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› Find signed collectible books: 'Art of Computer Programming'
Third Edition now available!Volume 2 provides a comprehensive interface between computer programming and numerical analysis. It includes a substantial amount of complexity theory, number theory, and statistics. 0201038226B04062001 [via]
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› Find signed collectible books: 'The Art of Computer Programming: Fundamental Algorithms'
This magnificent tour de force presents a comprehensive overview of a wide variety of algorithms and the analysis of them. Now in its third edition, The Art of Computer Programming, Volume I: Fundamental Algorithms contains substantial revisions by the author and includes numerous new exercises.
Although this book was conceived several decades ago, it is still a timeless classic. One of the book's greatest strengths is the wonderful collection of problems that accompany each chapter. The author has chosen problems carefully and indexed them according to difficulty. Solving a substantial number of these problems will help you gain a solid understanding of the issues surrounding the given topic. Furthermore, the exercises feature a variety of classic problems.
Fundamental Algorithms begins with mathematical preliminaries. The first section offers a good grounding in a variety of useful mathematical tools: proof techniques, combinatorics, and elementary number theory. Knuth then details the MIX processor, a virtual machine architecture that serves as the programming target for subsequent discussions. This wonderful section comprehensively covers the principles of simple machine architecture, beginning with a register-level discussion of the instruction set. A later discussion of a simulator for this machine includes an excellent description of the principles underlying the implementation of subroutines and co-routines. Implementing such a simulator is an excellent introduction to computer design.
In the second section, Knuth covers data structures--stacks, queues, lists, arrays, and trees--and presents implementations (in MIX assembly) along with techniques for manipulating these structures. Knuth follows many of the algorithms with careful time and space analysis. In the section on tree structures, the discussion includes a series of interesting problems concerning the combinatorics of trees (counting distinct trees of a particular form, for example) and some particularly interesting applications. Also featured is a discussion of Huffmann encoding and, in the section on lists, an excellent introduction to garbage collection algorithms and the difficult challenges associated with such a task. The book closes with a discussion of dynamic allocation algorithms.
The clear writing in Fundamental Algorithms is enhanced by Knuth's dry humor and the historical discussions that accompany the technical matter. Overall, this text is one of the great classics of computer programming literature--it's not an easy book to grasp, but one that any true programmer will study with pleasure. [via]
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› Find signed collectible books: 'The Art of Computer Programming: Seminumerical Algorithms'
Volume 2 of Donald Knuth's classic series The Art of Computer Programming covers seminumerical algorithms, with topics ranging from random number generators to floating point operations and other optimized arithmetic algorithms. Truly comprehensive and meticulously written, this book (and series) is that rarest of all creatures--a work of authoritative scholarship in classical computer science, but one that can be read and used profitably by virtually all working programmers.
The book begins with fundamental questions regarding random numbers and how to use algorithms to generate them. Subsequent chapters demonstrate efficient computation of single-precision and double-precision arithmetic calculations and modular arithmetic. The text then presents prime factorization (which can be used in cryptography, for instance) and algorithms for calculating fractions. This volume ends with algorithms for polynomial arithmetic and manipulation of power-series topics, which will benefit those with some knowledge of calculus.
Throughout this beautifully presented edition, Knuth incorporates hundreds of useful exercises for trying out the algorithms. These range from simple problems to larger research project topics. (The book provides answers, where appropriate, at the end of the book.) The result is a text that's suitable for college or graduate-level computer science courses or individual study by programmers. Volume 2 is an indispensable part of any working programmer's library. [via]
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› Find signed collectible books: 'The Art of Computer Programming: Sorting and Searching'
Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually.
The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e ISBN: 0321751043 [via]More editions of The Art of Computer Programming: Sorting and Searching:
› Find signed collectible books: 'The Art Of Computer Programming, Fascicle 1: MMIX -- A RISC Computer For The New Millennium'
Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually.
The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e
ISBN: 0321751043
Art of Computer Programming, Volume 1, Fascicle 1, The: MMIX -- A RISC Computer for the New Millennium
This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science. The three complete volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his "cookbook" solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books.
To begin the fourth and later volumes of the set, and to update parts of the existing three, Knuth has created a series of small books called fascicles, which will be published t regular intervals. Each fascicle will encompass a section or more of wholly new or evised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete.
Volume 1, Fascicle 1
This first fascicle updates The Art of Computer Programming, Volume 1, Third Edition: Fundamental Algorithms, and ultimately will become part of the fourth edition of that book. Specifically, it provides a programmer's introduction to the long-awaited MMIX, a RISC-based computer that replaces the original MIX, and describes the MMIX assembly language. The fascicle also presents new material on subroutines, coroutines, and interpretive routines.
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› Find signed collectible books: 'Art of Computer Programming/Sorting and Searching.'
The first revision of this third volume is a survey of classical computer techniques for sorting and searching. It extends the treatment of data structures in Volume 1 to consider both large and small databases and internal and external memories. [via]
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› Find signed collectible books: 'Beginning Linux Programming'
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› Find signed collectible books: 'C Programming Language'
An indisputably classic computing text, Kernighan and Ritchie's The C Programming Language, 2nd Edition, is the standard reference for learning and using ANSI C. Written by the co-inventors of C, this concise tutorial has a well-deserved reputation for clarity and precision as it defines one of the most successful programming languages of all time. It's an essential reference, which will be useful for beginners and experienced programmers alike.
This masterful tour of C features concentrates on essential programming constructs, from the basics--such as data types, variables, operators and flow control--to more advanced topics. Short, effective programming samples are the rule here. (Many samples work with strings and text files). Along the way, the authors don't shy away from the thornier C topics. For example, when discussing pointers, they look at pointers to pointers and even pointers to functions. Later in the book, they offer useful code for a flexible memory allocation scheme and a binary tree. The text concludes with the formal specification for C and a compact listing of the functions in the C standard header files.
C is still a great first programming language, and its influence is felt in Java and C++, both of which support many programming constructs based on C, while adding support for objects. The C Programming Language is still an excellent reference to one of our most successful and efficient programming languages. It's a book that deserves a place on the bookshelf of any C/C++ developer, regardless of your experience with the language. --Richard Dragan, Amazon.com
Topics covered:
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› Find signed collectible books: 'The C Programming Language: ANSI C Version'
An indisputably classic computing text, Kernighan and Ritchie's The C Programming Language, 2nd Edition, is the standard reference for learning and using ANSI C. Written by the co-inventors of C, this concise tutorial has a well-deserved reputation for clarity and precision as it defines one of the most successful programming languages of all time. It's an essential reference, which will be useful for beginners and experienced programmers alike.
This masterful tour of C features concentrates on essential programming constructs, from the basics--such as data types, variables, operators and flow control--to more advanced topics. Short, effective programming samples are the rule here. (Many samples work with strings and text files). Along the way, the authors don't shy away from the thornier C topics. For example, when discussing pointers, they look at pointers to pointers and even pointers to functions. Later in the book, they offer useful code for a flexible memory allocation scheme and a binary tree. The text concludes with the formal specification for C and a compact listing of the functions in the C standard header files.
C is still a great first programming language, and its influence is felt in Java and C++, both of which support many programming constructs based on C, while adding support for objects. The C Programming Language is still an excellent reference to one of our most successful and efficient programming languages. It's a book that deserves a place on the bookshelf of any C/C++ developer, regardless of your experience with the language. --Richard Dragan, Amazon.com
Topics covered:
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› Find signed collectible books: 'C How To Program'
This book demonstrates incrementally the features of C within the context of properly structured and well documented complete working C programs. Presents sample executions as well as an introduction to C++ object-oriented programming. [via]
› Find signed collectible books: 'C++ How to Program'
The authors claim that the third edition of C++ How to Program is suitable for both beginners and experienced programmers. They justify it by providing a complete course in C++, in-depth explanations of C++ features and by insisting on teaching good programming practice--all delivered in a remarkably clear and readable style.
Nevertheless, your first impression will be of an impenetrable forest of dense text starting with an intimidatingly long discussion of the aims of the book and the origins of object-oriented programming in the preface. Fortunately, once past this you arrive at a well-structured text which starts as it goes on. A simple "Welcome to C++" program is presented which is then examined line by line. The same program is then implemented in a variety of ways to demonstrate the flexibility of the language. Among all this you will find many Good Programming Practice tips and rather fewer Common Progamming Errors with, later on, Testing And Debugging Tips--among other asides. It all makes for a lively and interesting read.
The book comes with Microsoft's Visual C++ 6 Introductory Edition on CD along with the hundreds of example programs. However, the text addresses ANSI/ISO C++ with no specific VC++IE coverage.
Combining a practical, stylish approach with a good theoretical basis for OOP, the use of UML for large program design and the many practical projects this has to be the most useful book available for anyone interested in C++. --Steve Patient [via]
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› Find signed collectible books: 'C++ Primer Plus'
If you are new to C++ programming, C++ Primer Plus, Fifth Edition is a friendly and easy-to-use self-study guide. You will cover the latest and most useful language enhancements, the Standard Template Library and ways to streamline object-oriented programming with C++. This guide also illustrates how to handle input and output, make programs perform repetitive tasks, manipulate data, hide information, use functions and build flexible, easily modifiable programs. With the help of this book, you will:
C++ Primer Plus, Fifth Edition makes learning and using important object-oriented programming concepts understandable. Choose this classic to learn the fundamentals and more of C++ programming.
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› Find signed collectible books: 'C++ Primer Plus: Teach Yourself Object-Oriented Programming/Book and Disk'
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› Find signed collectible books: 'The C++ Programming Language'
More than three-quarters of a million programmers have benefited from this book in all of its editions Written by Bjarne Stroustrup, the creator of C++, this is the world's most trusted and widely read book on C++. For this special hardcover edition, two new appendixes on locales and standard library exception safety (also available at www.research.att.com/~bs/) have been added. The result is complete, authoritative coverage of the C++ language, its standard library, and key design techniques. Based on the ANSI/ISO C++ standard, The C++ Programming Language provides current and comprehensive coverage of all C++ language features and standard library components. For example: abstract classes as interfaces class hierarchies for object-oriented programming templates as the basis for type-safe generic software exceptions for regular error handling namespaces for modularity in large-scale software run-time type identification for loosely coupled systems the C subset of C++ for C compatibility and system-level work standard containers and algorithms standard strings, I/O streams, and numerics C compatibility, internationalization, and exception safety Bjarne Stroustrup makes C++ even more accessible to those new to the language, while adding advanced information and techniques that even expert C++ programmers will find invaluable. [via]
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› Find signed collectible books: 'Cascading Style Sheets: The Definitive Guide'
Cascading Style Sheets can put a great deal of control and flexibility into the hands of a Web designer--in theory. In reality, however, varying browser support for CSS1 and lack of CSS2 implementation makes CSS a very tricky topic. Cascading Style Sheets: The Definitive Guide is a comprehensive text that shows how to take advantage of the benefits of CSS while keeping compatibility issues in mind.
The book is very upfront about the spotty early browser support for CSS1 and the sluggish adoption of CSS2. However, enthusiasm for the technology spills out of the pages, making a strong case for even the most skeptical reader to give CSS a whirl and count on its future. The text covers CSS1 in impressive depth--not only the syntactical conventions but also more general concepts such as specificity and inheritance. Frequent warnings and tips alert the reader to browser-compatibility pitfalls.
Entire chapters are devoted to topics like units and values, visual formatting and positioning, and the usual text, fonts, and colors. This attention to both detail and architecture helps readers build a well-rounded knowledge of CSS and equips readers for a future of real-world debugging. Cascading Style Sheets honestly explains the reasons for avoiding an in-depth discussion of the still immature CSS2, but covers the general changes over CSS1 in a brief chapter near the end of the book.
When successfully implemented, Cascading Style Sheets result in much more elegant HTML that separates form from function. This fine guide delivers on its promise as an indispensable tool for CSS coders. --Stephen W. Plain
Topics covered:
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› Find signed collectible books: 'The Cathedral and the Bazaar: Musings on Linux and Open Source by an Accidental Revolutionary'
It may be foolish to consider Eric Raymond's recent collection of essays, The Cathedral and the Bazaar, the most important computer programming thinking to follow the Internet revolution. But it would be more unfortunate to overlook the implications and long-term benefits of his fastidious description of open-source software development considering the growing dependence businesses and economies have on emerging computer technologies.
The Cathedral and the Bazaar takes its title from an essay Raymond read at the 1997 Linux Kongress. The essay documents Raymond's acquisition, re-creation, and numerous revisions of an e-mail utility known as fetchmail. Raymond engagingly narrates the fetchmail development process while elaborating on the ongoing bazaar development method he uses with the help of volunteer programmers. The essay smartly spares the reader from the technical morass that could easily detract from the text's goal of demonstrating the efficacy of the open-source, or bazaar, method in creating robust, usable software.
Once Raymond has established the components and players necessary for an optimally running open-source model, he sets out to counter the conventional wisdom of private, closed-source software development. Like superbly written code, the author's arguments systematically anticipate their rebuttals. For programmers who "worry that the transition to open source will abolish or devalue their jobs," Raymond adeptly and factually counters that "most developer's salaries don't depend on software sale value." Raymond's uncanny ability to convince is as unrestrained as his capacity for extrapolating upon the promise of open-source development.
In addition to outlining the open-source methodology and its benefits, Raymond also sets out to salvage the hacker moniker from the nefarious connotations typically associated with it in his essay, "A Brief History of Hackerdom" (not surprisingly, he is also the compiler of The New Hacker's Dictionary). Recasting hackerdom in a more positive light may be a heroic undertaking in itself, but considering the Herculean efforts and perfectionist motivations of Raymond and his fellow open-source developers, that light will shine brightly. --Ryan Kuykendall [via]
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› Find signed collectible books: 'Code Complete'
Widely considered one of the best practical guides to programming, Steve McConnell's original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices-and hundreds of new code samples-illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking-and help you build the highest quality code.
Discover the timeless techniques and strategies that help you:
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› Find signed collectible books: 'Code Complete: A Practical Handbook of Software Construction'
Believed by many of our customers to be the best practical guide to writing commercial software, and Highly Recommended. [via]
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› Find signed collectible books: 'The Elements of Programming Style'
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› Find signed collectible books: 'Fractal Programming in Turbo Pascal'
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› Find signed collectible books: 'Fundamentals of Database Systems/oracle 9i Programming'
Thoroughly updated in this edition, this book delivers a comprehensive introduction to database theory and database design, with many examples of implementation. All the important data models are covered, including entity-relationship, relational, object-oriented, hierarchical, and network, although the emphasis on relational clearly reflects its place in industry. [via]
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› Find signed collectible books: 'Java Examples in a Nutshell: A Tutorial Companion to Java in a Nutshell'
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'Java in a Nutshell', fifth edition, covers all the extensive changes implicit in 5.0, the latest and greatest version of Java yet. Among the improvements: more discussion on tools and frameworks, and new code examples to illustrate the working of APIs. [via]
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› Find signed collectible books: 'Java in a Nutshell'
With more than 700,000 copies sold to date, "Java in
a Nutshell
from O'Reilly is clearly the favorite resource amongst the legion of
developers and programmers using Java technology. And now, with the
release of the 5.0 version of Java, O'Reilly has given the book that
defined the "in a Nutshell" category another impressive tune-up.
In this latest revision, readers will find "Java in a
Nutshell,
5th Edition does more than just cover the extensive changes implicit in
5.0, the newest version of Java. It's undergone a complete makeover--in
scope, size, and type of coverage--in order to more closely meet the
needs of the modern Java programmer.
To wit, "Java in a Nutshell, 5th Edition
now places less emphasis on coming to
Java from C and C++, and adds more discussion on tools and frameworks.
It also offers new code examples to illustrate the working of APIs,
and, of course, extensive coverage of Java 5.0. But faithful readers
take comfort: it still hasn't lost any of its core elements that made
it such a classic to begin with.
This handy reference gets right to the
heart of the program with an accelerated introduction to the Java
programming language and its key APIs--ideal for developers wishing to
start writing code right away. And, as was the case in previous
editions, Java in a Nutshell, 5th Edition is once again chock-full of
poignant tips, techniques, examples, and practical advice. For as long
as Java has existed, "Java in a Nutshell has helped
developers maximize the capabilities of the program's newest versions.
And this latest edition is no different. [via]
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› Find signed collectible books: 'Java in a Nutshell: A Desktop Quick Reference'
The 3rd edition of the well-known reference, Java in a Nutshell, covers the essential APIs of Java 1.2, including networking, security, input and output, and basic language and utility classes. Due to the size of the Java 1.2 API, graphics and graphical user interface classes are now examined in a volume called Java Foundation Classes in a Nutshell, and server-side and enterprise programming are detailed in Java Enterprise in a Nutshell.
Though primarily a reference, the book starts off with a thorough, fast-paced introduction to Java, exploring all the key topics, including syntax, object-oriented programming, security, beans, and tools. These discussions are brief and very information-dense, and if you are buying this book to learn the language, you will probably be overwhelmed by the speed of this initiation.
This book intends to document quite a bit of Java, and it easily succeeds with broad coverage of Java programming in Part I, and API cataloging broken down by package in Part II. For example, discussions in Part I explain Types, Reflection, and Dynamic Loading. The handling of these topics takes a little over a page, but the book gives a useful overview with code examples that clearly illustrate the points made. It is one of the clearest and most concise treatments of these three topics available.
The chapters in Part II include an introduction, diagrams, and sections for each class in the package. The sections for each class can be very informative, as in the discussion of the Socket class in the java.net chapter, which includes how to instantiate a Socket object, getting I/O streams from the object you instantiated, and how to alter the behavior of sockets. This discussion, like most in this book, is brief, clear, and to the point.
If you are looking for a Java reference, this is a solid volume that will provide lasting value. --John Keogh
Topics covered: Part I, "Introducing Java," provides broad coverage of Java programming topics, including data types, syntax, classes, and objects; Java file structure; inner classes; interfaces; packages; creating and initializing objects; destroying and finalizing objects; input/output; cryptography; networking; security; threads; JavaBeans; JavaDoc; and tools that come with Java 1.2 SDK.
Part II, "The Java API Quick Reference," includes chapters on the following Java packages: java.beans, java.beans.beancontext, java.io, java.lang, java.lang.ref, java.lang.reflect, java.math, java.net, java.security, java.security.acl, java.security.cert, java.security.interfaces, java.security.spec, java.text, java.util, java.util.jar, java.util.zip, javax.crypto, javax.crypto.interfaces, javax.crypto.spec, and a final chapter, which provides an index for classes, methods, and fields. [via]
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› Find signed collectible books: 'Java in a Nutshell: A Desktop Quick Reference for Java Programmers'
Java in a Nutshell is a complete quick-reference guide to Java, the hot new programming language from Sun Microsystems. This comprehensive volume contains descriptions of all of the classes in the Java 1.0 API, with a definitive listing of all methods and variables. It also contains an accelerated introduction to Java for C and C++ programmers who want to learn the language fast.
Java in a Nutshell introduces the Java programming language and contains many practical examples that show programmers how to write Java applications and applets. It is also an indispensable quick reference designed to wait faithfully by the side of every Java programmer's keyboard. It puts all the information Java programmers need right at their fingertips.
Contents include:
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› Find signed collectible books: 'Javascript: The Definitive Guide'
In typical O'Reilly & Associates fashion, this book documents every nuance of the JavaScript 1.1 language specification. It may appear dry on the surface (many pages have the spare style of UNIX online documentation), but this is the book you'll pull off your shelf when you want to know which method returns the primitive value of an object. Flanagan's book comes out ahead of its competitors in a few other areas, too. JavaScript features a useful discussion of the limited JavaScript support found in Microsoft Internet Explorer and provides excellent documentation of LiveConnect, the software that allows JavaScript to communicate with Java applets. It also offers a taste of what's in store for the just-released JavaScript 1.2.
With a relatively small number of examples and no CD-ROM, this guide is more of a reference than a tutorial. It will serve experienced JavaScript programmers far better than those who are just starting out with the language. [via]
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› Find signed collectible books: 'Learning Perl'
In this update of a bestseller, two leading Perl trainers teach you to use the most universal scripting language in the age of the World Wide Web. With a foreword by Larry Wall, the creator of Perl, this smooth, carefully paced book is the "official" guide for both formal (classroom) and informal learning. It is now current for Perl version 5.004. Learning Perl is a hands-on tutorial designed to get you writing useful Perl scripts as quickly as possible. Exercises (with complete solutions) accompany each chapter. A lengthy new chapter in this edition introduces you to CGI programming, while touching also on the use of library modules, references, and Perl's object-oriented constructs. Perl is a language for easily manipulating text, files, and processes. It comes standard on most UNIX platforms and is available free of charge on all other important operating systems. Perl technical support is informally available -- often within minutes -- from a pool of experts who monitor a USENET newsgroup (comp.lang.perl.misc) with tens of thousands of readers. Contents include: A quick tutorial stroll through Perl basics Systematic, topic-by-topic coverage of Perl's broad capabilities Lots of brief code examples Programming exercises for each topic, with fully worked-out answers How to execute system commands from your Perl program How to manage DBM databases using Perl An introduction to CGI programming for the Web [via]
› Find signed collectible books: 'Learning Perl : Making Easy Things Easy and Hard Things Possible'
If you ask Perl programmers today what book they relied on most when they were learning Perl, you'll find that an overwhelming majority will name Learning Perl--also known affectionately as "the Llama." The first edition of Learning Perl appeared in 1993 and has been a bestseller ever since. Written by two of the most prominent and active members of the Perl community, this book is the quintessential tutorial for the Perl programming language.
Perl began as a tool for Unix system administrators, used for countless small tasks throughout the workday. It has since blossomed into a full-featured programming language on practically every computing platform, and is used for web programming, database manipulation, XML processing, and (of course) system administration--all this while still remaining the perfect tool for the small daily tasks it was designed for. Perl is quick, fun, and eminently useful. Many people start using Perl because they need it, but they continue to use Perl because they love it.
The third edition of Learning Perl has not only been updated for Perl 5.6, but has also been rewritten from the ground up to reflect the needs of programmers learning Perl today. Informed by their years of success at teaching Perl as consultants, the authors have re-engineered the book to better match the pace and scope appropriate for readers trying to get started with Perl, while retaining the detailed discussion, thorough examples, and eclectic wit for which the book is famous.
This edition of the Llama includes an expanded and more gently-paced introduction to regular expressions, new exercises and solutions designed so readers can practice what they've learned while it's still fresh in their minds, and an overall reworking to bring Learning Perl into the new millennium.
Perl is a language for getting your job done. Other books may teach you to program in Perl, but this book will turn you into a Perl programmer.
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› Find signed collectible books: 'Learning Python'
The authors of Learning Python show you enough essentials of the Python scripting language to enable you to begin solving problems right away, then reveal more powerful aspects of the language one at a time. This approach is sure to appeal to programmers and system administrators who have urgent problems and a preference for learning by semi-guided experimentation.
First off, Learning Python shows the relationships among Python scripts and their interpreter (in a mostly platform-neutral way). Then, the authors address the mechanics of the language itself, providing illustrations of how Python conceives of numbers, strings, and other objects as well as the operators you use to work with them. Dictionaries, lists, tuples, and other data structures specific to Python receive plenty of attention including complete examples.
Authors Mark Lutz and David Ascher build on that fundamental information in their discussions of functions and modules, which evolve into coverage of namespaces, classes, and the object-oriented aspects of Python programming. There's also information on creating graphical user interfaces (GUIs) for Python applications with Tkinter.
In addition to its careful expository prose, Learning Python includes exercises that both test your Python skills and help reveal more elusive truths about the language. [via]
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› Find signed collectible books: 'Mastering Regular Expressions: Powerful Techniques for Perl and Other Tools'
Regular expressions are a central element of UNIX utilities like egrep and programming languages such as Perl. But whether you're a UNIX user or not, you can benefit from a better understanding of regular expressions since they work with applications ranging from validating data-entry fields to manipulating information in multimegabyte text files. Mastering Regular Expressions quickly covers the basics of regular-expression syntax, then delves into the mechanics of expression-processing, common pitfalls, performance issues, and implementation-specific differences. Written in an engaging style and sprinkled with solutions to complex real-world problems, Mastering Regular Expressions offers a wealth information that you can put to immediate use. [via]
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› Find signed collectible books: 'Numerical Recipes Example Book'
These example books published as part of the Numerical Recipes, Second Edition series are source programs that demonstrate all of the Numerical Recipes subroutines. Each example program contains comments and is prefaced by a short description of how it functions. The books consist of all the material from the original edition as well as new material from the Second Edition. They will be valuable for readers who wish to incorporate procedures and subroutines into their own source programs. They are available in Fortran, C, and C++. [via]
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› Find signed collectible books: 'Numerical Recipes in C: The Art of Scientific Computing/Disk V 2.02'
More editions of Numerical Recipes in C: The Art of Scientific Computing/Disk V 2.02:
› Find signed collectible books: 'Numerical Recipes in C++: The Art of Scientific Computing'
The product of a unique collaboration among four leading scientists in academic research and industry, Numerical Recipes is a complete text and reference book on scientific computing. In a self-contained manner it proceeds from mathematical and theoretical considerations to actual practical computer routines. With over 100 new routines bringing the total to well over 300, plus upgraded versions of the original routines, the new edition remains the most practical, comprehensive handbook of scientific computing available today. [via]
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› Find signed collectible books: 'Numerical Recipes/C Diskette V1.0'
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› Find signed collectible books: 'Object-Oriented Programming in C++/Book and Disk'
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› Find signed collectible books: 'Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.1'
The OpenGL graphics libraries offer programmers the ability to construct and render remarkably realistic 3-D scenes that can incorporate multiple lighting sources, various types of perspective, and various special effects. The OpenGL Programming Guide is a comprehensive and definitive resource on using the extensive capabilities offered by OpenGL. Beginning with coverage of basic OpenGL objects--points, lines, and polygons--it advances through functions for selecting colors, lighting, reflective properties, texture, atmospheric haze, and more. Basic concepts of 3-D graphics are made accessible with analogies to cameras, and advanced sidebars and appendices go into deep detail about OpenGL. [via]
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› Find signed collectible books: 'Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.2'
The OpenGL Programming Guide, now in its third edition, is the definitive volume for programmers using this evolving graphics interface standard. Written by members of the OpenGL Architecture Review Board, this book offers understandable tutorials and lessons on getting up to speed and getting the most out of the latest version of OpenGL, version 1.2.
The guide uses code examples in C and is targeted at programmers who have experience in coding yet are new to coding for OpenGL applications. The opening chapters go into descriptive detail of how OpenGL, the software interface for hardware 3-D chipsets, works and what you can expect from it, which turns out to be much more than you might have thought. Color plates are used, for example, to show how OpenGL handles such effects as motion blur and depth-of-field blur, in addition to shadows and texture mapping.
This is not a beginner's guide to programming computer graphics. Some previous knowledge of both programming in general and computer graphics in particular is required. For example, code snippets are used to describe how to implement these effects, but because OpenGL is platform-independent, some code examples may need to be modified when used with your specific compiler.
Filled with the expertise of those who standardized OpenGL, there is no better reference volume for learning and understanding this system. The examples cited are clear, commented, and explained. The only drawback to the book is that it lacks a companion CD-ROM--all examples must be either typed in or downloaded from an Internet FTP site. (The URL is listed in the preface.) --Mike Caputo [via]
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› Find signed collectible books: 'Perl Cookbook'
When the second edition of Programming Perl was released, the authors omitted two chapters: "Common Tasks with Perl" and "Real Perl Programs." Publisher O'Reilly & Associates soon realized that there would be too many pages in Programming Perl if it put updated recipes in the new edition. Instead, O'Reilly chose to release the many Perl code examples as a separate entity: The Perl Cookbook.
The recipes are well documented and the examples aren't too arcane; even beginners will be able to pick up the lessons taught here. The authors write in relatively easy-to-understand language (for a technical guide). Through this book and its arsenal of recipes, you will learn many new things about Perl to help you through your toughest projects. The next time you're working on a project at 2 a.m., you'll thank yourself for the guidance and direction The Perl Cookbook provides. --Doug Beaver [via]
› Find signed collectible books: 'Practical C Programming'
There are lots of introductory C books, but this is the first one that has the no-nonsense, practical approach that has made Nutshell Handbooks® famous. C programming is more than just getting the syntax right. Style and debugging also play a tremendous part in creating programs that run well and are easy to maintain.
Practical C Programming teaches you how to create programs that are easy to read, debug, and maintain. Practical rules are stressed. For example, there are fifteen precedence rules in C (&& comes before || comes before ?:). The practical programmer reduces these to two:
Electronic Archaeology, the art of going through someone else's code, is also described.
Topics covered: - Good programming style - C syntax: what to use and what not to use - The programming environment, including make - The total programming process - Floating point limitations - Tricks and surprises
In this second edition, program examples conform to ANSI C. Covers Turbo C (DOS) as well as the UNIX C compiler.
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› Find signed collectible books: 'The Practice of Programming'
Coauthored by Brian Kernighan, one of the pioneers of the C programming language, The Practice of Programming is a manual of good programming style that will help any C/C++ or Java developer create faster, more maintainable code.
Early sections look at some of the pitfalls of C/C++, with numerous real-world excerpts of confusing or incorrect code. The authors offer many tips and solutions, including a guide for variable names and commenting styles. Next, they cover algorithms, such as binary and quick sorting. Here, the authors show how to take advantage of the built-in functions in standard C/C++. When it comes to data structures, such as arrays, linked lists, and trees, the authors compare the options available to C, C++, Java, and even Perl developers with a random-text-generation program (using a sophisticated Markov chain algorithm) written for each language.
Subsequent sections cover debugging tips (including how to isolate errors with debugging statements) and testing strategies (both white-box and black-box testing) for verifying the correctness of code. Final sections offer tips on creating more portable C/C++ code, with the last chapter suggesting that programmers can take advantage of interpreters (and regular expressions) to gain better control over their code. A handy appendix summarizes the dozens of tips offered throughout the book.
With its commonsense expertise and range of examples drawn from C, C++, and Java, The Practice of Programming is an excellent resource for improving the style and performance of your code base. --Richard Dragan [via]
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› Find signed collectible books: 'Problem Solving With C++: Object of Programming'
Best-selling author Walter Savitch has written a new highly accessible introductory computer science text suitable for both majors and non-majors courses. This text, Problem Solving With C++, is based on the idea that students are more likely to use a method successfully and intuitively if they learn it early. With this in mind, the book opens with basic control structures and defining functions and then covers classes. This placement has students designing their own classes from the beginning so that by the end of Chapter 8 they can write realistic class definitions. Other topics given early coverage include public and private members, function overloading, operator overloading, and friend functions. In addition, the text features Professor Savitch's friendly, motivational writing style and strong pedagogical program which guide students through each topic, building both a thorough understanding of C++ and good programming techniques. This title also offers a modular organization that lets instructors tailor topic selection and presentation.Audience: Freshman/Sophomore Computer Science majors/non-majors Courses: Introduction to C++ Introduction to Programming Introduction to Computer Science Prerequisite: High School Algebra 080537440XB04062001 [via]
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› Find signed collectible books: 'Programming and Problem Solving With C++'
Computer Science [via]
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› Find signed collectible books: 'Programming and Problem Solving With C++ / With Laboratory Manual'
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› Find signed collectible books: 'Programming Perl'
This is the authoritative guide to the hottest new UNIX utility in years, coauthored by its creator, Larry Wall. Perl is a language for easily manipulating text, files, and processes. Perl provides a more concise and readable way to do many jobs that were formerly accomplished (with difficulty) by programming in the C language or one of the shells. Even though Perl is not yet a standard part of UNIX, it is likely to be available wherever you choose to work. And if it isn't, you can get it and install it easily and free of charge. Contents include: An introduction to Perl Common tasks with Perl Real Perl programs; includes database manipulation, programming aids, system administration, text and filename manipulation, interprocess communication, and more Perl syntax Perl functions Other oddments; invocation options, debugging, efficiency, the Perl library, linking in C subroutines, etc. Also includes a pull-out quick-reference card (designed and created by Johan Vromans). [via]
› Find signed collectible books: 'Programming Perl'
The second edition of the Camel Book is more than 600 pages long and full of excellent instruction and sound advice. Topics include all the good stuff from the first edition plus Perl 5 features such as nested data structures (ever made a hash of arrays of hashes?), modules, and objects. From "Howdy World"
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› Find signed collectible books: 'Programming Php'
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› Find signed collectible books: 'The Psychology of Computer Programming'
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› Find signed collectible books: 'The Psychology of Computer Programming: Silver Anniversary Edition'
This landmark 1971 classic is reprinted with a new preface, chapter-by-chapter commentary, and straight-from-the-heart observations on topics that affect the professional life of programmers.
Long regarded as one of the first books to pioneer a people-oriented approach to computing, The Psychology of Computer Programming endures as a penetrating analysis of the intelligence, skill, teamwork, and problem-solving power of the computer programmer.
Finding the chapters strikingly relevant to today's issues in programming, Gerald M. Weinberg adds new insights and highlights the similarities and differences between now and then. Using a conversational style that invites the reader to join him, Weinberg reunites with some of his most insightful writings on the human side of software engineering.
Topics include egoless programming, intelligence, psychological measurement, personality factors, motivation, training, social problems on large projects, problem-solving ability, programming language design, team formation, the programming environment, and much more.
Dorset House Publishing is proud to make this important text available to new generations of Weinberg fans and to encourage readers of the first edition to return to its valuable lessons. [via]
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› Find signed collectible books: 'Rapid Development: Taming Wild Software Schedules'
I can hear some of you exclaiming, "How can you possibly recommend a book about software scheduling published by Microsoft Press and written by a consultant to Microsoft?!" Well, put aside any preconceived biases. This is a tremendous book on effective scheduling software development, and it drinks deeply from the wisdom of all the classics in the field such as Brook's Mythical Man Month -- and is likely well-informed by McConnell's experiences, good and bad, in Redmond.
The nine page section entitled "Classic Mistakes Enumerated" is alone worth the price of admission and should be required reading for all developers, leads, and managers. Here are some types of the 36 classic mistakes that McConnell describes in detail:
I suspect that if you've ever been involved in software development, you winced after reading each of these nine points. And you will learn a great deal from the remaining 640 pages about concrete solutions.
My only substantive gripe: cheesy Powerpoint graphics. Nonetheless, this book is Very Highly Recommended. [via]
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› Find signed collectible books: 'Software Tools'
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› Find signed collectible books: 'Stl Tutorial and Reference Guide: C++ Programming With the Standard Template Library'
"The second edition is clearer and adds more examples on how to use STL in a practical environment. Moreover, it is more concerned with performance and tools for its measurement. Both changes are very welcome." --Lawrence Rauchwerger, Texas A&M University "So many algorithms, so little time! The generic algorithms chapter with so many more examples than in the previous edition is delightful! The examples work cumulatively to give a sense of comfortable competence with the algorithms, containers, and iterators used." --Max A. Lebow, Software Engineer, Unisys Corporation The STL Tutorial and Reference Guide is highly acclaimed as the most accessible, comprehensive, and practical introduction to the Standard Template Library (STL). Encompassing a set of C++ generic data structures and algorithms, STL provides reusable, interchangeable components adaptable to many different uses without sacrificing efficiency. Written by authors who have been instrumental in the creation and practical application of STL, STL Tutorial and Reference Guide, Second Edition includes a tutorial, a thorough description of each element of the library, numerous sample applications, and a comprehensive reference. You will find in-depth explanations of iterators, generic algorithms, containers, function objects, and much more. Several larger, non-trivial applications demonstrate how to put STL's power and flexibility to work. This book will also show you how to integrate STL with object-oriented programming techniques. In addition, the comprehensive and detailed STL reference guide will be a constant and convenient companion as you learn to work with the library. This second edition is fully updated to reflect all of the changes made to STL for the final ANSI/ISO C++ language standard. It has been expanded with new chapters and appendices. Many new code examples throughout the book illustrate individual concepts and techniques, while larger sample programs demonstrate the use of the STL in r [via]
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› Find signed collectible books: 'Thinking Forth'
Thinking Forth applies a philosophy of problem solving and programming style to the unique programming language Forth. Published first in 1984, it could be among the timeless classics of computer books, such as Fred Brooks' The Mythical Man-Month and Donald Knuth's The Art of Computer Programming. Many software engineering principles discussed here have been rediscovered in eXtreme Programming, including (re)factoring, modularity, bottom-up and incremental design. Here you'll find all of those and more, such as the value of analysis and design, described in Leo Brodie's down-to-earth, humorous style, with illustrations, code examples, practical real life applications, illustrative cartoons, and interviews with Forth's inventor, Charles H. Moore as well as other Forth thinkers. [via]
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› Find signed collectible books: 'Waite Group's C Primer Plus'
The Waite Group's C Primer Plus, Third edition, presents the ANSI C standard beginning with a discussion of the fundamentals of C programming and then continues on to illustrate real-world C programming concepts and techniques. The Waite Group's C Primer Plus, Third Edition, is jam-packed with hundreds of sample programs, challenging yet humorous examples, hints and quizzes. Get the latest information on migrating from C to C++ and find out what will change with the release of the new C ANSI/ISO standard. Learn the mechanics of C programming and how to create programs that are easy to read, debug and update using real-world, easy-to-follow examples. [via]
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› Find signed collectible books: 'The Waite Group's C++ Primer Plus: Teach Yourself Object-Oriented Programming'
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› Find signed collectible books: 'Writing Solid Code: Microsoft's Techniques for Developing Bug-Free C Programs'
Any programmer worth their silicon knows that it is wiser to invest time preventing bugs from hatching than to try to exterminate them afterwards. And this is one of the best books for developing a proactive attitude towards electronic entomology. Follow Maguire's advice, and your testers, supervisors and customers will love you. Recommended. [via]
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› Find signed collectible books: 'X Toolkit Intrinsics Programming Manual'
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› Find signed collectible books: 'X Toolkit Intrinsics Programming Manual'
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› Find signed collectible books: 'X Toolkit Intrinsics Programming Manual for X11, Release 5'
More editions of X Toolkit Intrinsics Programming Manual for X11, Release 5:
› Find signed collectible books: 'X Toolkit Intrinsics Reference Manual for Version 11 of the Window System'
The X Toolkit Intrinsics Reference Manual is a complete programmer's reference for the X Toolkit. It provides reference pages for each of the Xt functions as well as the widget classes defined by Xt and the Athena widgets.
This volume is based on Xt documentation from the X Consortium and has been re-edited, reorganized, and expanded. Contents include:
The third edition of Volume 5 has been completely revised. In addition to covering Release 4 and Release 5 of X, all the man pages have been completely rewritten for clarity and ease of use, and new examples and descriptions have been added throughout the book.
This manual is a companion to Volume 4M, X Toolkit Intrinsics Programming Manual.
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› Find signed collectible books: 'Xlib Programming Manual'
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› Find signed collectible books: 'Xlib Programming Manual : For R4-R5'
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› Find signed collectible books: 'Xlib Reference Manual/Release 4 and Release 5'
Volume 2, Xlib Reference Manual, is a complete programmer's reference for Xlib. Covers X11 Release 4 and Release 5.
Contents Include:
Features in the third edition include:
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› Find signed collectible books: 'Gdel, Escher, Bach'
¿Puede un sistema comprenderse a sí mismo ? Si esta pregunta se refiere a la mente humana, entonces nos encontramos ante una cuestión clave del pensamiento científico. Y de la filosofía. Y del arte. Investigar este misterio es una aventura que recorre la matemática, la física, la biología, la psicología y, muy especialmente, el lenguaje. Douglas R. Hofstadter, joven y ya célebre científico, nos abre la puerta del enigma con la belleza y la alegría creadora de su estilo. Sorprendentes paralelismos ocultos entre los grabados de Escher y la música de Bach nos remiten a las paradojas clásicas de los antiguos griegos y a un teorema de la lógica matemática moderna que ha estremecido el pensamiento del siglo XX : el de Kurt Gödel. Todo lenguaje, todo sistema formal, todo programa de ordenador, todo proceso de pensamiento, llegan, tarde o temprano, a la situación límite de la autorreferencia : de querer expresarse sobre sí mismos. Surge entonces la emoción del infinito, como dos espejos enfrentados y obligados a reflejarse mutua e indefinidamente. Gödel, Escher, Bach: un Eterno y Grácil Bucle, es una obra de arte escrita por un sabio. Versa sobre los misterios del pensamiento e incluye, ella misma, sus propios misterios. / Winner of the Pulitzer Prize, this book applies Godel's seminal contribution to modern Twenty years after it topped the bestseller charts, Douglas R. Hofstadter's Gödel, Escher, Bach: An Eternal Golden Braid is still something of a marvel. Besides being a profound and entertaining meditation on human thought and creativity, this book looks at the surprising points of contact between the music of Bach, the artwork of Escher, and the mathematics of Gödel.mathematics to the study of the human mind and the development of artificial intelligence. [via]
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