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› Find signed collectible books: '2001 A Space Odyssey'
When an enigmatic monolith is found buried on the moon, scientists are amazed to discover that it's at least 3 million years old. Even more amazing, after it's unearthed the artifact releases a powerful signal aimed at Saturn. What sort of alarm has been triggered? To find out, a manned spacecraft, the Discovery, is sent to investigate. Its crew is highly trained--the best--and they are assisted by a self-aware computer, the ultra-capable HAL 9000. But HAL's programming has been patterned after the human mind a little too well. He is capable of guilt, neurosis, even murder, and he controls every single one of Discovery's components. The crew must overthrow this digital psychotic if they hope to make their rendezvous with the entities that are responsible not just for the monolith, but maybe even for human civilization.
Clarke wrote this novel while Stanley Kubrick created the film, the two collaborating on both projects. The novel is much more detailed and intimate, and definitely easier to comprehend. Even though history has disproved its "predictions," it's still loaded with exciting and awe-inspiring science fiction. --Brooks Peck [via]
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› Find signed collectible books: 'About Face 2.0: The Essentials of Interaction Design'
"The following description is for the second edition of About Face. The 3rd Edtion, About Face 3 (ISBN 0470084111), is now available."
First published seven years ago-just before the World Wide Web exploded into dominance in the software world-About Face rapidly became a bestseller. While the ideas and principles in the original book remain as relevant as ever, the examples in About Face 2.0 are updated to reflect the evolution of the Web.
Interaction Design professionals are constantly seeking to ensure that software and software-enabled products are developed with the end-user's goals in mind, that is, to make them more powerful and enjoyable for people who use them. About Face 2.0 ensures that these objectives are met with the utmost ease and efficiency.
Alan Cooper (Palo Alto, CA) has spent a decade making high-tech products easier to use and less expensive to build-a practice known as "Interaction Design." Cooper is now the leader in this growing field. Mr. Cooper is also the author of two bestselling books that are widely considered indispensable texts. About Face: The Essentials of User Interface Design, intro-duced the first comprehensive set of practical design principles. The Inmates Are Running the Asylum explains how talented people and companies continually create aggravating high-tech products that fail to meet customer expectations.
Robert Reimann has spent the past 15 years pushing the boundaries of digital products as a designer, writer, lecturer, and consultant. He has led dozens of interaction design projects in domains including e-commerce, portals, desktop productivity, authoring environments, medical and scientific instrumentation, wireless, and handheld devices for startups and Fortune 500 clients alike. Joining Cooper in 1996, Reimann led the development and refinement of many goal-directed design methods described in About Face 2.0. He has lectured on these methods at major universities and to international industry audiences. He is a member of the advisory board of the UC Berkeley Institute of Design. [via]
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› Find signed collectible books: 'About Face: The Essentials of User Interface Design'
An excellent book for anyone who wants to understand why so much software is so poorly designed -- and an even better book for anyone who wants to DO something about the problem. Must reading (and doing!) for programmers of any level. [via]
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› Find signed collectible books: 'Advanced Programming in the Unix Environment'
"Stephen Rago's update is a long overdue benefit to the community of professionals using the versatile family of UNIX and UNIX-like operating environments. It removes obsolescence and includes newer developments. It also thoroughly updates the context of all topics, examples, and applications to recent releases of popular implementations of UNIX and UNIX-like environments. And yet, it does all this while retaining the style and taste of the original classic."
--Mukesh Kacker, cofounder and former CTO of Pronto Networks, Inc.
"One of the essential classics of UNIX programming."
--Eric S. Raymond, author of The Art of UNIX Programming
"This is the definitive reference book for any serious or professional UNIX systems programmer. Rago has updated and extended the classic Stevens text while keeping true to the original. The APIs are illuminated by clear examples of their use. He also mentions many of the pitfalls to look out for when programming across different UNIX system implementations and points out how to avoid these pitfalls using relevant standards such as POSIX 1003.1, 2004 edition and the Single UNIX Specification, Version 3."
--Andrew Josey, Director, Certification, The Open Group, and Chair of the POSIX 1003.1 Working Group
"Advanced Programming in the UNIX Environment, Second Edition, is an essential reference for anyone writing programs for a UNIX system. It's the first book I turn to when I want to understand or re-learn any of the various system interfaces. Stephen Rago has successfully revised this book to incorporate newer operating systems such as GNU/Linux and Apple's OS X while keeping true to the first edition in terms of both readability and usefulness. It will always have a place right next to my computer."
--Dr. [via]
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› Find signed collectible books: 'Advanced Programming in the Unix Environment'
Bestselling UNIX author W. Richard Stevens offers application developers and system programmers his professional, experience-based guidance on using the system call interface with C. In the first half of the book, Stevens describes more than 200 system calls and functions with a brief example program following each description. Having provided the basics, Stevens moves on to chapter-long examples. The book is applicable to all major UNIX releases, especially System V Release 4-including Solaris 2-and 4.4 BSD, including 386 BSD. [via]
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› Find signed collectible books: 'Applescript: The Definitive Guide'
Mac users everywhere--even those who know nothing about programming--are discovering the value of the latest version of AppleScript, Apple's vastly improved scripting language for Mac OS X Tiger. And with this new edition of the top-selling AppleScript: The Definitive Guide, anyone, regardless of your level of experience, can learn to use AppleScript to make your Mac time more efficient and more enjoyable by automating repetitive tasks, customizing applications, and even controlling complex workflows.
Fully revised and updated--and with more and better examples than ever--AppleScript: The Definitive Guide, 2nd Edition explores AppleScript 1.10 from the ground up. You will learn how AppleScript works and how to use it in a variety of contexts: in everyday scripts to process automation, in CGI scripts for developing applications in Cocoa, or in combination with other scripting languages like Perl and Ruby.
AppleScript has shipped with every Mac since System 7 in 1991, and its ease of use and English-friendly dialect are highly appealing to most Mac fans. Novices, developers, and everyone in between who wants to know how, where, and why to use AppleScript will find AppleScript: The Definitive Guide, 2nd Edition to be the most complete source on the subject available. It's as perfect for beginners who want to write their first script as it is for experienced users who need a definitive reference close at hand.
AppleScript: The Definitive Guide, 2nd Edition begins with a relevant and useful AppleScript overview and then gets quickly to the language itself; when you have a good handle on that, you get to see AppleScript in action, and learn how to put it into action for you. An entirely new chapter shows developers how to make your Mac applications scriptable, and how to give them that Mac OS X look and feel with AppleScript Studio. Thorough appendixes deliver additional tools and resources you won't find anywhere else. Reviewed and approved by Apple, this indispensable guide carries the ADC (Apple Developer Connection) logo.
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› Find signed collectible books: 'Applescript the Definitive Guide: The Definitive Guide'
If you want to know all about AppleScript--the how, where, and why of using it--dig into AppleScript: The Definitive Guide. It doesn't make the mistake that other books do: it isn't about scripting this or that particular application, and it doesn't assume that learning AppleScript is easy or obvious. Instead, the book teaches and documents the language in a clear and rigorous manner, just as you'd expect with any programming or scripting language.
AppleScript is a dynamic, object-oriented scripting system that allows Mac users--even novices who know nothing about programming--to directly control Macintosh applications, including the Mac OS itself. You can write scripts to automate repetitive tasks, customize applications, and even control complex workflows.
AppleScript has always been useful, but with Mac OS X it's even more so. Nearly every application that comes with Mac OS X is scriptable. Even non-scriptable applications can often be driven with AppleScript, thanks to the new Accessibility API and GUI Scripting technologies. And now AppleScripters can put a true Aqua interface around their scripts! There's never been a more exciting time for AppleScript users.
AppleScript: The Definitive Guide explores and teaches the language from the ground up. If you're a beginner and want to learn how to write your first script or just understand what the excitement is all about, you'll be able to do so after reading this book.
AppleScript: The Definitive Guide is the quintessential guide to this important Mac tool. Regardless of their level of experience, AppleScripters everywhere will turn to this book again and again.
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› Find signed collectible books: 'C# for Dummies'
Unlike other C++ programming books, C++ For Dummies considers the "why" just as important as the "how." The features of C++ are like pieces of a jigsaw puzzle. Rather than just present the features, this book will help you to really understand how they fit together. After you finish this book, you'll be able to write a reasonable C++ program, and, just as important, you'll understand why and how it works.
C++, as the name implies, is the next generation of the C programming language. The experienced C programmer will find C++ both exciting and frustrating. This book will help you get from C to C++ as painlessly as possible; however, C++ For Dummies, 4th Edition, doesn't assume that the reader knows anything about C language. Anyone, from any programming background, will quickly discover how to
This fourth edition of C++ For Dummies begins with basic programming concepts. The book works its way through simple syntax into the care and feeding of basic programs right into object-oriented concepts. Once you've digested the entire content of the book, you should have no trouble impressing your friends and acquaintances at parties. You'll find coverage of all these topics, and more:
C++ For Dummies does not cover Windows programming. Finding out how to program Windows in C++ is really a two-step process. First, you need to master C++. That accomplished, you can move on to Windows programming. [via]
› Find signed collectible books: 'C++ Primer'
This new edition of C++ Primer, a favorite choice for a first C++ book, has been greatly improved with the latest and greatest on C++, stressing the built-in language features of the C++ Standard Library. For this new version--weighing in at a massive 1,237 pages--Stanley Lippman, a well-known C++ expert, teams up with Josée Lajoie, who has helped define the C++ international language standard. The new material is excellent for programmers who want to get the most out of new and advanced features in the language.
The authors still introduce the basics of C++, including data types and pointers, but quickly move on to stress how to get the most out of the built-in features of ISO-standard C++. Throughout this book built-in support for the C++ Standard Library, such as container classes like vectors and maps, and other standard features, such as the string class, are integrated into a tried-and- proven basic-language tutorial.
The major new features of C++ (templates, name spaces, and run-time type identification) all get their due. The result is an authoritative guide to basic and advanced C++ in a clear and readable style, with plenty of short, practical examples throughout the text. The book includes exercises--some quite challenging--for every section: a perfect choice both for self-study and the classroom. --Richard Dragan [via]
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› Find signed collectible books: 'Cgi Programming on the World Wide Web'
O'Reilly has done it again! This is my favorite book yet on writing CGI scripts with Perl (5.0). The extensive use of real world applications you can try while learning, and the great examples of how to have CGI interact with databases are especially useful. I suspect I shall order several copies for some of our staff who are new to CGI. Although the book has a UNIX bias, it has much to offer scripters on all platforms.
Note that many competitors cram a CD-ROM into their books to give greater "shelf appeal". Don't be fooled. O'Reilly continues its economically and ecologically sensible approach of pointing you to their FTP site to obtain the example code used in the book. (Thanks, Tim!) Highly Recommended. [via]
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› Find signed collectible books: 'Common Lisp: The Language'
This is the Lisp programmers' bible. If you need to know the official specification, every function defined in Common Lisp can be found in here somewhere. Anyone vaguely serious about programming in Lisp for extended periods of time should keep a copy of this book for reference. However, note that while this book is clearly written, it is not an introduction to programming in Lisp--Common Lisp: The Language only offers the language specification. [via]
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› Find signed collectible books: 'Computer Power and Human Reason: From Judgment to Calculation'
A classic text by the author who developed ELIZA, a natural-language processing system. [via]
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› Find signed collectible books: 'Core Java 2'
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› Find signed collectible books: 'Core Java 2: Fundamentals'
If you need to get something done in Java, Core Java 1.2, Volume 1--Fundamentals is one of the best books you can turn to for assistance. It's devoid of shaky, academic examples and packed with robust demonstrations that illustrate hundreds of powerful concepts.
This book begins with an explanation of the Java programming and execution environments in general terms and then provides specific examples of how to put key parts of the core packages to work. The authors back up the many examples with sharp, fact-rich commentary on how to get things done with Java. This volume covers data structures, object orientation, events, applets, input/output, and Swing.
A quick note: though the title of this book includes the words Java 1.2, the Java examples appear to be based on a very late beta and effectively cover what's now called Java 2. JavaSoft changed the name of the software during the final stages of testing--after the authors had finished this book. --David Wall [via]
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› Find signed collectible books: 'Creating Web Pages for Dummies'
The authors of Creating Web Pages for Dummies deserve compliments for their refusal to sugarcoat Web page design through reliance upon visual editing tools. They come right out of the gate and teach HTML--a simple, limited subset of the whole language to be sure, but enough of the language of Web publishing to get readers going. Further, this simple but earnest introduction reveals HTML concepts that readers will need to understand before they explore more complicated aspects of the language.
In addition to teaching the fundamentals of page design and creation, Smith and Bebak spend some time explaining how to get pages onto the Web. They detail the mechanics of using no-charge page publishers like GeoCities, then go on to explain how to publish a page on AOL or Prodigy.
One section of this book deals with HTML development tools (the opening chapter is called "Be True to Your Tool"--go figure). The authors cover NaviPress, PageMill, HotDog, and BBEdit in depth, and address a few more development tools briefly. Unfortunately, the reader is left wondering what happened to coverage of FrontPage--a very popular development tool that many people already own.
A companion CD-ROM holds some page-editing tools, including a PageMill demo, a HotDog Demo, BBEdit Lite, and various other software.
If you represent a business, you'll probably want a more comprehensive text that will enable you to project a more professional image on the Web. But if you're a person who wants to publish a home page, this book will serve you well. --David Wall [via]
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› Find signed collectible books: 'Crypto: How the Code Rebels Beat the Government--Saving Privacy in the Digital Age'
If the National Security Agency (NSA) had wanted to make sure that strong encryption would reach the masses, it couldn't have done much better than to tell the cranky geniuses of the world not to do it. Author Steven Levy, deservedly famous for his enlightening Hackers, tells the story of the cypherpunks, their foes, and their allies in Crypto: How the Code Rebels Beat the Government. From the determined research of Whitfield Diffie and Marty Hellman, in the face of the NSA's decades-old security lock, to the commercial world's turn-of-the-century embrace of encrypted e-commerce, Levy finds drama and intellectual challenge everywhere he looks. Although he writes, "Behind every great cryptographer, it seems, there is a driving pathology," his respect for the mathematicians and programmers who spearheaded public key encryption as the solution to Information Age privacy invasion shines throughout. Even the governmental bad guys are presented more as hapless control fetishists who lack the prescience to see the inevitability of strong encryption as more than a conspiracy of evil.
Each cryptological advance that was made outside the confines of the NSA's Fort Meade complex was met with increasing legislative and judicial resistance. Levy's storytelling acumen tugs the reader along through mathematical and legal hassles that would stop most narratives in their tracks--his words make even the depressingly silly Clipper chip fiasco vibrant. Hardcore privacy nerds will value Crypto as a review of 30 years of wrangling; those readers with less familiarity with the subject will find it a terrific and well-documented launching pad for further research. From notables like Phil Zimmerman to obscure but important figures like James Ellis, Crypto dishes the dirt on folks who know how to keep a secret. --Rob Lightner [via]
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› Find signed collectible books: 'Css Cookbook'
Cascading Style Sheets (CSS) are a powerful way to enrich the presentation of HTML-based web pages, allowing web authors to give their pages a more sophisticated look and more structure. CSS's compact file size helps web pages load quickly, and by allowing changes made in one place to be applied across the entire document, CSS can save hours of tedious changing and updating.
But to leverage the full power of CSS, web authors first have to sift through CSS theory to find practical solutions that resolve real-world problems. Web authors can waste hours and earn ulcers trying to find answers to those all-too-common dilemmas that crop up with each project. The CSS Cookbook cuts straight through the theory to provide hundreds of useful examples and CSS code recipes that web authors can use immediately to format their web pages.
The time saved by a single one of these recipes will make its cover price money well-spent. But the CSS Cookbook provides more than quick code solutions to pressing problems. The explanation that accompanies each recipe enables readers to customize the formatting for their specific purposes, and shows why the solution works, so you can adapt these techniques to other situations. Recipes range from the basics that every web author needs to code concoctions that will take your web pages to new levels.
Reflecting CSS2, the latest specification, and including topics that range from basic web typography and page layout to techniques for formatting lists, forms, and tables, it is easy to see why the CSS Cookbook is regarded as an excellent companion to Cascading Style Sheets: The Definitive Guide and a must-have resource for any web author who has even considered using CSS.

› Find signed collectible books: 'The Design and Evolution of C++'
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› Find signed collectible books: 'Designing With Web Standards'
You code. And code. And code. You build only to rebuild. You focus on making your site compatible with almost every browser or wireless device ever put out there. Then along comes a new device or a new browser, and you start all over again.
You can get off the merry-go-round.
It's time to stop living in the past and get away from the days of spaghetti code, insanely nested table layouts, tags, and other redundancies that double and triple the bandwidth of even the simplest sites. Instead, it's time for forward compatibility.
Isn't it high time you started designing with web standards?
Standards aren't about leaving users behind or adhering to inflexible rules. Standards are about building sophisticated, beautiful sites that will work as well tomorrow as they do today. You can't afford to design tomorrow's sites with yesterday's piecemeal methods.
Jeffrey teaches you to:More editions of Designing With Web Standards:
› Find signed collectible books: 'Extreme Programming Explained: Embrace Change'
In this second edition of Extreme Programming Explained, Kent Beck organizes and presents five years worth of experiences, growth, and change revolving around XP. If you are seriously interested in understanding how you and your team can start down the path of improvement with XP, you must read this book.
Francesco Cirillo, Chief Executive Officer, XPLabs S.R.L.
The first edition of this book told us what XP wasit changed the way many of us think about software development. This second edition takes it farther and gives us a lot more of the why of XP, the motivations and the principles behind the practices. This is great stuff. Armed with the what and the why, we can now all set out to confidently work on the how: how to run our projects better, and how to get agile techniques adopted in our organizations.
Dave Thomas, The Pragmatic Programmers LLC
This book is dynamite! It was revolutionary when it first appeared a few years ago, and this new edition is equally profound. For those who insist on cookbook checklists, theres an excellent chapter on primary practices, but I urge you to begin by truly contemplating the meaning of the opening sentence in the first chapter of Kent Becks book: XP is about social change. You should do whatever it takes to ensure that every IT professional and every IT managerall the way up to the CIOhas a copy of Extreme Programming Explained on his or her desk.
Ed Yourdon, author and consultant
XP is a powerful set of concepts for simplifying the process of software design, development, and testing. It is about minimalism and incrementalism, which are especially useful principles when tackling complex problems that require a balance of creativity and discipline.
Michael A. Cusumano, Professor, MIT Sloan School of Management, and author of The Business of Software
Extreme Programming Explained is the work of a talented and passionate craftsman. Kent Beck has brought together a compelling collection of ideas about programming and management that deserves your full attention. My only beef is that our profession has gotten to a point where such common-sense ideas are labeled extreme....
Lou Mazzucchelli, Fellow, Cutter Business Technology Council
If your organization is ready for a change in the way it develops software, theres the slow incremental approach, fixing things one by one, or the fast track, jumping feet first into Extreme Programming. Do not be frightened by the name, it is not that extreme at all. It is mostly good old recipes and common sense, nicely integrated together, getting rid of all the fat that has accumulated over the years.
Philippe Kruchten, UBC, Vancouver, British Columbia
Sometimes revolutionaries get left behind as the movement they started takes on a life of its own. In this book, Kent Beck shows that he remains ahead of the curve, leading XP to its next level. Incorporating five years of feedback, this book takes a fresh look at what it takes to develop better software in less time and for less money. There are no silver bullets here, just a set of practical principles that, when used wisely, can lead to dramatic improvements in software development productivity.
Mary Poppendieck, author of Lean Software Development: An Agile Toolkit
Kent Beck has revised his classic book based on five more years of applying and teaching XP. He shows how the path to XP is both easy and hard: It can be started with fewer practices, and yet it challenges teams to go farther than ever.
William Wake, independent consultant
With new insights, wisdom from experience, and clearer explanations of the art of Extreme Programming, this edition of Becks classic will help many realize the dream of outstanding software development.
Joshua Kerievsky, author of Refactoring to Patterns and Founder, Industrial Logic, Inc.
XP has changed the way our industry thinks about software development. Its brilliant simplicity, focused execution, and insistence on fact-based planning over speculation have set a new standard for software delivery.
David Trowbridge, Architect, Microsoft Corporation
Accountability. Transparency. Responsibility. These are not words that are often applied to software development.
In this completely revised introduction to Extreme Programming (XP), Kent Beck describes how to improve your software development by integrating these highly desirable concepts into your daily development process.
The first edition of Extreme Programming Explained is a classic. It won awards for its then-radical ideas for improving small-team development, such as having developers write automated tests for their own code and having the whole team plan weekly. Much has changed in five years. This completely rewritten second edition expands the scope of XP to teams of any size by suggesting a program of continuous improvement based on:
Whether you have a small team that is already closely aligned with your customers or a large team in a gigantic or multinational organization, you will find in these pages a wealth of ideas to challenge, inspire, and encourage you and your team members to substantially improve your software development.
You will discover how to:
You will also find many other concrete ideas for improvement, all based on a philosophy that emphasizes simultaneously increasing the humanity and effectiveness of software development.
Every team can improve. Every team can begin improving today. Improvement is possiblebeyond what we can currently imagine. Extreme Programming Explained, Second Edition, offers ideas to fuel your improvement for years to come.
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› Find signed collectible books: 'Go to: The Story of the Math Majors, Bridge Players, Engineers, Chess Wizards, Maverick Scientists and Iconoclasts - The Programmers Who Created the Sofware'
Exploring the strange and hazy days before nerds ruled the earth, tech writer Steve Lohr's Go To: The Story of the Math Majors, Bridge Players, Engineers, Chess Wizards, Maverick Scientists and Iconoclasts--The Programmers Who Created the Software Revolution is a great introduction to the softer side of the Information Age. Sure, he covers the Microsoft and Apple stories, but he also digs deeply to learn how Fortran and COBOL were developed and ventures into the open-source world. Lohr is adept at personalising the process of software development, which serves to make some of the business and technical decisions more comprehensible to the lay reader.
IBM conducted yearly employee reviews called the "Performance Improvement Program" or Pip, for short. The Pip, like most such programs today, followed a rigid formula, with numbers and rankings. [John] Backus decided the Pip system was ill suited for measuring the performance of his programmers, so his approach was to mostly ignore it. One afternoon, for example, he called Lois Haibt over for a chat. He talked about her work, said she had been doing an excellent job and then pushed a small piece of paper across the desk saying, "This is your new salary," a pleasing raise, as Haibt recalled. As she got up to leave, Backus mentioned in passing, "In case anyone should ask, this was your Pip."
Since he starts early in the history of the field, Lohr gets to share some of the oddities of the days before programming was professionalised. Developers were kids, musicians, game experts, and practically anyone who showed an interest. Many readers will be surprised and delighted to read of the strong recruitment of women and their many contributions to software development--an aspect of geek history, which has long been neglected. Go To should break down a few preconceptions while building up a new respect for the coders who guided us into the 21st century. --Rob Lightner [via]
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› Find signed collectible books: 'Hacking Exposed: Network Security Secrets & Solutions'
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› Find signed collectible books: 'Hard Drive: Bill Gates and the Making of the Microsoft Empire'
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› Find signed collectible books: 'Head First Html With CSS & XHTML'
NA [via]
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› Find signed collectible books: 'Html Complete'
No matter what your level of HTML expertise is, the updated version of this book will keep you challenged, focused, and looking forward to the next chapter. This second edition of HTML Complete covers all of the bases and is loaded with examples that range from planning and designing Web pages to a brief introduction to XHTML.
Published by Sybex primarily as a compilation of many of the publisher's Web authors, this truly is a jam-packed, thousand-page "how-to" book. As the title suggests, it contains in-depth coverage of topics from the basic HTML platform to more exciting subjects like Dynamic HTML (DHTML), Active Server Pages (ASP), and cascading style sheets (CSS). It even includes a section on customizing Windows 98 by using HTML. No-nonsense exercises, tips, notes, and warnings for beginners fill the pages. For the more experienced HTML user, the Master's Reference appendix provides a wealth of information that will be useful as a one-stop reference.
This title enables users of all stripes to design and employ current and emerging Web technologies in the right way, while serving also as a solid reference. The reference component of HTML Complete will translate into a longer shelf life than your run-of-the-mill book on HTML. --Stephen W. Plain
Topics covered:

› Find signed collectible books: 'Html Complete'
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› Find signed collectible books: 'Html for the World Wide Web Visual Quickstart Guide: With Xhtml and Css'
It's important for anyone who creates Web sites--even those who rely on powerful editors like Dreamweaver or GoLive--to know HTML. The World Wide Web Consortium rewrote HTML as a subset of XML (dubbing it "XHTML 1.0") and the allowable code will eventually be stricter. Tags that are being phased out are labeled "deprecated"--current browsers can still handle them, but if you want your site to keep up with future browsers, not to mention conform to accessibility requirements, you will want to get on top of XHTML.
Of course, Elizabeth Castro manages to write books that not only speak to those who are already fluent in HTML, but are good for newbies too. She makes it a breeze to create sites that are visually stylish and technically sophisticated without the expense of buying an editor.
Among the topics covered in her new book, HTML for the World Wide Web with XHTML and CSS: using the (relatively newer) structural tags (like doctype and div); correctly using older tags (like p and img) that have been modified in XHTML; writing XHTML so that formatting is done by the style sheets; writing those style sheets (cascading style sheets, a.k.a. "CSS"); creating a variety of layouts; and dealing with tables, frames, forms, multimedia, a bit of JavaScript (including mouseovers), WML (for mobile device displays), debugging, publishing, and publicizing your site.
As with all Visual QuickStart Guides, this one features clear and concise instructions side by side with well-captioned illustrations and screen shots that show both the source code and the resulting effect on the Web page. The index is extremely detailed, making this a great reference.
Also great for reference are the outstanding appendices. The first is an extensive list of tags and attributes, indicating which are deprecated and/or proprietary and on which page they are discussed. A similar appendix shows CSS properties and values; given the future of Web coding, this chart alone is worth the price of the book. Other handy charts cover intrinsic events, symbols and character Unicodes, and an expanded color chart that goes way beyond the virtually archaic Web-safe palette. All of which makes this a definite must-have for every Web designer's bookshelf. --Angelynn Grant [via]
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› Find signed collectible books: 'Html Pocket Reference'
In this completely revised and updated pocket reference, Jennifer Niederst, the author of the best-selling Web Design in a Nutshell, delivers a complete guide to every HTML tag. As with O'Reilly's other pocket references, this handy book offers the bare essentials in a small, concise format that you can carry anywhere for quick reference. This guide will literally fit into your back pocket.
Each entry in the book is devoted to the description of a single HTML tag, its standard usage, information on the tag's attributes, browser support (for Netscape Navigator, Microsoft Internet Explorer, and Opera), and support for WebTV. Niederst puts the tags in context, indicating which ones are grouped together. She also offers bare-bones examples of how standard web page elements are constructed.
All the tag-by-tag descriptions in this new edition have been brought up to date with the current HTML specification (4.01), and the book includes useful charts of character entities and decimal-to-hexadecimal conversions.
The HTML Pocket Reference, second edition is an indispensable reference for any serious web designer, author, or programmer.
› Find signed collectible books: 'Ipod & I Tunes: The Missing Manual'
Whether it's the ultra-thin, pocket-sized iPod or the vast music library known as iTunes, it seems like everyone is relying on these marvels of technology for their musical needs. CDs and cassettes? They're so twentieth century!
But like any cutting-edge technology, improvements come fast and furious. To keep up with all the recent changes to iPod and iTunes, O'Reilly has once again fully updated and refreshed its bestselling Missing Manual. This third edition now reflects the following cool advancements:
Like the rest of the Missing Manual series, iPod & iTunes: The Missing Manual is written in a witty and entertaining style that makes it an easy read for even the most non-technical of consumers.
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› Find signed collectible books: 'Latex: A Documentation Preparation System User's Guide and Reference Manual'
This authoritative user's guide and reference manual for the LATEX computer typesetting system has been revised to document features now available in the new standard software release - LATEX2e. The new edition features additional styles and functions, improved font handling, and enhanced graphics capabilities. Other parts of the book have been revised to reflect user comments and suggestions. Selected sections have been rewritten to explain challenging concepts or functions, and the descriptions of both MakeIndex and BibTEX have been updated. New LATEX users will want to start with this book, and current users, particularly as they upgrade to the LATEX2e software, will be eager to obtain the most up-to-date version of its associated manual. Features *Revised version of the authoritative user's guide and reference manual for the LATEX computer typesetting system. *Features the new standard software release - LATEX2e. *Sections rewritten to explain difficult concepts or functions. 0201529831B04062001 [via]
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› Find signed collectible books: 'The Latex Document Preparation System: User's Guide & Reference Manual'
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› Find signed collectible books: 'Learning the Bash Shell'
The first thing users of the Linux operating system come face to face with is the shell. "Shell" is the UNIX term for a user interface to the system -- something that lets you communicate with the computer via the keyboard and display. Bash, the Free Software Foundation's "Bourne Again Shell," is the default shell for Linux, the popular free UNIX-like operating system. It's also a replacement for the standard UNIX Bourne shell, which serves both as a user interface and as a programming language. Like the FSF's other tools, bash is more than a mere replacement: it extends the Bourne shell in many ways. New features include command line editing, key bindings, integrated programming features, command completion, control structures (especially the select construct, which enables you to create menus easily) and new ways to customize your environment.
Whether you want to use bash for its user interface or its programming features you will find Learning the bash Shell a valuable guide. The book covers all of bash's features, both for interactive use and programming. If you are new to shell programming, Learning the bash Shell provides an excellent introduction, covering everything from the most basic to the most advanced features, like signal handling and command line processing. If you've been writing shell scripts for years, it offers a great way to find out what the new shell offers. The book is full of examples of shell commands and programs that are designed to be useful in your everyday life as a user, not just to illustrate the feature being explained. All of these examples are freely available to you online on the Internet.
With this book you'll learn:
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› Find signed collectible books: 'Learning Web Design'
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› Find signed collectible books: 'Learning Web Design: A Beginner's Guide to Html, Graphics, and Animation'
In Learning Web Design, the author of a top-rated web authoring guide (Web Design in a Nutshell) now turns her hand to a beginner's tutorial. The result is a foundation course in HTML, and an ideal starting point for learning how to build web pages.
The book does not attempt to cover every aspect of web authoring, and you should look elsewhere for coverage of technologies like Flash multimedia, Javascript or XML. Instead, Learning Web Design offers sound and thorough coverage of the fundamentals, presented in a friendly and informal style, and underpinned by the author's in-depth knowledge and professionalism.
Some Web authors use design tools, while others prefer to work directly with HTML code. This title takes a balanced view, with how-to explanations for Dreamweaver, GoLive and FrontPage, along with the equivalent HTML. For graphics, Photoshop, Fireworks and Paint Shop Pro are specifically covered.
The book is structured as four parts. The first is an overview, explaining the Web design process. Next comes an HTML tutorial, tackling page formatting, how to include graphics, tables, frames and colours. The third part is a detailed guide to Web graphics, showing how to optimise both appearance and performance. The final section is about usability and design, showing how to create pages to professional standards. There is also a peek at more advanced techniques, showing where to go for more information. The wide-margin layout gives plenty of space for illustrations, some in colour, and there are plentiful tips and references in side-panels. --Tim Anderson [via]
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› Find signed collectible books: 'Learning Xml'
Although Learning XML covers XML with a broad brush, it nevertheless presents the key elements of the technology with enough detail to familiarise the reader with the crucial markup language. This guide is brief enough to tackle in a weekend.
Author Erik T Ray begins with an excellent summary of XML's history as an outgrowth of SGML and HTML. He outlines very clearly the elements of markup, demystifying concepts such as attributes, entities and namespaces with numerous clear examples. To illustrate a real-world XML application, he gives the reader a look at a document written in DocBook--a publicly available XML document type for publishing technical writings--and explains the sections of the document step by step. A simplified version of DocBook is used later in the book to illustrate transformation--a powerful benefit of XML.
The all-important Document Type Definition (DTD) is covered in depth, but the still-unofficial alternative--XML Schema--is only briefly addressed. The author makes liberal use of graphical illustrations, tables and code to demonstrate concepts along the way, keeping the reader engaged and on track. Ray also gets into a deep discussion of programming XML utilities with Perl.
Learning XML is a highly readable introduction to XML for readers with existing knowledge of markup and Web technologies, and it meets its goals very well--to deliver a broad perspective of XML and its potential. --Stephen W Plain [via]
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› Find signed collectible books: 'Learning XML : Guide to Creating Self-Describing Data'
Although Learning XML covers XML with a broad brush, it nevertheless presents the key elements of the technology with enough detail to familiarise the reader with the crucial markup language. This guide is brief enough to tackle in a weekend.
Author Erik T Ray begins with an excellent summary of XML's history as an outgrowth of SGML and HTML. He outlines very clearly the elements of markup, demystifying concepts such as attributes, entities and namespaces with numerous clear examples. To illustrate a real-world XML application, he gives the reader a look at a document written in DocBook--a publicly available XML document type for publishing technical writings--and explains the sections of the document step by step. A simplified version of DocBook is used later in the book to illustrate transformation--a powerful benefit of XML.
The all-important Document Type Definition (DTD) is covered in depth, but the still-unofficial alternative--XML Schema--is only briefly addressed. The author makes liberal use of graphical illustrations, tables and code to demonstrate concepts along the way, keeping the reader engaged and on track. Ray also gets into a deep discussion of programming XML utilities with Perl.
Learning XML is a highly readable introduction to XML for readers with existing knowledge of markup and Web technologies, and it meets its goals very well--to deliver a broad perspective of XML and its potential. --Stephen W Plain [via]
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› Find signed collectible books: 'The Microsoft Manual of Style for Technical Publications'
With so many software products to its credit, Microsoft can't help but have an opinion on computer terms and usage. Many topnotch technical companies, writers, and editors consider the Microsoft Manual of Style for Technical Publications to be a standard in the industry. Technical writers and editors often refer to it when they can't find an answer in The Chicago Manual of Style or when researching appropriate style issues to include in their company's in-house style manual.
While this manual of style can't possibly list everything that is created by Microsoft, it does advise how to use and spell both general and computer-related terms and takes a stand on sticky style, technical writing, and design and interface issues. This second edition has been updated to include significant changes in Internet terminology and usage. Alphabetically tabbed pages make it easy to locate topics of interest. A useful appendix defines acronyms and abbreviations and shares any special style rules associated with them. Another appendix lists keyboard characters and the correct names that should be used to describe each one. The enclosed CD-ROM contains an electronic version of the book along with a copy of the Microsoft Press Computer Dictionary. --Cristina Vaamonde [via]
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› Find signed collectible books: 'Perl in a Nutshell: A Desktop Quick Reference'
Perl in a Nutshell strives to be a perfect set of socket tools for the active Perl programmer. By and large, it succeeds, providing endless and well-thought-out lists and tables on the language's modules, flags, and extensions. The authors briefly address basic learner's questions--such as the difference between a hash and an array--but these concepts are not the purpose of the book. (Those new to Perl would be better off with others in the O'Reilly Perl series, such as Learning Perl, while programmers making the switch to Perl can pick up the nuances of the language with Programming Perl.) This book is pure Perl reference, briefly covering Perl/Tk (for GUI Perl programs on Unix and Windows 95/NT) and Perl for Win 32.
The authors do start at the very beginning, and even in a self-described "desktop quick reference" find the time to comment on less urgent--but still interesting--Perl-related matters (like how to find online help amidst the "Perl culture"). The format of the book makes sections on topics such as Perl debugging easily understandable, illustrating how to make an interactive and timesaving environment.
Of particular convenience is the outstanding section on the standard Perl modules. A four-page "quick look" allows you to easily scan through short definitions of all the modules and find the entry you're looking for. An index with full definitions for each module follows, showing you how to use each module and providing a more in-depth explanation (and often, examples). Perl in a Nutshell concludes--as you might expect--with an excellent and well-cross-referenced index. --Jennifer Buckendorff [via]
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› Find signed collectible books: 'Php Cookbook'
When it comes to creating dynamic web sites, the open source PHP language is red-hot property: used on more than 20 million web sites today, PHP is now more popular than Microsoft's ASP.NET technology. With our Cookbook's unique format, you can learn how to build dynamic web applications that work on any web browser. This revised new edition makes it easy to find specific solutions for programming challenges.
PHP Cookbook has a wealth of solutions for problems that you'll face regularly. With topics that range from beginner questions to advanced web programming techniques, this guide contains practical examples -- or "recipes" -- for anyone who uses this scripting language to generate dynamic web content. Updated for PHP 5, this book provides solutions that explain how to use the new language features in detail, including the vastly improved object-oriented capabilities and the new PDO data access extension. New sections on classes and objects are included, along with new material on processing XML, building web services with PHP, and working with SOAP/REST architectures. With each recipe, the authors include a discussion that explains the logic and concepts underlying the solution.
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› Find signed collectible books: 'The PHP Cookbook: Solutions and Examples for PHP Programmers'
PHP is a simple yet powerful open source scripting language that has become a big player in web development. Over a million web sites, from large corporate sites to small personal sites, are using PHP to serve dynamic web content. PHP's broad feature set, approachable syntax, and support for different operating systems and web servers make it an ideal language for rapid web development.
The PHP Cookbook is a collection of problems, solutions, and practical examples for PHP programmers. The book contains a unique and extensive collection of best practices for everyday PHP programming dilemmas. For every problem addressed in the book, there's a worked-out solution or "recipe" -- short, focused pieces of code that you can insert directly into your applications. But this book offers more than cut-and-paste code. You also get explanations of how and why the code works, so you can learn to adapt the problem-solving techniques to similar situations.
The recipes in the PHP Cookbook range from simple tasks, such as sending a database query and fetching URLs, to entire programs that demonstrate complex tasks, such as printing HTML tables and generating bar charts. This book contains over 250 recipes on the following topics:
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› Find signed collectible books: 'Practical Cryptography'
Security is the number one concern for businesses worldwide. The gold standard for attaining security is cryptography because it provides the most reliable tools for storing or transmitting digital information. Written by Niels Ferguson, lead cryptographer for Counterpane, Bruce Schneier's security company, and Bruce Schneier himself, this is the much anticipated follow-up book to Schneier's seminal encyclopedic reference, Applied Cryptography, Second Edition (0-471-11709-9), which has sold more than 150,000 copies.
Niels Ferguson (Amsterdam, Netherlands) is a cryptographic engineer and consultant at Counterpane Internet Security. He has extensive experience in the creation and design of security algorithms, protocols, and multinational security infrastructures. Previously, Ferguson was a cryptographer for DigiCash and CWI. At CWI he developed the first generation of off-line payment protocols. He has published numerous scientific papers.
Bruce Schneier (Minneapolis, MN) is Founder and Chief Technical Officer at Counterpane Internet Security, a managed-security monitoring company. He is also the author of Secrets and Lies: Digital Security in a Networked World (0-471-25311-1). [via]
› Find signed collectible books: 'Practical Unix and Internet Security'
The world's most business-critical transactions run on Unix machines, which means the machines running those transactions attract evildoers. Furthermore, a lot of those machines have Internet connections, which means it's always possible that some nefarious remote user will find a way in. The third edition of Practical Unix & Internet Security contains--to an even greater extent than its favorably reputed ancestors--an enormous amount of accumulated wisdom about how to protect Internet-connected Unix machines from intrusion and other forms of attack. This book is fat with practical advice on specific defensive measures (to defeat known attacks) and generally wise policies (to head off as-yet-undiscovered ones).
The authors' approach to Unix security is holistic and clever; they devote as much space to security philosophy as to advice about closing TCP ports and disabling unnecessary services. They also recognize that lots of Unix machines are development platforms, and make many recommendations to consider as you design software. It's rare that you read a page in this carefully compiled book that does not impart some obscure nugget of knowledge, or remind you to implement some important policy. Plus, the authors have a style that reminds their readers that computing is supposed to be about intellectual exercise and fun, an attitude that's absent from too much of the information technology industry lately. Read this book if you use any flavor of Unix in any mission-critical situation. --David Wall
Topics covered: Security risks (and ways to limit them) under Linux, Solaris, Mac OS X, and FreeBSD. Coverage ranges from responsible system administration (including selection of usernames and logins) to intrusion detection, break-in forensics, and log analysis. [via]
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› Find signed collectible books: 'Programming Ruby: The Pragmatic Programmer's Guide'
"Big in Japan" was a pejorative term for failed pop musicians, but it accurately describes the Ruby language, designed by Yukihiro Matsumoto. The authors--who wrote The Pragmatic Programmer--feel it deserves a wider exposure in the English-speaking world.
Ruby is fully object oriented with a simple and consistent syntax. It is Open Source and freely available from ftp:ftp.netlab.co.jp/pub/lang/ruby as well as many mirrors. In Programming Ruby the authors set out to show that Ruby can and should replace languages such as Perl, Python, SmallTalk and C++; from which it takes all the best features--even Perl's excellent regular expression support.
The book is in four parts: a tutorial; a section on installing and running it in various environments; a section on the inner workings and interrelationships of the language; and, finally, a huge library reference. The authors make their case for the language's simplicity, predictability and flexibility. Unlike languages which have grown by accretion, such as Perl, it is remarkably clean.
Clearly a labour of love, Programming Ruby is equally clean and the authors' enthusiasm for it drips from the pages. Certainly, if you are passionate about efficient, error-free coding Ruby is hard to beat. There are, though, an awful lot of languages available already.
Ruby is certainly worth a look just to see how simple and accessible an object-oriented language can be when its author can draw on the best and throw away the rest. Working programmers will decide whether Ruby gains widespread acceptance but in Programming Ruby it has a powerful and convincing advocate. --Steve Patient [via]
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› Find signed collectible books: 'Revolution: In The Valley'
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› Find signed collectible books: 'The Second Self: Computers and the Human Spirit'
In The Second Self, Sherry Turkle looks at the computer not as a "tool," but as part of our social and psychological lives; she looks beyond how we use computer games and spreadsheets to explore how the computer affects our awareness of ourselves, of one another, and of our relationship with the world. "Technology," she writes, "catalyzes changes not only in what we do but in how we think." First published in 1984, The Second Self is still essential reading as a primer in the psychology of computation. This twentieth anniversary edition allows us to reconsider two decades of computer culture--to (re)experience what was and is most novel in our new media culture and to view our own contemporary relationship with technology with fresh eyes. Turkle frames this classic work with a new introduction, a new epilogue, and extensive notes added to the original text.Turkle talks to children, college students, engineers, AI scientists, hackers, and personal computer owners--people confronting machines that seem to think and at the same time suggest a new way for us to think--about human thought, emotion, memory, and understanding. Her interviews reveal that we experience computers as being on the border between inanimate and animate, as both an extension of the self and part of the external world. Their special place betwixt and between traditional categories is part of what makes them compelling and evocative. (In the introduction to this edition, Turkle quotes a PDA user as saying, "When my Palm crashed, it was like a death. I thought I had lost my mind.") Why we think of the workings of a machine in psychological terms--how this happens, and what it means for all of us--is the ever more timely subject of The Second Self.
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› Find signed collectible books: 'Sed & Awk'
sed & awk describes two text processing programs that are mainstays of the UNIX programmer's toolbox.
sed is a "stream editor" for editing streams of text that might be too large to edit as a single file, or that might be generated on the fly as part of a larger data processing step. The most common operation done with sed is substitution, replacing one block of text with another.
awk is a complete programming language. Unlike many conventional languages, awk is "data driven" -- you specify what kind of data you are interested in and the operations to be performed when that data is found. awk does many things for you, including automatically opening and closing data files, reading records, breaking the records up into fields, and counting the records. While awk provides the features of most conventional programming languages, it also includes some unconventional features, such as extended regular expression matching and associative arrays. sed & awk describes both programs in detail and includes a chapter of example sed and awk scripts.
This edition covers features of sed and awk that are mandated by the POSIX standard. This most notably affects awk, where POSIX standardized a new variable, CONVFMT, and new functions, toupper() and tolower(). The CONVFMT variable specifies the conversion format to use when converting numbers to strings (awk used to use OFMT for this purpose). The toupper() and tolower() functions each take a (presumably mixed case) string argument and return a new version of the string with all letters translated to the corresponding case.
In addition, this edition covers GNU sed, newly available since the first edition. It also updates the first edition coverage of Bell Labs nawk and GNU awk (gawk), covers mawk, an additional freely available implementation of awk, and briefly discusses three commercial versions of awk, MKS awk, Thompson Automation awk (tawk), and Videosoft (VSAwk).
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› Find signed collectible books: 'Sed & Awk'
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› Find signed collectible books: 'Sendmail'
Reliable, flexible, and configurable enough to solve the mail routing needs of any web site, sendmail has withstood the test of time, but has become no less daunting in its complexity. Even the most experienced system administrators have found it challenging to configure and difficult to understand. For help in unraveling its intricacies, sendmail administrators have turned unanimously to one reliable source--the bat book, or sendmail by Bryan Costales and the creator of sendmail, Eric Allman. Now in its third edition, this best-selling reference will help you master the most demanding version of sendmail yet.
The new edition of sendmail has been completely revised to cover sendmail 8.12--a version with more features and fundamental changes than any previous version of the Unix-based email routing program. Because the latest version of sendmail differs so significantly from earlier versions, a massive rewrite of this best-selling reference was called for.
The book begins by guiding you through the building and installation of sendmail and its companion programs, such as vacation and makemap. These additional programs are pivotal to sendmail's daily operation. Next, you'll cover the day-to-day administration of sendmail. This section includes two entirely new chapters, "Performance Tuning" to help you make mail delivery as efficient as possible, and "Handling Spam" to deal with sendmail's rich anti-spam features. The next section of the book tackles the sendmail configuration file and debugging. And finally, the book wraps up with five appendices that provide more detail about sendmail than you may ever need. Altogether, versions 8.10 through 8.12 include dozens of new features, options, and macros, and this greatly expanded edition thoroughly addresses each, and provides and advance look at sendmail version 8.13 (expected to be released in 2003).
With sendmail, Third Edition in hand, you will be able to configure this challenging but necessary utility for whatever needs your system requires. This much anticipated revision is essential reading for sendmail administrators.
› Find signed collectible books: 'Sendmail'
This second edition of sendmail covers sendmail Version 8.8 from Berkeley and the standard versions available on most systems. It is far and away the most comprehensive book ever written on sendmail, the program that acts like a traffic cop in routing and delivering mail on Unix-based networks. Although sendmail is used on almost every Unix system, it's one of the last great uncharted territories--and most difficult utilities to learn--in Unix system administration.
This book provides a complete sendmail tutorial, plus extensive reference material on every aspect of the program. What's more, it's authoritative, having been coauthored by Eric Allman, the developer of sendmail. In addition to Version 8.8, it covers earlier versions available on many systems, such as those found on Sun workstations. Part One is a tutorial on understanding sendmail; Part Two covers the building, installation, and m4 configuration of sendmail; Part Three covers practical issues in sendmail administration; Part Four is a comprehensive reference section; and Part Five consists of appendixes and a bibliography.
In this second edition an expanded tutorial demonstrates hub's cf file and nullclient.mc. Other topics include the #error delivery agent, sendmail's exit values, MIME headers, and how to set up and use the user database, mailertable, and smrsh. Solution-oriented examples throughout the book help you solve your own sendmail problems. Plus, this edition is cross-referenced with section numbers.
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› Find signed collectible books: 'Structured Computer Organization'
Completely updated, this book explains how computer designers can follow the structured model to develop efficient hardware and software systems. New information has been included on UNIX, OS/2, INTEL 8088/80286/80386, Motorola 68000/68020/68030 and RISC machine. The operation of a typical IBM PC clone is now described in detail at the chip level. [via]
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› Find signed collectible books: 'Unix Power Tools'
› Find signed collectible books: 'Unix Power Tools/Book and Disk'
UNIX documentation typically comes in one of two flavors: at one extreme, light and fluffy books that assume you are a terrified PC user who needs to learn enough UNIX to get by at work, or massive and obscure tomes written for gurus, and indistinguishable from the most incomprehensible man pages.
This UNIX book, in contrast, assumes that you are basically a competent and intelligent individual, and that you are sufficiently secure in your self-image at work that you simply want to get things done, simply, by taking advantage of the real power of UNIX without having to learn "man-speak". It doesn't skimp on clear introductions and overviews, but the focus of the book is on practical examples of the most useful UNIX commands and utilities. A minor quibble: the enclosed CD-ROM is a bit heavy with utilities and packages that are probably already resident on your UNIX system (like Perl, Emacs, pbmplus), but it does contain scripts that are used throughout the book and that you'd probably rather not type in. Highly recommended for anyone who really wants to use UNIX, and not just cower or pose. [via]
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› Find signed collectible books: 'Virtual Reality'

› Find signed collectible books: 'What the Dormouse Said: How the Sixties Counterculture Shaped the Personal Computer Industry'
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› Find signed collectible books: 'Windows Xp for Dummies'
