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› Find signed collectible books: 'Access Database Design and Programming'
Access Database Design and Programming covers a lot of ground quickly but lucidly. Steven Roman begins with a description of general principles of database design, then describes the "relational algebra" that defines the meaning of such operations as unions and joins, introduces SQL syntax, and finally dives into the details of using VBA (Visual Basic for Applications) to write Access code. The result is a single book that can teach you all the basics of building database applications in Access. Portions of the book are heavy with logical equations whose effects can be hard to visualize, but Roman's judicious use of sample data makes it much easier to follow the operations being described. [via]
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› Find signed collectible books: 'The Accidental Trainer: You Know Computers, So They Want You to Teach Everyone Else'
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› Find signed collectible books: 'Algorithms in C: Graph Algorithms'
Algorithms in C is a comprehensive repository of algorithms, complete with code. If you're in a pinch and need to code something up fast, this book is the place to look. Starting with basic data structures, Algorithms in C covers an enormous scope of information, with extensive treatment of searching and advanced data structures, sorting, string processing, computational geometry, graph problems, and mathematical algorithms. Although the manual often neglects to provide rigorous analysis, the text surrounding the algorithms provides clear and relevant insight into why the algorithms work. [via]
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› Find signed collectible books: 'Algorithms in C: Fundamentals, Data Structures, Sorting, Searching'
"This is an eminently readable book which an ordinary programmer, unskilled in mathematical analysis and wary of theoretical algorithms, ought to be able to pick up and get a lot out of.."
- Steve Summit, author of C Programming FAQs
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› Find signed collectible books: 'Algorithms in C++: Parts 1-4 Fundamentals, Data Structures, Sorting, Searching'
Robert Sedgewick has thoroughly rewritten and substantially expanded and updated his popular work to provide current and comprehensive coverage of important algorithms and data structures. Christopher Van Wyk and Sedgewick have developed new C++ implementations that both express the methods in a concise and direct manner, and also provide programmers with the practical means to test them on real applications.
Many new algorithms are presented, and the explanations of each algorithm are much more detailed than in previous editions. A new text design and detailed, innovative figures, with accompanying commentary, greatly enhance the presentation. The third edition retains the successful blend of theory and practice that has made Sedgewick's work an invaluable resource for more than 250,000 programmers! This particular book, Parts 1n4, represents the essential first half of Sedgewick's complete work. It provides extensive coverage of fundamental data structures and algorithms for sorting, searching, and related applications. Although the substance of the book applies to programming in any language, the implementations by Van Wyk and Sedgewick also exploit the natural match between C++ classes and ADT implementations. [via]More editions of Algorithms in C++: Parts 1-4 Fundamentals, Data Structures, Sorting, Searching:

› Find signed collectible books: 'The Awk Programming Language'
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› Find signed collectible books: 'Basic Computer Games'
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› Find signed collectible books: 'Basic Computer Games: Microcomputer Edition'
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› Find signed collectible books: 'Common Lisp: The Language'
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› Find signed collectible books: 'Computer Architecture: A Quantitative Approach'
An excellent successor to Hennessy and Patterson's Computer Organization and Design, this book presents computer architecture and design as something quantitative that can be studied in the context of real running systems rather than in an abstract format. The concepts are again grounded in real machine architectures and many of the examples are contemporary architectures, such as PowerPC chips and Intel 80x86. Computer Architecture follows the same outline as its predecessor, but covers information in more depth, moving rapidly from introductory discussions to issues just shy of computer design research. The format again includes an excellent mix of exercises and historical background. This book is recommended for people with some experience in digital design--or people who have read and understood the authors' first text. [via]
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› Find signed collectible books: 'Computer Architecture: A Quantitative Approach'
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› Find signed collectible books: 'Computer History'
The computer as calculating aide, as military wonder weapon, as electronic data processor that rationalises workplaces, as plaything and partner, as the tool for creativity and communication, as a memory and intelligence booster, and finally as a super- or hyper-medium - the computer has been accorded all of these roles and daims during its brief history. Its potential as a universally configurable machine and tool for other tools appears unfathomable. Yet precisely this versatility and the enormous variety of its allotted tasks and functions emphasise the necessity of tapping them and being using them purposefully and effectively, which makes ease of use the key criterion of a computer. The interface between the computer and the human being is not simply a kind of space, surface or point for interacting with the computer, but also the locus where the two historical dimensions of its usage, programming and applications, grew closer and closer until they finally merged. This publication will be the first book ever to tackle the history of this interface - from the perspective of both the computer and the design. A detailed text and a wealth of illustrations forge the appropriate link between art and technology. The work can be used as a scientific reference book, but equally enjoyed as a book on design and photography and its layout and structure will do justice to both these purposes. With its approximately one thousand illustrations, the book not only describes the constantly altering concepts and situations for that determine computer use; it also serves as a precise and vivid record of people's continuously changing surroundings in their working and private lives, whilst simultaneously highlighting the design, fashion and photography of their times...The history of the human computer interface main sections of the book are as follows:- 1.0 the scientific and military computer 2.0 the mainframe computer 3.0 the mini computer 4.0 the micro computer 5.0 the personal computer 6.0 the desktop computer 7.0 the net computer 8.0 convergence and evaporation The 8 sections, which are told parallel to the history of the computer, set down the changes and development of the user interface on both the text- and picture-level. [via]
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› Find signed collectible books: 'Crypto : Secrecy and Privacy in the New Code War'
Author Steven Levy, deservedly famous for his enlightening Hackers, tells the story of the cypherpunks, their foes, and their allies in Crypto; if the National Security Agency (NSA) had wanted to make sure that strong encryption would reach the masses, it couldn't have done much better than to tell the cranky geniuses of the world not to do it.
From the determined research of Whitfield Diffie and Marty Hellman, in the face of the NSA's decades-old security lock, to the commercial world's turn-of-the-century embrace of encrypted e-commerce, Levy finds drama and intellectual challenge everywhere he looks. Although he writes, "Behind every great cryptographer, it seems, there is a driving pathology", his respect for the mathematicians and programmers who spearheaded public key encryption as the solution to Information Age privacy invasion shines throughout. Even the governmental bad guys are presented more as hapless control fetishists who lack the prescience to see the inevitability of strong encryption as more than a conspiracy of evil.
Each cryptological advance that was made outside the confines of the NSA's Fort Meade complex was met with increasing legislative and judicial resistance. Levy's storytelling acumen tugs the reader along through mathematical and legal hassles that would stop most narratives in their tracks--his words make even the depressingly silly Clipper chip fiasco vibrant. Hardcore privacy nerds will value Crypto as a review of 30 years of wrangling; those readers with less familiarity with the subject will find it a terrific and well-documented launching pad for further research. From notables like Phil Zimmerman to obscure but important figures like James Ellis, Crypto dishes the dirt on folks who know how to keep a secret. --Rob Lightner [via]
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› Find signed collectible books: 'Designing With Web Standards'
Best-selling author, designer, and web standards evangelist Jeffrey Zeldman has updated his classic, industry-shaking guidebook. This new edition--now in full color--covers improvements in best practices and advances in the world of browsers since the first edition introduced the world to standards-based design. Written in the same engaging and witty style, making even the most complex information easy to digest, it remains an essential guide to creating sites that load faster, reach more users, and cost less to design and maintain. Readers will learn from Jeffrey's insights as he demonstrates how web standards are driving search engine friendliness (findability) and the Web 2.0 applications that have reinvigorated the medium and the online marketplace. Readers will discover new techniques to make CSS layouts work better across multiple browsers and ways to make web content more accessible. Designing with Web Standards is an AIGA Design Press book, published under Peachpit's New Riders imprint in partnership with AIGA. [via]
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› Find signed collectible books: 'The Dream Machine : J. C. R. Licklider and the Revolution That Made Computing Personal'
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› Find signed collectible books: 'Evil Geniuses in a Nutshell: A User Friendly Guide to World Domination'
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› Find signed collectible books: 'Fatal Defect: Chasing Killer Computer Bugs'
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› Find signed collectible books: 'Fire in the Valley: The Making of the Personal Computer'
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› Find signed collectible books: 'Fuzzy Logic: The Revolutionary Computer Technology That Is Changing Our World'
"Fuzzy logic" is a way to program computers so that they can mimic the imprecise way that humans make decisions. This important book traces the dramatic story of Lofti Zadeh, the Iranian-American professor who developed this concept, and his struggle to sell it to the American academic and business communities. [via]
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› Find signed collectible books: 'Fuzzy Logic/the Discovery of a Revolutionary Computer Technology and How It Is Changing Our World'
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› Find signed collectible books: 'GNU Emacs Pocket Reference'
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› Find signed collectible books: 'High Tech Heretic: Reflections of a Computer Contrarian'
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› Find signed collectible books: 'High-Tech Heretic : Why Computers Don't Belong in the Classroom and Other Reflections by a Computer Contrarian'
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› Find signed collectible books: 'Javascript Goodies'
› Find signed collectible books: 'JavaScript Pocket Reference'
At 4.5 by 7 inches in size and only 89 pages long, the aptly named JavaScript Pocket Reference will really almost fit in your pocket. Use this guide as a companion to turn to when in doubt about that function syntax or on drawing a blank on the JavaScript object model.
The book concisely packs together the syntax of the scripting language, including summaries of expression and statement style. The real meat of the tiny title is an alphabetical listing of JavaScript objects, along with their associated methods, properties and events. One nice feature of this section is the attention to the varying support between Microsoft and Netscape browser versions. However, this listing is useful only if you know what object you want to work with. Missing from the reference is a solutions-based reference to let you refresh your memory about how to do a particular task, such as validate a form field or roll over a graphic when the user moves the mouse.
One drawback is the book's illustration of the object model--done only in a small diagram. This is a bit of a shame since this is one of the key topics most developers need help with. If you are rather familiar with JavaScript, this pocket reference will be helpful. New coders, however, will likely find it insufficient. --Stephen W. Plain [via]
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› Find signed collectible books: 'Joel on Software: And on Diverse and Occasionally Related Matters that Will Prove of Interest to Software Developers, Designers, and Managers, and to Those Who, Whether'
Joel Spolsky began his legendary web log, www.joelonsoftware.com, in March 2000, in order to offer insights for improving the world of programming. Spolsky based these observations on years of personal experience.
The result just a handful of years later? Spolsky's technical knowledge, caustic wit, and extraordinary writing skills have earned him status as a programming guru! His blog has become renowned throughout the programming worldnow linked to more than 600 websites and translated into over 30 languages.
Joel on Software covers every conceivable aspect of software programmingfrom the best way to write code, to the best way to design an office in which to write code! All programmers, all people who want to enhance their knowledge of programmers, and all who are trying to manage programmers will surely relate to Joel's musings.
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› Find signed collectible books: 'Managing Projects With Make'
make is one of UNIX's greatest contributions to software development, and this book is the clearest description of make ever written. Even the smallest software project typically involves a number of files that depend upon each other in various ways. If you modify one or more source files, you must relink the program after recompiling some, but not necessarily all, of the sources.
make greatly simplifies this process. By recording the relationships between sets of files, make can automatically perform all the necessary updating.
For large projects with teams of programmers and multiple releases, make becomes even more critical. But in order to avoid spending a major portion of your maintenance budget on maintaining the Makefiles, you need a system for handling directories, dependencies, and macro definitions. This book describes all the basic features of make and provides guidelines on meeting the needs of large, modern projects.
Some of the issues addressed in the second edition include:
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› Find signed collectible books: 'Mazes for the Mind: Computers and the Unexpected'
A collection of games and computer graphics is divided into sections dealing with pattern, games and speculation, music, space, time, and others and offers puzzles inspired by those dating back several centuries. [via]
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› Find signed collectible books: 'Minds, Machines, and the Multiuniverse: The Quest for the Quantum Computer'
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› Find signed collectible books: 'Nerds 2.0.1: A Brief History of the Internet'
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› Find signed collectible books: 'The Non-Designer's Design Book: Design and Typographic Principles for the Visual Novice'
Subtitled Design and Typographic Principles for the Visual Novice, this book is for anyone who has to design a newsletter, job ad, flyer, business card, memo, report or whatever, but has no idea what separates good design from bad. Except, of course, that the first looks clear, professional, sophisticated and right, and the second is an ugly, unreadable mess.
Robin Williams has an easily readable style and manages to communicate sometimes complex and sophisticated concepts simply and directly. She rightly assumes that, though most people can recognise bad design when they see it, they don't know why it's bad and are therefore powerless to fix the same problems in their own work.
The bulk of the book is given over to explaining how, by sticking to four basic design principles--contrast, repetition, alignment and proximity--you can eliminate design gremlins from your work. In searching for a memorable and appropriate acronym for this principled approach, Williams admits she was only semi-successful.
The second half of the book deals with how to use type. Once again the approach is to explain simply, directly and with illustrated examples how the relationship between typefaces is defined.
As a college teacher, Williams can't resist the temptation to dot little quizzes, tests and mini-projects throughout the text. These are mostly good fun and reinforce what you've read, though even if you decide to ignore them they won't spoil your enjoyment of the book.
The Non-Designer's Design Book is the kind of book you could read in your lunch break. Its attitude is more "sketch in the margin with a pencil", than "complete the projects on the CD". It would be an ideal primer for anyone starting a design course, as well as those who want to improve the look of their memos. --Ken McMahon [via]
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› Find signed collectible books: 'Object-Oriented Analysis and Design With Applications'
In this eagerly awaited second edition, Grady Booch draws upon the rich and varied results of those projects and offers improved methods for object development and a new, unified notation. With numerous examples implemented in C++, Booch illustrates essential concepts, explains the method, and shows successful applications in a variety of fields. Booch also gives pragmatic advice on a host of issues, including classification, implementation strategies, and cost-effective project management. A two-time winner of Software Development's coveted Jolt Cola Product Excellence Award! [via]
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› Find signed collectible books: 'On Intelligence'

› Find signed collectible books: 'Oracle PL/SQL Programming'
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› Find signed collectible books: 'Patterns of Software: Tales from the Software Community'
A wide-ranging set of essays by a long-time Silicon Valley insider. Gabriel muses on software development, factors that have led to the success or failure of software companies, the nature of successful programming languages, and more. Evidently, Gabriel is currently writing poetry, and his concern for language and the well-turned phrase shows up in this book as well. [via]
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› Find signed collectible books: 'Php Pocket Reference'
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› Find signed collectible books: 'Plot to Get Bill Gates: An Irreverent Investigation of the World's Richest Man ... and the People Who Hate Him'
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› Find signed collectible books: 'Programming the Perl Dbi'
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› Find signed collectible books: 'Programming Windows'
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› Find signed collectible books: 'Programming Windows 3.1'
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› Find signed collectible books: 'The Psychology of Computer Programming: Silver Anniversary Edition'
This landmark 1971 classic is reprinted with a new preface, chapter-by-chapter commentary, and straight-from-the-heart observations on topics that affect the professional life of programmers.
Long regarded as one of the first books to pioneer a people-oriented approach to computing, The Psychology of Computer Programming endures as a penetrating analysis of the intelligence, skill, teamwork, and problem-solving power of the computer programmer.
Finding the chapters strikingly relevant to today's issues in programming, Gerald M. Weinberg adds new insights and highlights the similarities and differences between now and then. Using a conversational style that invites the reader to join him, Weinberg reunites with some of his most insightful writings on the human side of software engineering.
Topics include egoless programming, intelligence, psychological measurement, personality factors, motivation, training, social problems on large projects, problem-solving ability, programming language design, team formation, the programming environment, and much more.
Dorset House Publishing is proud to make this important text available to new generations of Weinberg fans and to encourage readers of the first edition to return to its valuable lessons. [via]
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› Find signed collectible books: 'The Quest for the Quantum Computer'
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› Find signed collectible books: 'Sams Teach Yourself Html 4 in 24 Hours'
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› Find signed collectible books: 'The Search: How Google And Its Rivals Revwrote the Rules of Business And Transformed Our Culture'
What does the world want? According to John Battelle, a company that answers that question -- in all its shades of meaning -- can unlock the most intractable riddles of both business and culture. And for the past few years, that's exactly what Google has been doing.
Jumping into the game long after Yahoo, Alta Vista, Excite, Lycos, and other pioneers, Google offered a radical new approach to search, redefined the idea of viral marketing, survived the dotcom crash, and pulled off the largest and most talked about initial public offering in the history of Silicon Valley.
But The Search offers much more than the inside story of Google's triumph. It's also a big-picture book about the past, present, and future of search technology, and the enormous impact it is starting to have on marketing, media, pop culture, dating, job hunting, international law, civil liberties, and just about every other sphere of human interest.
More than any of its rivals, Google has become the gateway to instant knowledge. Hundreds of millions of people use it to satisfy their wants, needs, fears, and obsessions, creating an enormous artifact that Battelle calls "the Database of Intentions." Somewhere in Google's archives, for instance, you can find the agonized research of a gay man with AIDS, the silent plotting of a would-be bombmaker, and the anxiety of a woman checking out her blind date. Combined with the databases of thousands of other search-driven businesses, large and small, it all adds up to a goldmine of information that powerful organizations (including the government) will want to get their hands on.
No one is better qualified to explain this entire phenomenon than Battelle, who cofounded Wired and founded The Industry Standard. Perhaps more than any other journalist, he has devoted his career to finding the holy grail of technology -- something as transformational as the Macintosh was in the mid- 1980s. And he has finally found it in search.
Battelle draws on more than 350 interviews with major players from Silicon Valley to Seattle to Wall Street, including Google cofounders Larry Page and Sergey Brin and CEO Eric Schmidt, as well as competitors like Louis Monier, who invented AltaVista, and Neil Moncrief, a soft-spoken Georgian whose business Google built, destroyed, and built again.
Battelle lucidly reveals how search technology actually works, explores the amazing power of targeted advertising, and reports on the frenzy of the Google IPO, when the company tried to rewrite the rules of Wall Street and declared "don't be evil" as its corporate motto.
For anyone who wants to understand how Google really succeeded -- and the implications of a world in which every click can be preserved forever -- THE SEARCH is an eye-opening and indispensable read. [via]
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› Find signed collectible books: 'The Second Self: Computers And The Human Spirit'
In The Second Self, Sherry Turkle looks at the computer not as a "tool," but as part of our social and psychological lives; she looks beyond how we use computer games and spreadsheets to explore how the computer affects our awareness of ourselves, of one another, and of our relationship with the world. "Technology," she writes, "catalyzes changes not only in what we do but in how we think." First published in 1984, The Second Self is still essential reading as a primer in the psychology of computation. This twentieth anniversary edition allows us to reconsider two decades of computer culture--to (re)experience what was and is most novel in our new media culture and to view our own contemporary relationship with technology with fresh eyes. Turkle frames this classic work with a new introduction, a new epilogue, and extensive notes added to the original text.Turkle talks to children, college students, engineers, AI scientists, hackers, and personal computer owners--people confronting machines that seem to think and at the same time suggest a new way for us to think--about human thought, emotion, memory, and understanding. Her interviews reveal that we experience computers as being on the border between inanimate and animate, as both an extension of the self and part of the external world. Their special place betwixt and between traditional categories is part of what makes them compelling and evocative. (In the introduction to this edition, Turkle quotes a PDA user as saying, "When my Palm crashed, it was like a death. I thought I had lost my mind.") Why we think of the workings of a machine in psychological terms--how this happens, and what it means for all of us--is the ever more timely subject of The Second Self.
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› Find signed collectible books: 'Secrets of a Super Hacker'
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› Find signed collectible books: 'The Singularity Is Near: When Humans Transcend Biology'
The great inventor and futurist Ray Kurzweil is one of the best-known and most controversial advocates for the role of machines in the future of humanity. In his latest book, he envisions an eventthe "singularity"in which technological change becomes so rapid and so profound that our bodies and brains will merge with our machines.
The Singularity Is Near portrays what life will be like after this event a human- machine civilization where our experiences shift from real reality to virtual reality and where our intelligence becomes nonbiological and trillions of times more powerful. In practical terms, this means that human aging and pollution will be reversed; world hunger will be solved; our bodies and environment transformed by nanotechnology to overcome the limitations of biology, including death; and virtually any physical product can be created from information alone. The Singularity Is Near also considers the social and philosophical ramifications of these changes, and is certain to be one of the most widely discussed and provocative books of 2005. [via]
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› Find signed collectible books: 'The Society of Mind'
For some artificial intelligence researchers, Minsky's book is too far removed from hard science to be useful. For others, the high-level approach of The Society of Mind makes it a gold mine of ideas waiting to be implemented. The author, one of the undisputed fathers of the discipline of AI, sets out to provide an abstract model of how the human mind really works. His thesis is that our minds consist of a huge aggregation of tiny mini-minds or agents that have evolved to perform highly specific tasks. Most of these agents lack the attributes we think of as intelligence and are severely limited in their ability to intercommunicate. Yet rational thought, feeling, and purposeful action result from the interaction of these basic components. Minsky's theory does not suggest a specific implementation for building intelligent machines. Still, this book may prove to be one of the most influential for the future of AI. [via]

› Find signed collectible books: 'SQL for Dummies'
This is the rare case of a book that can take you from a beginner to an advanced-intermediate level. Like many of the books in IDG's Dummies series, this volume begins with a definition ("What is SQL?") and ends with "The Part of Tens," a collection of tips in a top 10 list form. Taylor writes in a breezy, entertaining style that SQL novices will find inviting. One caveat: the examples are given in Borland's Delphi, a rapid application development (RAD) tool. Some sections show several screen shots from Delphi and it may be difficult to follow along in these sections if you don't have the program in front of you. As with other Dummies books, SQL for Dummies is entertaining to read although the nonstop jokes may distract some readers from the technical content. --Jake Bond [via]
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› Find signed collectible books: 'SQL for Dummies'
This is the rare case of a book that can take you from a beginner to an advanced-intermediate level. Like many of the books in IDG's Dummies series, this volume begins with a definition ("What is SQL?") and ends with "The Part of Tens," a collection of tips in a top 10 list form. Taylor writes in a breezy, entertaining style that SQL novices will find inviting. One caveat: the examples are given in Borland's Delphi, a rapid application development (RAD) tool. Some sections show several screen shots from Delphi and it may be difficult to follow along in these sections if you don't have the program in front of you. As with other Dummies books, SQL for Dummies is entertaining to read although the nonstop jokes may distract some readers from the technical content. --Jake Bond [via]
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› Find signed collectible books: 'Takedown: The Pursuit and Capture of Kevin Mitnick, America's Most Wanted Computer Outlaw-By the Man Who Did It'
On Christmas Day 1995, a daring cybercriminal used a new, dangerous, and clever method to gain access to the home computer of the world's greatest computer security expert. The hero, as a matter of honor, set out to find the devious mastermind who violated his privacy and discovered that it was none other than cyberspace's Public Enemy Number One.
That's the classic version at least. Given all of the hype surrounding the capture of Kevin Mitnick (much of it created and sustained by the authors of this book), one would at least expect the version provided by "The Man Who Did It" to be entertaining. But Tsutomu Shimomura's writing (apparently not assisted enough by John Markoff) is somewhat dull. The details of Shimomura's personal life are probed in depth while technical, legal, and ethical questions are brushed over without commentary, such as the supposed proof of Mitnick's involvement in the break-in or Markoff's involvement in the capture. There may be some material of interest to the enthusiast, and those who read Jonathan Littman's The Fugitive Game should at least check out Takedown to see what all of the fuss is about. [via]
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› Find signed collectible books: 'Tcp/Ip Illustrated: Tcp for Transactions, Http, Nntp, and the Unix Domain Protocols'
Praised by reviewers and practicing TCP/IP programmers alike, the TCP/IP Illustrated series examines the many facets of the TCP/IP protocol suite using a unique and highly-effective visual approach that describes the inner workings of TCP/IP with detail, insight, and clarity. Volume 3 provides detailed coverage of four essential topics with which today's TCP/IP programmers and network administrators must be thoroughly familiar: *T/TCP (TCP for Transactions), an extension to TCP that makes client-server transactions faster, more efficient, and more reliable; *HTTP (Hypertext Transfer Protocol), the foundation for the rapidly expanding World Wide Web; *NNTP (the Network News Transfer Protocol), the basis for the Usenet news system; and *UNIX Domain Protocols, a set of protocols used heavily in UNIX implementations. As in the previous two volumes, the book is filled with examples and implementation details within the 4.4BSD-Lite networking code. The TCP/IP Illustrated series provides a complete picture of the protocol suite that drives the Internet, and gives programmers, system administrators, and serious users the information, understanding, and skills they need to remain at the forefront of networking technology. 0201634953B04062001 [via]
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› Find signed collectible books: 'Tcp/Ip Illustrated: The Implementation'
TCP/IP Illustrated , an ongoing series covering the many facets of TCP/IP, brings a highly-effective visual approach to learning about this networking protocol suite. TCP/IP Illustrated, Volume 2 contains a thorough explanation of how TCP/IP protocols are implemented. There isn't a more practical or up-to-date bookothis volume is the only one to cover the de facto standard implementation from the 4.4BSD-Lite release, the foundation for TCP/IP implementations run daily on hundreds of thousands of systems worldwide. Combining 500 illustrations with 15,000 lines of real, working code, TCP/IP Illustrated, Volume 2 uses a teach-by-example approach to help you master TCP/IP implementation. You will learn about such topics as the relationship between the sockets API and the protocol suite, and the differences between a host implementation and a router. In addition, the book covers the newest features of the 4.4BSD-Lite release, including multicasting, long fat pipe support, window scale, timestamp options, and protection against wrapped sequence numbers, and many other topics. Comprehensive in scope, based on a working standard, and thoroughly illustrated, this book is an indispensable resource for anyone working with TCP/IP. [via]
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› Find signed collectible books: 'Tcp/Ip Illustrated: The Protocols'
TCP/IP Illustrated, Volume 1: The Protocols is an excellent text that provides encyclopedic coverage of the TCP/IP protocol suite. What sets this book apart from others on this subject is the fact that the author supplements all of the discussion with data collected via diagnostic programs; thus, it is possible to "watch" the protocols in action in a real situation. Also, the diagnostic tools involved are publicly available; the reader has the opportunity to play along at home. This offers the reader an unparalleled opportunity to really get a feel for the behavior of the protocols in day-to-day operation. TCP/IP Illustrated, Volume 1: The Protocols features clear discussions and well-designed figures.
Volume two of this series, TCP/IP Illustrated, Volume 2: The Implementation, covers the implementation of TCP/IP. Volume three explores TCP for Transactions, HTTP, NNTP, and the Unix Domain Protocols. [via]
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› Find signed collectible books: 'Tea with the Black Dragon'
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› Find signed collectible books: 'The Texbook'
Here is the definitive guide to the use of TeX, written by the system's creator, Donald E. Knuth. TeX represents the state of the art in computer typesetting. It is particularly valuable where the document, article, or book to be produced contains a lot of mathematics, and where the user is concerned about typographic quality. TeX software offers both writers and publishers the opportunity to produce technical text of all kinds, in an attractive form, with the speed and efficiency of a computer system. Novice and expert users alike will gain from The TeXbook the level of information they seek. Knuth warns newcomers away from the more difficult areas, while he entices experienced users with new challenges. The novice need not learn much about TeX to prepare a simple manuscript with it. But for the preparation of more complex documents, The TeXbook contains all the detail required. Knuth's familiar wit, and illustrations specially drawn by Duane Bibby, add a light touch to an unusually readable software manual. The TeXbook is the first in a five-volume series on Computers and Typesetting, all authored by Knuth. 0201134470B04062001 [via]

› Find signed collectible books: 'The Transparent Society: Will Technology Force Us to Choose Between Privacy and Freedom'
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› Find signed collectible books: 'Upgrading and Repairing PCs'
This is the eBook version of the printed book.
Learn from the undisputed leading PC hardware teacher-World renowned PC hardware expert Scott Mueller. Scott has taught thousand in his weeklong seminars and millions through his books, videos and articles. Often his students refer to him with nicknames, such as "St.Scott" and claim that Upgrading and Repairing PCs has changed their lives.
This runaway best-selling PC hardware book of all-time is used by students, hobbyists, and PC professionals around the world. Upgrading and Repairing PCs is found on desks everywhere. Upgrading and Repairing PCs, 16th Edition includes hundreds of pages of new content, including an ALL NEW chapter on PC overclocking and hardware hacking. In this new chapter, Scott shows readers how to perform custom PC modifications, safely and within industry standard specifications, as well as how to pump up the performance of your PC.
For the third edition in a row, Scott has included a DVD--playable on both standalone DVD players and on DVD-ROMs--containing more than two hours of ALL NEW video shot, using an all new professional set design, lighting and a three-camera crew--including an overhead cam. The DVD also contains a searchable hard drive and vendor information, plus thousands of pages of legacy PC hardware coverage that can longer be included in the printed book, but that are invaluable to PC techs servicing older computers!
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› Find signed collectible books: 'VI Editor: Pocket Reference'
For many users, working in the UNIX environment means using vi, a full-screen text editor available on most UNIX systems. Even those who know vi often make use of only a small number of its features.
The vi Editor Pocket Reference is a companion volume to O'Reilly's updated sixth edition of Learning the vi Editor, a complete guide to text editing with vi. New topics in Learning the vi Editor include multi-screen editing and coverage of four vi clones: vim, elvis, nvi, and vile.
This small book is a handy reference guide to the information in the larger volume, presenting movement and editing commands, the command-line options, and other elements of the vi editor in an easy-to-use tabular format.
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› Find signed collectible books: 'Weaving the Web: The Original Design and Ultimate Destiny of the World Wide Web by Its Inventor'
If you can read this review (and voice your opinion about his book on Amazon.com), you have Tim Berners-Lee to thank. When you've read his no-nonsense account of how he invented the World Wide Web, you'll want to thank him again, for the sheer coolness of his ideas. One day in 1980, Berners-Lee, an Oxford-trained computer consultant, got a random thought: "Suppose all the information stored on computers everywhere were linked?" So he created a system to give every "page" on a computer a standard address (now called a URL, or Universal Resource Locator), accessible via the HyperText Transfer Protocol (HTTP), formatted with the HyperText Markup Language (HTML), and visible with the first browser, which did the trick of linking us all up.
He may be the most self-effacing genius of the computer age, and his egalitarian mind is evident in the names he rejected for his invention: "I thought of Mine of Information, or MOI, but moi in French means 'me,' and that was too egocentric.... The Information Mine (TIM) was even more egocentric!" Also, a mine is a passive repository; the Web is something that grows inexorably from everyone's contributions. Berners-Lee fully credits the colorful characters who helped him get the bobsled of progress going--one colleague times his haircuts to match the solstices--but he's stubbornly independent-minded. His quest is to make the Web "a place where the whim of a human being and the reasoning of a machine coexist in an ideal, powerful mixture."
Hard-core tech types may wish Berners-Lee had gone into deeper detail about the road ahead: the "boon and threat" of XML, free vs. commercial software, VRML 3-D imaging, and such. But he wants everyone in on the debate, so he wrote a brisk book that virtually anyone can understand. --Tim Appelo [via]
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› Find signed collectible books: 'Windows 98 for Dummies'
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› Find signed collectible books: 'Winn L. Rosch Hardware Bible'
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› Find signed collectible books: 'Xml'
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