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› Find signed collectible books: 'A Bug's Life'
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› Find signed collectible books: 'A Bug's Life: The Art and Making of an Epic of Miniature Proportions'
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› Find signed collectible books: 'Cgi Fast & Easy Web Development'
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› Find signed collectible books: 'Cgi Programming on the World Wide Web'
O'Reilly has done it again! This is my favorite book yet on writing CGI scripts with Perl (5.0). The extensive use of real world applications you can try while learning, and the great examples of how to have CGI interact with databases are especially useful. I suspect I shall order several copies for some of our staff who are new to CGI. Although the book has a UNIX bias, it has much to offer scripters on all platforms.
Note that many competitors cram a CD-ROM into their books to give greater "shelf appeal". Don't be fooled. O'Reilly continues its economically and ecologically sensible approach of pointing you to their FTP site to obtain the example code used in the book. (Thanks, Tim!) Highly Recommended. [via]
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› Find signed collectible books: 'CGI Programming with Perl'
The appearance of the second edition of CGI Programming with Perl heralds the beginning of the neoclassical era of Web service. CGI--or common gateway interface--is the original back end for client-driven, dynamic Web-page service and deserves consideration as the Romulus of the Internet Empire. But, where first-edition author Gundavaram described the lonely Romulus laying the brick foundation of dynamic Web-page service in 1996, second-edition collaborators Guelich and Birznieks have pitched in to resurrect Romulus amid the crowded streets of modern Rome. Why bother? Surely four years have brought technological revolutions (Java, PHP, ASP, ColdFusion) that render CGI's original brick-by-brick approach as obsolete as, say, Roman mythology--or bricks and mortar.
And yet not. It is an ambiguous blessing that the original CGI persists, adhering to the underside of Web service by the duct tape that is Perl. This point is not missed by Guelich, Gundavaram, and Birznieks, whose advocacy of CGI is both bolstered by the growing applications module base of Perl and tempered by their awareness of CGI's structural limitations. Both new and returning readers of CGI Programming with Perl should browse the last chapter first in order to appreciate the proposed solutions to CGI's greatest sin: its impractical slowness in a world of a million-hits-per-day Web service. The chapter describes CGI-compatible FastCGI and mod_perl technologies that circumvent the process-spawning slowness of the simple CGI. Advanced users might want to skip directly to O'Reilly's fine mod_perl tome, Writing Apache Modules with Perl and C, by Lincoln Stein and Doug MacEachern.
The authors' second pass at CGI pedagogy is a lucid, honest, and expanded account that develops functionality of dynamic Web pages in a rational progression--from HTML client-server and CGI syntax basics to general input/output, forms, e-mail, graphics, and simple database applications, including maintaining client state and data persistence under the otherwise stateless HTTP protocol. The authors offer synopses of cookies, JavaScripting, server security, and XML, all of which are described in detail in other books.
Whether or not neoclassical CGI is fast enough for your purposes--perhaps for guarded intranets--bear in mind that CGI is the standard to which every other Web server has had to respond. The second edition of CGI Programming with Perl is still the best introduction to the classics. --Peter Leopold, Amazon.com [via]
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› Find signed collectible books: 'Cgi/Perl'
CGI/Perl teaches users how to write CGI programs using the Perl programming language, the most common way Web sites accept orders over the Internet. Users begin the book with an introduction to the Perl language and progress into developing forms and graphics using CGI. Each chapter includes hands-on exercises and case projects to encourage readers to work with the concepts they studied. Case projects run from chapter to chapter so readers have three working CGI applications they can include in any Web portfolio. [via]
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› Find signed collectible books: 'Computer Graphics: Principles and Practice'
The long-awaited second edition of this book has been completely rewritten to provide the most comprehensive authoritative and up-to-date coverage of the field---making it the standard computer graphics reference work for the 1990s. The authors provide a unique combination of current concepts and practical applications. The important algorithms in 2d and 3d graphics are detailed for easy implementation [via]
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› Find signed collectible books: 'Game Art: The Graphic Art of Computer Games'
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› Find signed collectible books: 'Graphics Gems Iii/Mac'
This sequel to Graphics Gems (Academic Press, 1990), and Graphics Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly lighting and shading. This new edition also covers image processing, numerical and programming techniques, modeling and transformations, 2D and 3D geometry and algorithms,ray tracing and radiosity, rendering, and more clever new tools and tricks for graphics programming. Graphics Gems III also includes a disk containing source codes for either the IBM or Mac versions featuring all code from Volumes I, II, and III.
Author David Kirk lends his expertise to the Graphics Gems series in Volume III with his far-reaching knowledge of modeling and rendering, specifically focusing on the areas of lighting and shading. Volume III includes a disk containing source codes for both the IBM and Mac versions featuring all code from all three volumes. Graphics Gems I, II, and III are sourcebooks of ideas for graphics programmers. They also serve as toolboxes full of useful tricks and techniques for novice programmers and graphics experts alike. Each volume reflects the personality and particular interests of its respective editor.
Includes a disk containing source codes for both the IBM and Mac versions featuring code from Volumes I, II, and III
Features all new graphics gems
Explains techniques for making computer graphics implementations more efficient
Emphasizes physically based modeling, rendering, radiosity, and ray tracing
Presents techniques for making computer graphics implementations more efficient [via]
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› Find signed collectible books: 'The Html Sourcebook'
One of the best HTML books around, and stronger than most in coverage of CGI scripting, WWW utilities, Java applets, and converting other sorts of documents into HTML. [via]
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› Find signed collectible books: 'The Html Sourcebook: A Complete Guide to Html 3.0'
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› Find signed collectible books: 'Html Sourcebook: A Complete Guide to Html 3.2 and Html Extensions'
Every serious Web master and Web designer should have the most current edition of the HTML Sourcebook on his or her desk. This book manages to touch on nearly every aspect of Web site design and maintenance, all in a single volume. The bulk of this book is devoted to HTML 3.2, including proprietary extensions. Each tag has a full explanation, including an example of how it is used and how it interacts with other tags. The authors make sure to point out cases where Netscape and Microsoft implementations differ, as well as cases where browsers have bugs that affect the rendering of specific tags. A fair amount of attention is given to advanced topics such as cascading style sheets, scripting, and internationalization.
Aspects of the Web that most people take for granted are covered here in great detail. There are whole chapters discussing Multipart Internet Mail Extensions (MIME), Uniform Resource Locators (URLs), the Common Gateway Interface (CGI), and the Hypertext Transfer Protocol (HTTP). These topics may seem arcane, but knowledge of them is essential for Web masters.
The book's technical content is balanced with useful chapters covering concepts of site design and construction, graphics and images, and Web site management. If you're creating a large scale Web site, you'll find advice on planning, designing, testing, and even promoting your site. Although written clearly and concisely, the HTML Sourcebook is not really a book for beginners--there is much more information here than a person creating Web pages for fun will ever need to know. [via]
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› Find signed collectible books: 'Industrial Light & Magic: Into the Digital Realm'
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› Find signed collectible books: 'Industrial Light and Magic: The Art of Special Effects'
A lavish, profusely illustrated volume that tells the remarkable story of the organization whose name has become synonymous with state-of-the-art special effects: Industrial Light & Magic. From its early days in a large empty warehouse in Southern California's San Fernando Valley, to its Oscar-winning accommplishments creating special effects for the STAR WARS trilogy, RAIDERS OF THE LOST ARK, ET, POLTERGEIST, and a host of others. [via]
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› Find signed collectible books: 'Inside Out With Gadget'
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› Find signed collectible books: 'INTERACTIVE COMPUTER GRAPHICS: A Top-down Approach Using Opengl'
Interactive Computer Graphics fourth edition presents introductory computer graphics concepts using a proven top-down, programming-oriented approach and careful integration of OpenGL to teach core concepts. The fourth edition has been revised to more closely follow the OpenGL pipeline architecture and includes a new chapter on programmable hardware topics (vertex shaders).
As with previous editions, readers learn to program three-dimensional applications as soon as possible. The Fourth edition focuses on core theory in graphics. Topics such as light-material interactions, shading, modeling, curves and surfaces, antialiasing, texture mapping, and compositing and hardware issues are covered.
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› Find signed collectible books: 'Interactive Computer Graphics: A Top-Down Approach With Opengl'
This introductory text features a top-down, programming-oriented approach to computer graphics. Capitalizing upon this top-down and hands-on approach, the text quickly gets students writing interesting 3D graphics programs. Angel uses OpenGL, a graphics library supported by most workstations, and the C programming language (which, like OpenGL, is not object-oriented), allowing students to be aware of what is happening at the lowest levels of computer-graphics programming. Each chapter is built around an application, with key principles and techniques explained as needed and in increasing detail, teaching students by example and by practice. While emphasizing applications programming, the book covers all topics required for a fundamental course in computer graphics, such as light-material interactions, shading, modeling, curves and surfaces, antialiasing, texture mapping, and compositing, as well as hardware issues. The top-down approach taken in this book enables students of computer science and engineering to generate complex interactive applications by the end of their first course, and will give them a solid background for future work or study in computer graphics. [via]
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› Find signed collectible books: 'Introduction to CGI/Perl : Getting Started with Web Scripts'
An important guide for developing dynamic content and forms to add impact and interaction to Web sites. Brenner is the author of cgi-lib.pl, the de facto standard library for creating CGI scripts with Perl. Used for everything from NASA space data to Byte Magazine's on-line comment box, this library makes CGI scripting intuitive and fun.
If you want to see an excerpt from this book, look below, or click on the title. [via]
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› Find signed collectible books: 'Introduction to Computer Graphics'
This adaptation of the definitive book in the field (Computer Graphics, Second Edition by Foley, et al.,) provides a more concise, less expensive introduction to computer graphics. While retaining the currency and accuracy of the larger work, coverage has been trimmed to the essential topics. Explanations of key concepts have been expanded and further illustrated, assuming less background on the part of the reader. This brief version uses C as the programming language for all worked examples. An Introduction to Computer Graphics does not replace the highly regarded Second Edition of Foley, et al., but simply offers professionals the option of a briefer, less expensive version. [via]
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› Find signed collectible books: 'Learning Perl'
In this update of a bestseller, two leading Perl trainers teach you to use the most universal scripting language in the age of the World Wide Web. With a foreword by Larry Wall, the creator of Perl, this smooth, carefully paced book is the "official" guide for both formal (classroom) and informal learning. It is now current for Perl version 5.004. Learning Perl is a hands-on tutorial designed to get you writing useful Perl scripts as quickly as possible. Exercises (with complete solutions) accompany each chapter. A lengthy new chapter in this edition introduces you to CGI programming, while touching also on the use of library modules, references, and Perl's object-oriented constructs. Perl is a language for easily manipulating text, files, and processes. It comes standard on most UNIX platforms and is available free of charge on all other important operating systems. Perl technical support is informally available -- often within minutes -- from a pool of experts who monitor a USENET newsgroup (comp.lang.perl.misc) with tens of thousands of readers. Contents include: A quick tutorial stroll through Perl basics Systematic, topic-by-topic coverage of Perl's broad capabilities Lots of brief code examples Programming exercises for each topic, with fully worked-out answers How to execute system commands from your Perl program How to manage DBM databases using Perl An introduction to CGI programming for the Web [via]
› Find signed collectible books: 'Learning Perl : Making Easy Things Easy and Hard Things Possible'
If you ask Perl programmers today what book they relied on most when they were learning Perl, you'll find that an overwhelming majority will name Learning Perl--also known affectionately as "the Llama." The first edition of Learning Perl appeared in 1993 and has been a bestseller ever since. Written by two of the most prominent and active members of the Perl community, this book is the quintessential tutorial for the Perl programming language.
Perl began as a tool for Unix system administrators, used for countless small tasks throughout the workday. It has since blossomed into a full-featured programming language on practically every computing platform, and is used for web programming, database manipulation, XML processing, and (of course) system administration--all this while still remaining the perfect tool for the small daily tasks it was designed for. Perl is quick, fun, and eminently useful. Many people start using Perl because they need it, but they continue to use Perl because they love it.
The third edition of Learning Perl has not only been updated for Perl 5.6, but has also been rewritten from the ground up to reflect the needs of programmers learning Perl today. Informed by their years of success at teaching Perl as consultants, the authors have re-engineered the book to better match the pace and scope appropriate for readers trying to get started with Perl, while retaining the detailed discussion, thorough examples, and eclectic wit for which the book is famous.
This edition of the Llama includes an expanded and more gently-paced introduction to regular expressions, new exercises and solutions designed so readers can practice what they've learned while it's still fresh in their minds, and an overall reworking to bring Learning Perl into the new millennium.
Perl is a language for getting your job done. Other books may teach you to program in Perl, but this book will turn you into a Perl programmer.
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› Find signed collectible books: 'Mastering Regular Expressions'
Regular expressions are a central element of UNIX utilities like egrep and programming languages such as Perl. But whether you're a UNIX user or not, you can benefit from a better understanding of regular expressions since they work with applications ranging from validating data-entry fields to manipulating information in multimegabyte text files. Mastering Regular Expressions quickly covers the basics of regular-expression syntax, then delves into the mechanics of expression-processing, common pitfalls, performance issues, and implementation-specific differences. Written in an engaging style and sprinkled with solutions to complex real-world problems, Mastering Regular Expressions offers a wealth information that you can put to immediate use. [via]
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› Find signed collectible books: 'Mastering Regular Expressions: Powerful Techniques for Perl and Other Tools'
Regular expressions are a central element of UNIX utilities like egrep and programming languages such as Perl. But whether you're a UNIX user or not, you can benefit from a better understanding of regular expressions since they work with applications ranging from validating data-entry fields to manipulating information in multimegabyte text files. Mastering Regular Expressions quickly covers the basics of regular-expression syntax, then delves into the mechanics of expression-processing, common pitfalls, performance issues, and implementation-specific differences. Written in an engaging style and sprinkled with solutions to complex real-world problems, Mastering Regular Expressions offers a wealth information that you can put to immediate use. [via]
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› Find signed collectible books: 'Mirrormask'
From the incomparable imagination and lucid visions of Sandman creator Neil Gaiman and acclaimed artist and director Dave McKean -- and the innovative minds at The Jim Henson Company -- comes MirrorMask, a breathtaking journey through a strange and magical looking-glass world where anything can happen ... and frequently does.
Here is the complete film book of the new high-water mark in family fantasy entertainment. The story of young Helena, daughter of the circus, comes vividly alive as we accompany her on her remarkable mission to a place far beyond wonder; a phantasmagorical quest to rescue a realm from the devouring forces of chaos and shadow in order to win back her stolen "real" life from a runaway interloper from the other side.
Containing the full screenplay and more than 1,700 illustrated storyboards of the major motion picture -- as well as movie stills, comments, appreciations, and memories from the authors and filmmakers -- this one-of-a-kind volume is destined to become a classic, a keepsake to be cherished by fans of all ages.
For all who believe in the glorious reality of dreams, for everyone who longs to ride their imagination to miraculous places, the door is now open wide. See the world anew through the MirrorMask ... and nothing will ever look the same again. [via]
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› Find signed collectible books: 'Mysql and Msql'
MySQL and mSQL provides the essentials to programming with these two popular Unix freeware database packages in C/C++, Perl, Python, and Java. The book begins with a fine introduction to databases that covers tables, fields, indexes, and normalization. Then it explains the history of the freeware mSQL and MySQL packages (which offer better performance than commercial relational database management system (RDBMS) packages, though they don't support transactions or other features). Next the authors look at SQL as used within MySQL and mSQL and clarify where to download these packages and how to install them. Examples of how to program with MySQL/mSQL in C/C++ follow.
One of the best parts of this book is its introduction to using Common Gateway Interface (CGI) and Perl to power a Web site with a MySQL/mSQL database. This section offers complete information on using mSQL Perl (and the emerging Database Independent [DBI] standard) for developing CGI database scripts in Perl, and it includes clear examples (including a student database). The book then moves from Perl on to other programming languages--Python and Java. Reference material to all the relevant APIs is featured for each language.
Whatever programming API you choose, MySQL and mSQL are ready to meet the needs of the small to moderate-size Web site. This book delivers essential information on these packages and will help both Web masters and programmers get the most out of these powerful freeware database tools. --Richard Dragan [via]
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› Find signed collectible books: 'Mysql and Perl for the Web'
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› Find signed collectible books: 'New Digital Cinema: Reinventing The Moving Image'
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› Find signed collectible books: 'Official Guide to Programming With Cgi.Pm'
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› Find signed collectible books: 'Perl and Cgi for the World Wide Web: Visual Quickstart Guide'
One of the best things about Perl and CGI for the World Wide Web is the seamless way the author incorporates terminology into her explanations. Elizabeth Castro, author of HTML 4 for the World Wide Web, understands the intermediate user: someone who would be bored by a beginner's guide, but isn't ready to step up to heavy-hitting programming texts either.
In Perl and CGI, she explains basic concepts--such as the difference between a compiled and an interpreted script--within the text, so there's no need to keep flipping back to the glossary. Readers should be familiar with HTML and comfortable with technical explanations, diagrams, and general vocabulary.
Anyone trying to get a grasp on something as complex and powerful as Perl will appreciate Castro's relatively straightforward technique. For example, in the first chapter, Castro explains some basic Perl concepts sensibly: that the $ stands for the s in scalar; the @ sign stands for the a in array; and that the % that labels a hash or associative array indicates two circles on each side of the slash as parts of a pair. This granular, logical way of building Perl knowledge will get new Perl users started. More experienced users will want to use this book as a workbook and refresher. --Jennifer Buckendorff [via]
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› Find signed collectible books: 'Perl, Cgi, and Javascript Complete'
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› Find signed collectible books: 'Pixel Perfect'
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› Find signed collectible books: 'Programming Web Graphics With Perl and Gnu Software'
As a how-to book, Programming Web Graphics with Perl & GNU Software covers a narrow but powerful niche of Web development--on-the-fly graphics generation. It also focuses on the Perl language and its associated free code modules, making the techniques you learn in this book immediately available for free.
Author Shawn P. Wallace begins with a look at the popular image formats on the Web: GIF, PNG, and JPEG. This chapter offers a quick and fascinating demystification of these critical graphics file types. The next chapter discusses the dance between graphics and Web browsers, with a look at CGI, HTML display, color schemes, and other details.
Among the tools discussed in this book is the GD Perl module for working with GIF files, the GNU Image Manipulation Program (GIMP), GIFScript, and ImageMagick. The author uses a chessboard simulation application to illustrate how to manipulate graphics dynamically. Some sections focus on graphing, animation, and image maps to illustrate the flexibility of dynamic graphics.
Near the end of the book, the author presents a "Web graphics cookbook"--a collection of examples you can use in your sites that includes a graphical Web counter, a JavaScript rollover menu, image thumbnailing scripts, and more. The author finishes with a discussion of creating and integrating PostScript code.
This guide reads more like a brain dump from the author than a comprehensive discussion of Web graphics; however, there's much to be gleaned from his knowledge. --Stephen W Plain [via]
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› Find signed collectible books: 'Sams Teach Yourself Cgi in 24 Hours'
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› Find signed collectible books: 'Special Edition Using Perl/Book and Cd Rom'
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› Find signed collectible books: 'Walking With Dinosaurs: 3-D Bookwith 3-D Glasses'
A long, long, time ago, before television, before cars, and airplanes, and bicycles.... Before sailing ships and pirates, knights and castles, bows and arrows.... Before humans first set foot on Earth.... Before grass and flowers grew, before the first birds flew through the ancient skies, the savage, untamed world was ruled by the most astonishing creatures: the dinosaurs.
Using the state-of-the-art computer graphics and natural history photography from the Discovery Channel's awesome television production "Walking with Dinosaurs," this unique book offers children of all ages the chance to come face-to-face with these prehistoric creatures. All young readers have to do is put on the enclosed 3-D glasses and watch these amazing images leap off the page. You'll feel like you can reach out and touch them! [via]
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› Find signed collectible books: 'Walking with Dinosaurs: A Natural History'
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› Find signed collectible books: 'Walking with Prehistoric Beasts: A Prehistoric Safari'
Walking with Beasts is the eagerly anticipated follow-up to the hugely successful Walking with Dinosaurs and fully deserves to be just as successful. Subtitled A Prehistoric Safari, it takes the reader on a journey through the wildlife parks of the last 65 million years since the demise of the dinosaurs.
While everyone has heard of the many different kinds of dinosaurs, how many people have heard of the indricotheres, chalicotheres, dinotheres or even our own ancestors the plesiadapiforms? Hopefully, after the showing of the BBC TV series Walking with Beasts and this superb book from Tim Haines, we might have a better idea about the life and times of our own mammal relatives and ancestors. Designed for the general reader, the story follows a mixture of chronology and environmental themes from the "New Dawn" following the demise of the dinosaurs, when mammals were just beginning to find their feet again, through to "Whale Killer", describing when mammals first took to life in the oceans and evolved awesome top predators such as the 18m Basilosaurus. The strange extinct mammals such as the indricotheres figure in the "Land of the Giants" and our own human story is told, culminating in the Ice Age and the question of our ancestors' hand in extinctions. The computer-generated images produced by Daren Horley's team are absolutely stunning and are, if anything, better than those in Walking with Dinosaurs. The animals look especially convincing in the still photos, which appear on every page. The pictures are so good that it will be hard to convince younger children that they are not real. Walking with Beasts should be on everyone's shopping list. --Douglas Palmer [via]
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› Find signed collectible books: 'Web Publishing Unleashed'
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› Find signed collectible books: 'Webmaster in a Nutshell'
This terrific reference book condenses the material of at least five huge volumes on Web site construction into a single small one. It doesn't teach how to develop and maintain a Web site, but it puts all the commands, syntax information, and related knowledge where you can find them quickly. Sections cover HTML, CGI, HTTI, JavaScript, and server configurations. Each section begins with a brief overview of the topic then follows with a series of well-organized lists, charts, and other reminders to help you rapidly find a little-used command or forgotten bit of information. [via]
› Find signed collectible books: 'Webmaster in a Nutshell: A Desktop Quick Reference'
This terrific reference book condenses the material of at least five huge volumes on Web site construction into a single small one. It doesn't teach how to develop and maintain a Web site, but it puts all the commands, syntax information, and related knowledge where you can find them quickly. Sections cover HTML, CGI, HTTI, JavaScript, and server configurations. Each section begins with a brief overview of the topic then follows with a series of well-organized lists, charts, and other reminders to help you rapidly find a little-used command or forgotten bit of information. [via]
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› Find signed collectible books: 'Writing Apache Modules With Perl and C'
Writing Apache Modules with Perl and C will allow you to enhance your Apache HTTP server in just about any way you'd like. Overall, it is an excellent book, and it has a lot of good information and terrific examples on everything from "Content Handlers" to customizing the Apache server configuration process.
It's quickly apparent that Lincoln Stein and Doug MacEachern spent valuable time writing this book considering the breadth of their subject and the depth they devote to it. The only downside to the book is that it's kind of hard to explain all of the API functionality without assuming a minimum level of competence from the audience. For that reason, this book might be a bit intimidating to novice programmers, but it really rewards you if you put time into it and tinker with things.
The book also works well as a source of ideas and inspiration for when you have to write your own server modules, and I'd recommend it if you want to customize your Apache server or speed up your Perl CGI programs. --Doug Beaver [via]
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› Find signed collectible books: 'Writing Cgi Applications With Perl'
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