java APIs can be truly invaluable to the developer bringing Java to the corporate enterprise for the first time. --Richard Dragan [via]
More editions of Java Enterprise in a Nutshell: A Desktop Quick Reference:

› Find signed collectible books: 'Java Foundation Classes in a Nutshell: A Desktop Quick Reference'
More editions of Java Foundation Classes in a Nutshell: A Desktop Quick Reference:
› Find signed collectible books: 'Java Network Programming'
Does this sound familiar? You know Java well enough to write standalone applets and applications, even multithreaded ones, but you know next to nothing about the language's networking capabilities. And guess what--your next job is to write a network-centric Java program. Java Network Programming serves as an excellent introduction to network communications generally and in Java. The book opens with information on network architectures and protocols and the security restrictions placed on applets. Quickly, the author gets to the meat of networked Java with a complete elucidation of the InetAddress class, the URL-related classes, applet-specific networking methods, and sockets. The author also covers packets, Remote Method Invocation (RMI), and servlets.
The one serious shortcoming of this book is that it does not include a companion disk, which is the case with most O'Reilly books. You'll have to visit the publisher's FTP site for the code if you dislike typing the examples manually. On the whole, though, this is an excellent tutorial that will guide you through the world of Java networking as smoothly as possible. [via]
More editions of Java Network Programming:

› Find signed collectible books: 'Java Servlet Programming'
More editions of Java Servlet Programming:
› Find signed collectible books: 'Java Virtual Machine'
This book is a comprehensive programming guide for the Java Virtual Machine (JVM). It gives the reader a strong overview and reference of the JVM so that they may create their own implementations of the JVM or write their own compilers that create Java object code.
Perhaps the most important reason for learning about the Java Virtual Machine is that it gives you additional tools for solving programming problems in Java. The Java architecture is very open -- its easy to add programatic extensions to Java, once you have learned the basic rules of the Java Virtual Machine. And the Java Virtual Machine is portable, so you only have to write the extension once.
So if you don't like how a particular feature of the Java language works, why not create an extension library which operates in the way you need it to? Its not as hard as you might think, and this book gives you all the details you need. [via]
More editions of Java Virtual Machine:
› Find signed collectible books: 'JavaScript Pocket Reference'
At 4.5 by 7 inches in size and only 89 pages long, the aptly named JavaScript Pocket Reference will really almost fit in your pocket. Use this guide as a companion to turn to when in doubt about that function syntax or on drawing a blank on the JavaScript object model.
The book concisely packs together the syntax of the scripting language, including summaries of expression and statement style. The real meat of the tiny title is an alphabetical listing of JavaScript objects, along with their associated methods, properties and events. One nice feature of this section is the attention to the varying support between Microsoft and Netscape browser versions. However, this listing is useful only if you know what object you want to work with. Missing from the reference is a solutions-based reference to let you refresh your memory about how to do a particular task, such as validate a form field or roll over a graphic when the user moves the mouse.
One drawback is the book's illustration of the object model--done only in a small diagram. This is a bit of a shame since this is one of the key topics most developers need help with. If you are rather familiar with JavaScript, this pocket reference will be helpful. New coders, however, will likely find it insufficient. --Stephen W. Plain [via]
More editions of JavaScript Pocket Reference:
› Find signed collectible books: 'Javascript: The Definitive Guide'
Provides a rapid and thorough exposition of the JavaScript programming language, as well as an in-depth reference section covering each JavaScript function, object, method, and even handler. Experienced programmers will quickly find the information they need to start writing JavaScript programs. [via]
More editions of Javascript: The Definitive Guide:
› Find signed collectible books: 'Learning Perl/Tk'
By combining the rough-and-ready Perl language with the graphical user interface (GUI) capabilities of the Tk toolkit, Perl/Tk makes it easy to write event-based GUI applications quickly--once you know what you're doing. Learning Perl/Tk shows you how to build GUIs with everyone's favorite public-domain programming language. This book focuses only on GUIs--it leaves in-depth exploration of the Perl language to other books. (Learning Perl is the best of that genre.)
Assuming only a basic familiarity with Perl, Learning Perl/Tk shows you what you need to know to create graphical front ends for Perl programs. Author Nancy Walsh starts with a quick orientation, showing you how to set up Perl/Tk and giving you some simple examples of what GUI source code looks like. Then, she details the use and functions of geometry managers, which the Tk module uses to arrange interface elements. From there, she explores each widget individually, showing how to use buttons, checkbuttons, radiobuttons, labels, entries, and more. She also addresses event handlers. Her discussion of each widget is clear and liberally sprinkled with examples.
One appendix lists the default values of the Tk widgets in tabular form; another spotlights the differences among versions of Perl and Tk for various operating systems. A final appendix explores the font-management capabilities of Tk 8.0. This book doesn't come with a companion disk, and it would be nice to have the examples available locally. However, the publisher maintains a library of related files on its Web site. --David Wall [via]
More editions of Learning Perl/Tk:
› Find signed collectible books: 'Learning Python'
The authors of Learning Python show you enough essentials of the Python scripting language to enable you to begin solving problems right away, then reveal more powerful aspects of the language one at a time. This approach is sure to appeal to programmers and system administrators who have urgent problems and a preference for learning by semi-guided experimentation.
First off, Learning Python shows the relationships among Python scripts and their interpreter (in a mostly platform-neutral way). Then, the authors address the mechanics of the language itself, providing illustrations of how Python conceives of numbers, strings, and other objects as well as the operators you use to work with them. Dictionaries, lists, tuples, and other data structures specific to Python receive plenty of attention including complete examples.
Authors Mark Lutz and David Ascher build on that fundamental information in their discussions of functions and modules, which evolve into coverage of namespaces, classes, and the object-oriented aspects of Python programming. There's also information on creating graphical user interfaces (GUIs) for Python applications with Tkinter.
In addition to its careful expository prose, Learning Python includes exercises that both test your Python skills and help reveal more elusive truths about the language. [via]
More editions of Learning Python:

› Find signed collectible books: 'Learning the Bash Shell'
More editions of Learning the Bash Shell:

› Find signed collectible books: 'Learning Word Programming'
More editions of Learning Word Programming:
› Find signed collectible books: 'Lex and Yacc'
This book shows you how to use two Unix utilities, lex and yacc, in program development. These tools help programmers build compilers and interpreters, but they also have a wider range of applications.
The second edition contains completely revised tutorial sections for novice users and reference sections for advanced users. This edition is twice the size of the first and has an expanded index.
The following material has been added:
More editions of Lex and Yacc:
› Find signed collectible books: 'Linux Device Drivers'
Updated to cover version 2.4.x of the Linux kernel, the second edition of Linux Device Drivers remains the best general-purpose, paper-bound guide for programmers wishing to make hardware devices work under the world's most popular open-source operating system. The authors take care to show how to write drivers that are portable--that is, that compile and run under all popular Linux platforms. That, along with the fact that they're careful to explain and illustrate concepts, makes this book very well-suited to any programmer familiar with C but not with the hardware-software interface. It's worth noting that the emphasis in the title is on "device drivers" as much as "Linux". This book will make sense to you if you've never written a driver for any platform before. It helps if you have some Linux or UNIX background, but even that is secondary as a prerequisite to C skill.
For a programming text--and one concerned with low-level instructions and data structures, at that--this book is remarkably rich in prose. You'll typically want to read this book straight through, more or less skipping the code samples, before sketching out your plan for the driver you need to write. Then, go back and pay closer attention to the sections on specific details you need to implement, such as custom task queues. For coding-time details about specific system calls and programming techniques, count on the index to point you to the right passages. --David Wall
Topics covered: Techniques for writing hardware device drivers that run under Linux kernels 2.0.x through 2.2.x. Sections show how to manage memory, time, interrupts, ports and other details of the hardware-software interface. [via]
More editions of Linux Device Drivers:
› Find signed collectible books: 'Linux System Administration'
Far too often system administrators expend all of their time and energy in endless fire fighting. Often the networks and systems they manage become a fragile quilt of temporary patches and workarounds. Sys admins need a firm background in requirement analysis, prioritization and capacity planning in order to proactively meet the ever-growing needs of their users. Today's overworked sysadmins are looking for any way to keep their networks running smoothly and then try to achieve enhanced performance. Linux System Administration guides the reader in the many intricacies of maintaining a secure, stable system. In this definitive work, the authors address all the issues related to system administration from adding users and managing files permission to internet services and Web hosting to recovery planning and security. Linux System Administration fulfills the need for expert advice that will ensure a trouble-free Linux environment. [via]
More editions of Linux System Administration:

› Find signed collectible books: 'Managing Internet Information Services'
More editions of Managing Internet Information Services:

› Find signed collectible books: 'Mastering Algorithms With Perl'
More editions of Mastering Algorithms With Perl:

› Find signed collectible books: 'Mbone: Interactive Multimedia on the Internet'
More editions of Mbone: Interactive Multimedia on the Internet:
› Find signed collectible books: 'McSe Training Guide: Networking Essentials'
The Networking Essentials exam is regarded as one of the easiest in the MCSE battery, but it has its share of pitfalls and tricks. This book helps readers identify potential difficulties in the Networking Essentials exam and prepare accordingly.
This book opens with a broad discussion of network topologies and standards. The OSI reference model is trotted out for explanation, as are all the IEEE 802 standards. In the context of planning a network, the authors discuss cabling (and wireless) options and network protocols. In deference to the contents of the exam, Casad and Newland weight their book toward Microsoft standards. One large chapter explains permissions, groups, security, and other administrative work on Microsoft networks.
Throughout the book, line drawings illustrate various concepts. Most of the illustrations are excellent, but some are just weird; for example, one illustration lists ASCII and EBCDIC characters in tiny type, without even listing their numeric equivalents. Each chapter concludes with exercises (to be performed on an actual machine or network) and quiz questions.
A companion CD-ROM contains practice-quiz software from Productivity Point International, a training company. The software helps you prepare for the actual format of the exam and keeps score for you as you progress through the questions. [via]
More editions of McSe Training Guide: Networking Essentials:

› Find signed collectible books: 'Netresearch: Finding Information Online'
More editions of Netresearch: Finding Information Online:
› Find signed collectible books: 'Office 97 Annoyances'
Continuing the grand tradition of O'Reilly's Windows Annoyances series, Office 97 works from the premise that using Office 97 and its component applications can be a downright awful experience without an understanding of various customization and optimization features. You'll find plenty of top-level tricks for customizing and making good use of each application's toolbars and settings and the Office Shortcut Bar. A large section of the book is devoted to Visual Basic for Applications, the programming language that allows you to customize the applications themselves. Some Office 97 quirks that are considered beyond help are also discussed, such as a variety of "sticky settings"--settings in Office applications that automatically change in all of the component apps, even if you don't want them to. In addition to global Office issues, the guide addresses each of the component applications--Word, Excel, Access, PowerPoint, and Outlook. Office 97 Annoyances also explores the latest Web-enabled features of the suite, how to use the component apps to develop for the Web, and where to go online to find more information and tools to ease your frustrations. Office 97 Annoyances is not for novices and assumes a certain level of expertise. Users with the right experience level and the desire to take more control of their computing lives will benefit immeasurably from this informative and entertaining addition to a clever series. [via]
More editions of Office 97 Annoyances:
› Find signed collectible books: 'Opensources: Voices from the Open Source Revolution'
Open Sources: Voices from the Open Source Revolution is a fascinating look at the raging debate that is its namesake. Filled with writings from the central players--from Linux creator Linus Torvalds to Perl creator Larry Wall--the book convinces the reader of the overwhelming merits of freeing up the many iterations of software's source code.
The open-source movement has become a cause célèbre in light of the widespread adoption of Linux, Perl, and Apache as well as its corporate support from Netscape, IBM, and Oracle--and strongly felt opposition from Microsoft. Open Sources doesn't address why these Microsoft foes are throwing their weight behind the movement. Instead, it focuses on the history and philosophy of open-source software (previously referred to as freeware) as an argument for shaping the future of programming. Open Sources is much larger than just a fight with any one company. Instead, it is a revolutionary call to release software development from the vested interests that label new directions in software development as threatening.
This is not to say that opening the source code is an entirely egalitarian and communistic endeavor. These are programmers and startup owners; they want to be able to continue to program for a living. To that end, Open Sources contains strong business profiles from entrepreneurs such as Apache's--and now, O'Reilly & Associates'--Brian Behlendorf, who discusses how to give away software in order to lure customers in for specialized versions. In many ways, this is a hands-on guide, displaying an insider's view of the development process and providing specifics on testing details and altering licensing agreements. However, interspersed with tech talk is a reader-friendly guide for those interested in the future of software development. --Jennifer Buckendorff [via]
More editions of Opensources: Voices from the Open Source Revolution:

› Find signed collectible books: 'Oracle Pl/SQL Developer's Workbook'
More editions of Oracle Pl/SQL Developer's Workbook:

› Find signed collectible books: 'Oracle Pl/SQL Language: Pocket Reference'
More editions of Oracle Pl/SQL Language: Pocket Reference:

› Find signed collectible books: 'Oracle PL/SQL Programming'
More editions of Oracle PL/SQL Programming:
› Find signed collectible books: 'Oracle Pl/SQL Programming: Guide to Oracle 8I Features'
This package from O'Reilly is a wonderfully comprehensive resource for anyone working with Oracle. On the CD-ROM is the full text of seven authoritative tomes: five of which are chunky books and two useful pocket references (though their pocketability is somewhat reduced in this format).
The CD-ROM provides a web interface with a combined index for all the texts, citing the source book and giving a clickable link. It's not a perfect index, however: searching for "definer rights", a five-page section in one book, produced no entry. But isn't that always the way with indexes? They're stuffed with entries except for the ones you want.
The superhumanly industrious Steven Feuerstein is either sole or joint author of all bar one of these books and his approachable writing style on such weighty topics is always welcome. Despite that, none of these books is an ideal introduction to Oracle for the complete beginner--all are aimed at those with development experience, who are programming or who intend to start. Whatever the goal, whether it's gaining an understanding of built-in packages (which let you associate related program elements for re-use time and time again) or producing a web-based database application, there is likely to be something relevant in this collection of goodies. --Mark Whitehorn [via]
More editions of Oracle Pl/SQL Programming: Guide to Oracle 8I Features:

› Find signed collectible books: 'Oracle Security'
More editions of Oracle Security:

› Find signed collectible books: 'PC Magazine Guide to Linking Lans'
More editions of PC Magazine Guide to Linking Lans:

› Find signed collectible books: 'PC Magazine Programmer's Technical Reference: The Processor and Coprocessor'
More editions of PC Magazine Programmer's Technical Reference: The Processor and Coprocessor:
› Find signed collectible books: 'Pc/Computing How Computers Work'
Provides an accurate, meticulously detailed, extensively illustrated introduction to the inner workings of a personal computer, discussing the various components of a computer, what software does, computer applications, and more. Original. [via]
More editions of Pc/Computing How Computers Work:
› Find signed collectible books: 'Photoshop in a Nutshell: A Desktop Quick Reference'
Photoshop has set a standard that has yet to be eclipsed by other image- editing packages. As the quintessential image-editing package for graphics professionals, its users number in the millions. And with sales of products such as cameras on the rise, and billions of photographs taken each year worldwide, the need for a high-end, concise reference guide like Photoshop in a Nutshell, 2nd Edition also increases. Professional graphics designers and enthusiasts alike will turn to this book for information on the topics and tools in Photoshop 5 that they really want to know.
Photoshop 5 is poised to meet the ever-rising demands for quality image editing with the addition of key new features in an already comprehensive feature set. These new features include the History Palette, Editable Text Layers, Spot-ColorChannels, and color management support. Each is richly detailed in the second edition to the bestselling Photoshop in a Nutshell. Part of O'Reilly and Associates' outstanding series of In a Nutshell books, this book offers the reader an extensive, focused reference to Photoshop 5. Whether toiling with images for the Web, video, or print, in the home or office, this book enables Photoshop 5 users to focus their creative energies on their designs, and not on where to find a certain tool or the right combination of filters and effects.
The advent of Photoshop 5 will mean the addition of many new users. Consequently, the range of purposes for which they use Photoshop will also be more varied, increasing the need for an easy look-up reference like Photoshop in a Nutshell, 2nd Edition. This book explains and expounds on every tool, command, palette, and submenu. Each item is accompanied by a list of its most common uses and misuses. The book also includes step-by-step techniques for common uses and experience-based advice and solutions for common misuses. The information is organized in an encyclopedic format, following the structure of Photoshop itself. All topics are easy to find and fully cross-referenced, which lets the reader intuitively explore the cause-and-effect relationships of each command.
The book also includes the following:
Photoshop in a Nutshell, 2nd Edition offers its readers a comprehensive reference guide that drills down to the smallest detail to cover every aspect of version 5, including its newest features. Like other bestselling In a Nutshell books, this is a book that will be valued by both professionals and sophisticated beginners.
More editions of Photoshop in a Nutshell: A Desktop Quick Reference:

› Find signed collectible books: 'Photoshop in a Nutshell: A Desktop Quick Reference'
More editions of Photoshop in a Nutshell: A Desktop Quick Reference:

› Find signed collectible books: 'Programming Embedded Systems in C and C++'
More editions of Programming Embedded Systems in C and C++:
› Find signed collectible books: 'Sed & Awk'
sed & awk describes two text processing programs that are mainstays of the UNIX programmer's toolbox.
sed is a "stream editor" for editing streams of text that might be too large to edit as a single file, or that might be generated on the fly as part of a larger data processing step. The most common operation done with sed is substitution, replacing one block of text with another.
awk is a complete programming language. Unlike many conventional languages, awk is "data driven" -- you specify what kind of data you are interested in and the operations to be performed when that data is found. awk does many things for you, including automatically opening and closing data files, reading records, breaking the records up into fields, and counting the records. While awk provides the features of most conventional programming languages, it also includes some unconventional features, such as extended regular expression matching and associative arrays. sed & awk describes both programs in detail and includes a chapter of example sed and awk scripts.
This edition covers features of sed and awk that are mandated by the POSIX standard. This most notably affects awk, where POSIX standardized a new variable, CONVFMT, and new functions, toupper() and tolower(). The CONVFMT variable specifies the conversion format to use when converting numbers to strings (awk used to use OFMT for this purpose). The toupper() and tolower() functions each take a (presumably mixed case) string argument and return a new version of the string with all letters translated to the corresponding case.
In addition, this edition covers GNU sed, newly available since the first edition. It also updates the first edition coverage of Bell Labs nawk and GNU awk (gawk), covers mawk, an additional freely available implementation of awk, and briefly discusses three commercial versions of awk, MKS awk, Thompson Automation awk (tawk), and Videosoft (VSAwk).
More editions of Sed & Awk:
› Find signed collectible books: 'Sendmail'
This second edition of sendmail covers sendmail Version 8.8 from Berkeley and the standard versions available on most systems. It is far and away the most comprehensive book ever written on sendmail, the program that acts like a traffic cop in routing and delivering mail on Unix-based networks. Although sendmail is used on almost every Unix system, it's one of the last great uncharted territories--and most difficult utilities to learn--in Unix system administration.
This book provides a complete sendmail tutorial, plus extensive reference material on every aspect of the program. What's more, it's authoritative, having been coauthored by Eric Allman, the developer of sendmail. In addition to Version 8.8, it covers earlier versions available on many systems, such as those found on Sun workstations. Part One is a tutorial on understanding sendmail; Part Two covers the building, installation, and m4 configuration of sendmail; Part Three covers practical issues in sendmail administration; Part Four is a comprehensive reference section; and Part Five consists of appendixes and a bibliography.
In this second edition an expanded tutorial demonstrates hub's cf file and nullclient.mc. Other topics include the #error delivery agent, sendmail's exit values, MIME headers, and how to set up and use the user database, mailertable, and smrsh. Solution-oriented examples throughout the book help you solve your own sendmail problems. Plus, this edition is cross-referenced with section numbers.
More editions of Sendmail:
› Find signed collectible books: 'Sendmail'
This Nutshell Handbook® is far and away the most comprehensive book ever written on sendmail, the program that acts like a traffic cop in routing and delivering mail on UNIX-based networks. Although sendmail is used on almost every UNIX system, it's one of the last great uncharted territories--and most difficult utilities to learn-- in UNIX system administration.
This book provides a complete sendmail tutorial, plus extensive reference material on every aspect of the program. What's more, it's authoritative, having been co-authored by Eric Allman, the developer of sendmail, and Neil Rickert, one of the leading sendmail gurus on the Net.
This book covers both IDA sendmail and the latest version (V8) from the University of California, Berkeley. It also covers the standard versions available on most systems, such as those found on Sun and DEC/Ultrix workstations.
The book is divided into four parts. Part One is a tutorial on understanding sendmail from the ground up; starting from an empty file, it has the reader work through exercises, building a configuration file and testing the results. Part Two covers practical issues in sendmail administration. Part Three is a comprehensive reference section, while Part Four consists of appendices and a bibliography.
More editions of Sendmail:

› Find signed collectible books: 'Software Portability With Imake'
Imake is a utility that works with make to enable code to be compiled and installed on different UNIX machines. Imake makes possible the wide portability of the X Window System code and is widely considered an X tool, but it's also useful for any software project that needs to be ported to many UNIX systems.
This Nutshell Handbook®--the only book available on imake--is ideal for X and UNIX programmers who want their software to be portable. The book is divided into two sections. The first section is a general explanation of imake, X configuration files, and how to write and debug an Imakefile. The second section describes how to write configuration files and presents a configuration file architecture that allows development of coexisting sets of configuration files. Several sample sets of configuration files are described and are available free over the Net.
More editions of Software Portability With Imake:
› Find signed collectible books: 'Solaris Advanced System Administrator's Guide'
Written in a task-oriented, no-nonsense style, this authorized guide is designed to help the Solaris system administrator handle tough projects with a minimal amount of fuss. The reader is first presented with conceptual and background information on each topic and then given step-by-step instructions to perform the task. [via]
More editions of Solaris Advanced System Administrator's Guide:

› Find signed collectible books: 'Stopping Spam'
More editions of Stopping Spam:

› Find signed collectible books: 'Tcl/Tk in a Nutshell'
More editions of Tcl/Tk in a Nutshell:

› Find signed collectible books: 'The Ultimate Sound Blaster Book'
More editions of The Ultimate Sound Blaster Book:

› Find signed collectible books: 'Unix Power Tools'
More editions of Unix Power Tools:
› Find signed collectible books: 'Using CSH and TCSH'
If you use UNIX, you probably use csh to type commands even if you've never heard of it. It's the standard shell (command line) on most UNIX systems. tcsh is an enhanced version that's freely available and highly recommended.
Using csh & tcsh describes from the beginning how to use these shells interactively. More important, it shows how to get your work done faster with less typing. Even if you've used UNIX for years, techniques described in this book can make you more efficient.
You'll learn how to:
This book does not cover programming or script writing in csh or tcsh because the tasks are better done with a different shell, such as sh (the Bourne shell) or a language like Perl.
More editions of Using CSH and TCSH:

› Find signed collectible books: 'Using MS-DOS 6'
More editions of Using MS-DOS 6:

› Find signed collectible books: 'Visual Basic Controls in a Nutshell: The Controls of the Professional and Enterprise Editions'
More editions of Visual Basic Controls in a Nutshell: The Controls of the Professional and Enterprise Editions:

› Find signed collectible books: 'Visual C++ 1.5 by Example'
More editions of Visual C++ 1.5 by Example:
› Find signed collectible books: 'Web Client Programming With Perl'
If you've ever wanted to learn more about Web protocols so you could build custom client-side tools to automate tasks--or just so you have a better understanding of what's happening behind the scenes--then Web Client Programming with Perl is the book for you. Wong explains HTTP (Hypertext Transfer Protocol) requests and socket calls, then shows how you can use the LWP library for Perl to retrieve Web pages, parse HTML, check whether a server is responding, and more. [via]
More editions of Web Client Programming With Perl:
› Find signed collectible books: 'Web Security & Commerce'
Attacks on government Web sites, break-ins at Internet service providers, electronic credit card fraud, invasion of personal privacy by merchants as well as hackers--is this what the World Wide Web is really all about?
Web Security & Commerce cuts through the hype and the front page stories. It tells you what the real risks are and explains how you can minimize them. Whether you're a casual (but concerned) Web surfer or a system administrator responsible for the security of a critical Web server, this book will tell you what you need to know. Entertaining as well as illuminating, it looks behind the headlines at the technologies, risks, and benefits of the Web. Whatever browser or server you are using, you and your system will benefit from this book.
Topics include:
More editions of Web Security & Commerce:
› Find signed collectible books: 'The Whole Internet User's Guide & Catalog'
Still the best book on the Internet. The Whole Internet User's Guide & Catalog, 2nd Edition is a comprehensive introduction to the international network of computer systems called the Internet, a resource of almost unimaginable wealth.
As a complete introduction to the Internet, this book covers the basic utilities you use to access the network: mail, telnet, ftp, and news readers. But it also does much more. The Guide pays close attention to several important information servers (Archie, Wais, Gopher) that are, essentially, databases of databases: they help you find what you want among the millions of files and thousands of archives available. There's also coverage of the World Wide Web. We've also included our own database of databases: a resource index that covers a broad selection of several hundred important resources, ranging from the King James Bible to archives for USENET news.
So if you use the Internet for work or for pleasure -- or if you'd like to, but don't know how -- you need this book. If you've been around the Net for a few years, you'll still be able to discover resources you didn't know existed. Also includes a pull-out quick-reference card.
Now more comprehensive than ever, here's what you will find in the second edition:
More editions of The Whole Internet User's Guide & Catalog:

› Find signed collectible books: 'The Whole Internet for Windows 95: User's Guide & Catalog'
More editions of The Whole Internet for Windows 95: User's Guide & Catalog:
› Find signed collectible books: 'Windows 2000 Active Directory'
Windows 2000 Active Directory is a notably authoritative and engaging guide to the Microsoft Active Directory (AD) for any administrator or developer making the move to the new Windows and this powerful directory standard.
Articulate and technically astute, the author comes across as a trusted advisor, providing an expert's view of designing the layout of your company's Active Directory schema. In realistic terms, he shows you how AD can coexist with Unix directories. The book not only provides a collection of screen shots (though there are hands-on tutorials for specific tasks) but also a nicely in-depth tour of what Internet directories are and what advantages Active Directory offers. Case studies on sample domains and organization units (OUs) for sample companies, including a model global corporation, will help you cope with the design of even the most complex directories. Hints for limiting "domains" and favoring the more flexible "organizational units" (OUs) will also help you think in Windows 2000 terms.
Later sections of the book delve into Active Directory Services Interface (ASDI) scripting using Windows Script Host (WSH), Visual Basic, and even ASPs for browser-based administration. The tips and sample scripts for a variety of common administrative tasks, such as adding new users, changing passwords, and the like, assume very little programming background. This focus on the practical side of administration rounds out an extremely useful and technically savvy guide to Windows 2000 that can definitely simplify the life of any administrator, manager, or developer upgrading to the latest Windows. --Richard Dragan [via]
More editions of Windows 2000 Active Directory:
› Find signed collectible books: 'Windows 98 Annoyances'
Windows 98 ships without its source code, but it's still possible to tweak it to look and behave the way you want. Sometimes you need to poke around and modify the operating system's binary files with a hex editor; sometimes all you need to do is perform some trickery with the interface as it is. Windows 98 Annoyances is for those who refuse to accept Windows 98 at face value.
Author David Karp is clearly a power user, but rather than simply dump reams of technical data upon the reader, he explains how to accomplish specific goals relative to Windows 98's appearance and behavior. Karp tells how to rig your system to flush its Temp folder (reclaiming disk space formerly used by crashed applications) every time it starts up. He also tells you how to build a text box that acts like a DOS command prompt. Excellent nuggets pack this book, and you can feel sure you'll implement at least a few of them on your machine.
Windows 98 Annoyances is, ultimately, about hacking Windows 98, never accepting anything as good enough, and always looking for a better way to do things. Karp provides excellent guidance to the Windows 98 power user. --David Wall [via]
More editions of Windows 98 Annoyances:
› Find signed collectible books: 'Windows Annoyances'
The premise of Windows Annoyances is that Windows 95 and Windows NT are pretty dreadful until you've performed a healthy amount of customization work. If you are a long-time supporter of this premise, you'll appreciate this eclectic grab bag of techniques for fixing major weaknesses, curing minor annoyances, and boosting overall performance.
The book begins with a basic introduction to the Windows shell customization, then immediately delves deeper. You'll be introduced to the registry and registry editing, including how to use patches, search for entries, and--if you're feeling bold--compact the registry database. The next chapter, on advanced shell configuration, is particularly rich with unusual tricks. These include ways to get rid of standard icons, such as My Computer, remove the Documents menu, protect your file types (Associations), and even edit the text on the Start button. While some of these tips are simply tweaking for tweaking's sake, others can offer real improvements in security.
A brief chapter on system administration presents advice on everything from improved Windows 95 security to how to transfer the operating system to another hard disk. Another section on performance optimization includes a fabulous suggestion for minimizing Windows 95's tendency to kick off long sessions of pointless hard disk thrashing. In addition, a long troubleshooting section draws your attention to some of the system's more vulnerable areas (your winsoc.dll file, for example), addresses configuration file issues, and gives good advice for disaster prevention and recovery. The troubleshooting topic that suggests ways to curb Windows 95 from searching for phantom files on an empty floppy drive is sure to become a favorite. Finally, the networking section offers plenty of valuable hints for workgroup setup and using dial-up networking.
All in all, Windows Annoyances is more of a collection of tips and tricks than a systematic resource manual. But most of the book's tricks are so useful and powerful that you'll be glad you learned them. [via]
More editions of Windows Annoyances:
› Find signed collectible books: 'Writing Apache Modules With Perl and C'
Writing Apache Modules with Perl and C will allow you to enhance your Apache HTTP server in just about any way you'd like. Overall, it is an excellent book, and it has a lot of good information and terrific examples on everything from "Content Handlers" to customizing the Apache server configuration process.
It's quickly apparent that Lincoln Stein and Doug MacEachern spent valuable time writing this book considering the breadth of their subject and the depth they devote to it. The only downside to the book is that it's kind of hard to explain all of the API functionality without assuming a minimum level of competence from the audience. For that reason, this book might be a bit intimidating to novice programmers, but it really rewards you if you put time into it and tinker with things.
The book also works well as a source of ideas and inspiration for when you have to write your own server modules, and I'd recommend it if you want to customize your Apache server or speed up your Perl CGI programs. --Doug Beaver [via]
More editions of Writing Apache Modules With Perl and C:
› Find signed collectible books: 'Wynar's Introduction to Cataloging and Classification'
This revised edition offers practitioners and students of library and information science a practical guide to the world of cataloguing and classification as it stands at the beginning of the 21st century. It emphasizes online catalogues and cataloguing, with all the attendant terminology. The author addresses such vital issues as Internet cataloguing, international access control, metadata, and ontologies. A new chapter, "Encoding", has been added to introduce users to the area of mark-up language that allows data to be read by computer and displayed online. Emphasis in this chapter is on "MARC 21". The chapter on "Description" reflects the major conceptual shift in description of resources with a new organization based on the eight areas of the "International Standard Bibliographic Description" (ISBD) rather than according to the type of material being catalogued. Other changes covered by the work encompass the 1998 revision of the "Anglio-American Cataloguing Rules", second edition (AACR2), the 21st edition of "Dewey Decimal Classification", current schedules of the LC Classifications, the latest "Library of Congress Subject Headings", and the 17th edition of "Sears List of Subject Headings". In addition, the section on adminstrative issues has been completely rewritten, and suggested readings have been updated in all chapters. [via]
More editions of Wynar's Introduction to Cataloging and Classification:

› Find signed collectible books: 'X Toolkit Intrinsics Programming Manual for X11, Release 5'
More editions of X Toolkit Intrinsics Programming Manual for X11, Release 5:

› Find signed collectible books: 'X Toolkit Intrinsics Programming Manual Vol. 4: For X11 Release 5 - Standard Edition'
More editions of X Toolkit Intrinsics Programming Manual Vol. 4: For X11 Release 5 - Standard Edition:
› Find signed collectible books: 'X Toolkit Intrinsics Reference Manual for Version 11 of the Window System'
The X Toolkit Intrinsics Reference Manual is a complete programmer's reference for the X Toolkit. It provides reference pages for each of the Xt functions as well as the widget classes defined by Xt and the Athena widgets.
This volume is based on Xt documentation from the X Consortium and has been re-edited, reorganized, and expanded. Contents include:
The third edition of Volume 5 has been completely revised. In addition to covering Release 4 and Release 5 of X, all the man pages have been completely rewritten for clarity and ease of use, and new examples and descriptions have been added throughout the book.
This manual is a companion to Volume 4M, X Toolkit Intrinsics Programming Manual.
More editions of X Toolkit Intrinsics Reference Manual for Version 11 of the Window System:

› Find signed collectible books: 'X Window System User's Guide/Osf/Motif 1.2 Edition'
More editions of X Window System User's Guide/Osf/Motif 1.2 Edition:
